Hey guys, it’s Kern here with a little bit of gameplay. Dear Esther is basically a walking simulator with a heavily laced narrative focus. Due to that I won’t be diving too deep on this one, there isn’t much to explain.
Dear Esther is a first person point-of-view exploration first and foremost. Although you might also coin it an adventure game, I’m hesitant to do that. There’s really no enemies or prevailing threats. All that you’ll find here is a riveting story…
Dear Esther was developed by The Chinese Room for the PC, PlayStation 4 and the Xbox One. The game was first released in 2008 as a free to play model. Later on, the game was entirely redeveloped for a commercial release in 2012.
As I said above, the game features very minimal gameplay at best, which is why it is often called a “walking simulator” a phrase you generally either love or hate as a gamer.
Personally, I think games like these have their own value, particularly if well written prose is the goal ambition of the design from the start. Dear Esther showcases this perfectly. Really, you only have one main objective here; explore the island the narrator stands upon. While you explore around and get your bearings, a troubled man explains his turmoil and reads a series of letters to his beloved, yet deceased, wife. Details of her death are slowly revealed as you explore around the island.
That’s about it… no really… that’s the basics of the game.
It is noteworthy to state that despite the minimalist style and gameplay, the game was critically acclaimed for the story it tells. I wouldn’t go so far as to call it horror, but if you are the imaginative sort, it can be a bit unsettling.
When 2017 came around, an updated version known as the Dear Esther: Landmark Edition was released, based on the Unity engine. That’s the one I’m playing in the video.
This has been Kernook of The Demented Ferrets, where stupidity is at it’s finest, and level grinds are par for the course. ..
With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.
Those who join via Patreon get special perks, such as extra content, quicker updates, early fiction chapters and more.
Hey everyone it’s Kern here, got big news for you today for those of you that enjoy serialized fictions. I’m writing one.
Patrons have already received the precursor chapter. All of my serialized fiction will be going out here, as well as a special “fiction only” website where I will be archiving ALL of my original works.
Gold Heart, Silver Chain
Written by: Kernook, The Demented Ferret
Updates: Every Wednesday
Summary: Upon the hexagonal super-continent ofBasa, three distinct races live and thrive. The peaceful peoples of the lowlands known as Aasa are shapeshifters that live in harmony with the wilds. The ruthless Cadfan, a warrior people, survive amidst the harshest conditions. Last, but not least, the Arvad people wander the super-continent of Basa, never staying in one place for too long. Blare Blodwyn is one such Arvad nomad, and she’s come of age to get married. Her sights are set firmly upon the Cadfan woman, Valda Birendra. Unfortunately for Blare, with complex nuptials on the horizon and a chilly tempered Cadfan as a suitor, she’s in for more than one headache.
More Information: This is an experimental story focused heavily upon world building. Different themes and POV will be toyed with throughout the story. While other romances may show up, this is a fictional story about romance between other women.
Please do mind the genres and tags listed, as they will be expanded upon as the fiction continues.
Genres: Romance, Slice-of-Life, Drama, Fantasy.
Tags: F/F, M/F, Mature Sensual Content, Mild Fantasy Violence.
Status: Incomplete, updates every Wednesday.
No warnings currently apply.
The author has decided to label this serialized content as “M-rated ” due to romantic overtures between adult women and use of hard language (cursing/swearing). No severe warnings apply to this fiction. Warnings will be added on an as needed basis.
Cover photo imagery for this fiction was provided by Kern, of “The Demented Ferrets”.
So why a new site, you ask? Simple, because I have far too many original works that they would end up cluttering the space here, which is why only serialized works will be placed here…. I hope you understand…
In any case, the new website will be launched on April 13, 2022 with drabbles and one shots provided… but for now enjoy this teaser… and if you want to read the 1,912 word precursor, that’s out on our Patreon now…
The precursor will be released for the rest of you here and the new site on April 13th, 2022… see you there… Be sure to follow the blog so you don’t miss it…
With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.
Those who join via Patreon get special perks, such as extra content, quicker updates, early fiction chapters and more.
Hello everyone it’s Demented Ferrets resident artist, Ruka. Welcome back to another “Universal Language of Art” post.
Happy New Year everyone!! I would like to wish you all a wonderful 2022. This last year has been crazy, for everyone and it is my hope to continue growing here at The Demented Ferrets. Thank you for your support, love, Ruka.
If you like this content, please consider supporting us on Patreon, and follow us over on our Twitchchannel for gaming related content. Have you done that, great, now onto the meat of the post
Alabaster by Rukangle
It’s a mysterious thing sometimes when all your doing is trying to keep a level head right before doing something that terrifies you.
Yet sometimes the very thing amplifies what you perceive as true and real but it can also play with your perception of what is not real. It can bring something to the forefront of our minds and makes us see beyond what is truly there. Sometimes it is our own self-preservation kicking into high gear, while others are a way to keep us within our own cell of mind, petrified of the unknown, our minds playing the game of what if’s and the should I or not.
Alabaster was taken in a moment like that. A moment where one of my fears becomes more real the nearest it gets we turned a corner and from the corner of my eye, I saw her, just standing there waiting to be noticed.
She was made to resemble beauty in its most enchanting, yet mysterious way. Made of what is perceived as perfection, with no flaws to be found, while still being able to hunt our dreams all the while making a statement.
After the picture was taken it dawned on me that maybe that is what she was waiting for, to be captured in such a way, to be seen, not just because she’s there but maybe for what she could be. Who she could have been at one point in time, and for who she was made to remind.
It brings out the question, who is she meant to be? why is she there in the first place? why does the mind believes her to be perfect in a world of imperfection?
Personally, I have seen things that can’t really be explained nor captured by pen or a simple photograph. Nothing compares to it. Yet, I see this picture and it’s a perfect compromise of beauty in such a small moment.
This has been Ruka of The Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. I’ll see you around! Until then please be sure to check out our other content below.
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There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!
Hey everyone, it’s Kern here. Welcome to a new year, hopefully this one goes better than last year (laughs nervously). There were a lot of ups and downs in 2021, and a lot of things that kept me super busy.
Who really knows what the future holds? Other than we’re going to try to start off the year strong, it’s anybody’s guess. We’ve got games to play planned for the stream, and Ruka has more “arts-and-farts” to show off. Expect another one of her photography posts later this week. That should be fun.
More anime and gaming reviews are incoming. I haven’t had the time to sit down and really work on them given the holiday season, and the fact that I’ve been fighting off a case of strep throat… yeah, that’s been fun… I am a homing device for that bug, I swear…
Also, expect a few more introspective type posts in the near future. I’m feeling a bit reminiscent recently. It happens in the early months of a new year. I find myself just sitting and reflecting a lot about my life and where I might like it to go… it’s a funny thing, really… always full of surprises.
One thing that I think I want to go back to doing is the occasional solo late-night streams. I don’t know, I’m still thinking about it, but I might do that again, if you have an opinion on that, let me know.
In any case, strap in tight, the year has just begun… I hope it’ll be a good one.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. See you next time. Until then, check out some other great content below.
With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.
There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!
Hey everyone, it’s Kern here. I’ve got some cool news, we’re now affiliates on Twitch! Yeah, pretty cool, it took a while, but we’re slowly growing.
It’s been a weird year, all things considered. Between my mother’s health problems, and taking that long several month break, we weren’t sure we’d hit that point so soon. We’re there, and it’s kind of like a breath of fresh air. It’s one of those “wow, we’re really doing this” moments where it feels… well, not so much a “milestone” but more like it’s another little step in the grand scheme….
It’s like life is really starting to look up now that my mother is doing a little bit better and we’re now affiliates on top of it. If you haven’t been checking us out over on Twitch, you really should. If you like to hang out, watch gamers, and just have an all around good time you’ll probably have a good time over there.
We’re finishing out Dream Daddy on Thursday, November 4th (today at the time of this post). Come stop by if you want to see us make a mess of that for sure. It’s a goofy little dating simulation, but we’re having fun with it.
Well, you know me, Kern, your friendly neighborhood ferret that breaks things and messes everything up so that Kresh needs to fix it. That’s the same old thing of course. I’m still breaking things, sometimes on a daily basis. I think I’ve re-written this post twice now, trying to find the right words. We’re still streaming over on twitch, of course, and I’m still writing blog posts.
YouTube stands as a weird middle ground, both as a video archive and a place where some of our reviews and other content can be found. Usually I cross embed those bits of footage here too, in the form of let’s plays and what-not, and that goes unchanged. Kresh is working on a project, but I don’t know when that’ll be finished.
It’s funny when I look back to this old image, one of Ruka’s earliest pieces of artwork, I’m a bit nostalgic. It’s been about a year since we started this whole idea. It’s been a learning experience, that’s for sure.
I was supposed to be the ferret tied up and laughing, Kresh the one looking grumpy, and Ruka’s early avatar was that skull and crossbones sitting on the television in the background. We’re all a little rough around the edges, much like that drawing itself is a rough conception of our personalities distilled down into one cartoon drawing.
We’ve come a long way since then. I’m not entirely sure what the future holds, but it seems like a bright one. One of the important things that’s so key to who we are as people is the concept of our diversity. We have an American person, a British person, and a person hailing for Puerto Rico. We’re all on the GLBTQ spectrum, or as Kern (me) would rather call it, GRSM… which is why we’re all so gender ambiguous on the streams and here on the blog. We don’t “sound” as we identify, so it’s just easier for all of us that way. That and gender isn’t everything, we’re more than that, of course.
We do believe representation is important though, and with that, don’t forget to check out Ruka’s blogs when she posts them up.
If you see this icon, that’s Ruka’s avatar over here on The Demented Ferrets. Ruka is writing blog posts now, so if you haven’s seen the first post you really should check it out. Especially if Spanish dubs are important to you.
Ruka has been our artist since the start, but the completely unique perspective on anime and gaming that Ruka brings to the table can’t be understated. The blog post above about Spanish dubs is a great example of that. I (Kern) don’t speak Spanish very well (as in I completely butcher the language when I try to speak it/read it) so having Ruka add in those two cents really matters. Usually when we think of anime dubs here in the states, Spanish speaking dubs just aren’t often discussed… or at least, I don’t often hear them discussed at length.
Fun fact, Ruka’s planning to come up for a visit here sometime in the new year, and that’ll be a lot of fun. We’ll probably have some cool footage of that eventually whenever it happens.
Well, that about does it for this post. It’s just a small update. I’ll see you around next time. Ruka’s working on her next blog post, and so am I. Hopefully, we’ll see you there.
This has been Kernook of The Demented Ferrets, where stupidity is at it’s finest and level grinds are par for the course. I’ll see you next time. Until then, don’t forget to check out some other great content.
To Our Supporters: Thank You!
With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.
There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!
Hey everyone, it’s Kern here, and today I’m bringing you more archived content from previous live streams. Over on out Twitch channel Kresh completed Call of Cthulhu, so that’s what you’ll be getting today.
Now, for those of you who don’t know, Call of Cthulhu is a fusion between a role-playing game (RPG) and the survival horror genre. Developed by Cyanide and published by Focus Home Interactive on 30 October, 2018. This game is the epitome of existential horror at it’s finest, but it isn’t particularity scary compared to other games that would be considered “horror” by nature. It’s more “creepy” or “unsettling” than scary. You might even say it is atmospheric more than anything else.
Kresh Plays Call of Cthulhu
The gameplay footage accompanied by our commentary can be found on YouTube and Twitch. If you like more content like this, please be sure to follow us on our other channels too. Kresh managed to beat the game in two parts.
The game was developed for Microsoft Windows, PlayStation 4 and Xbox One in 2018. Roughly a year later it saw a release on the Nintendo Switch. The game boasts a decently crafted narrative, heavily inspired by the written works of H. P. Lovecraft, a man made famous for his weird and often unsettling fictional stories.
The storythat the game is heavily inspired by, also named “The Call of Cthulhu“ was first publicized in February 1928. Later the story and universe would be adapted into plenty of other forms of media, such as table top role-playing game in 1981. That’s not the only renditions and retelling of the story we’ve seen though. In 2005, a silent fort film was even made, despite the fact that many considered “The Call of Cthulhu“ an entirely unfathomable project to produce, and unable to be filmed besides… but the movie is out there if you care to look for it.
So then, other other swaths of media aside, what is “The Call of Cthulhu“ video game about and what it is like? Well, let’s take a look.
The plot is fairly standard. The year is 1924, you play as a private investigator Edward Pierce, a man that suffers greatly from bizarre nightmares that become more vivid as time goes on. He is both a war veteran and a man of many vices. Notably, he self-medicates with sleeping pills and alcohol. How you choose to handle these vices will impact your gameplay experience, by the way… more on that later.
In any case, Edward is called upon to study the mysterious case surrounding the tragic Hawkins family. Apparently they’ve all died in a fairly violent fire… or have they? Edward must find out the truth.
Your only clue to go by is a an oddity; the picture painted by the supposedly crazy mother. Even weirder, it was painted shortly before she died. Now it’s Edward’s job to go to a place called Darkwater Island, and untangle this baffling mystery. I don’t want to spoil too much here, but it has a decent story. It all depends in how you choose to play and the choices you make. As for gameplay itself, that’s a mixed bag. You’ll find elements of “investigatory type” games laced deeply within the horror setting you find yourself in. A lot of mystery games use this sort of system, particularly when horror is closely ties to it.
Of course, this means dialogue options. Now, I don’t personally care too deeply for wide range of dialogue options myself… particularly when a few options are locked behind a skill tree. Obviously there’s a market for complex dialogue wheels and the illusion of player choice, but all games have some sort of “on rails” experience to them when you really start scrutinizing the matter…
Generally, I find complicated wheels that have options hidden behind a skill tree to be a cheap argument for “replay value” at best, and flat out annoying at worst. Beyond that, though, most games that use these sorts of systems aren’t the type that I’d typically replay with any regularity anyway. That’s just a personal preference. The system isn’t too clunky, if you’ve played Mass Effect or any game like that, you know basically what you’re in for.
It’s not awful, it’s just not my preferred method of narrative progression. Speaking of the narrative though, let’s discuss the aspect of sanity. Since that is one of the most paramount features in the game when it comes to driving the narrative, it merits a discussion.
Depending on choices made throughout the game, such as your dialogue options, the way you’ve explored the areas and all of the events that affect your sanity gauge, there are four possible endings total. However some of them are more desirable than others.
The more insane you become, the more likely the “darker” endings will be. Kresh managed to land a fairly gruesome one in our footage, but there are other endings too, if you manage to make the correct choices early and often… I will say this, due to the nature of this game none of the endings are what one might call “happy”, it is a horror game after all.
Sanity management, skill trees, careful conversational choices, and stealth action all play a decent part in the greater narrative. There is some combat, but not a whole lot. You’re better off hiding than attacking things, unless of course, you’re meant to attack them. A few key encounters come to mind, but I won’t spoil them here.
The Call of Cthulhu isn’t a bad game, all thing considered. It’s not far and away amazing, but it’s not god awful. It’s a solid experience and narrative is worth the ride if you can pick it up on sale.
You’ll probably enjoy the game far more if “cosmic” type horror and further reaching and looming existential dread appeal more to you than jump scares and mindless gore. Give it try, you may like it.
This has been Kernook from The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. Hopefully you’ve enjoyed the content and will be in search of more like it. If so check out our other content below, and don’t forget to follow is on our other platforms.
Hi everyone, Kern here. Well, it’s May. The month of April was super stressful, with lots of things going on behind the scenes, but the month has passed us by, and now it’s time to dig into what’s happening for the month of May.
First of all, as you know we’ve switched time slots for Saturday. We didn’t get to really test it out because Kresh was sick on Saturday, so I pulled a later night stream as a result. Next week we will both try to be there with bells on. If not, i’ll do another late night stream again.
Late Night Jurassic World Evolution and The Tenants streams are what’s keeping me occupied the most. Tuesdays contain Final Fantasy XI content, and Wednesdays and Saturdays really depend on what game we happen to be playing.
So with all of that said, let’s get into what you can expect for content for the month ahead.
Live Streaming Content:
Random casual late night streams (FFXI, Simulators, whatever Kern feels like)
Tuesdays: Primarily FFXI content.
Wednesdays: Whatever Kern happens to be playing, with Kresh on co-comm.
Saturday: Whatever Kresh happens to be playing, with Kern on co-comm.
We had a lot of real setbacks last month that prevented us from performing at our fullest potential. It wasn’t that we didn’t want to be around more often at our usual times, it was that we couldn’t.
Kresh had some minor surgery that prevented headset wearing for a while. We tested out different set-ups for audio, but none of them sufficed to our liking on such sort notice. That and the simple fact that Kresh needed to recover put us in a tough situation for streaming reguarly like we wanted.
In the meantime, my mother (Reminder: Kern here) has been in and out of several doctors appointments on a weekly basis. If you’ve been around the streams or seen a few of my previous blogs on the subject, you know that her health is an ongoing uphill battle, and has been since last November. With blood transfusions taking place for her every Wednesday for the past 3 weeks, it’s been a bit of a mess, and one that my family is still sorting out.
Hopefully my late night streaming has provided adequate content for my absence. I’m doing the absolute best that I can.
YouTube Video Content:
The struggle is real here. You may notice that there is more gameplay content than edited videos. That’s because edited content takes so long to make. We are doing our absolute best though, you can be sure of that.
Later this week the RWBY White Trailer Review will be released (with the included blog post here, as you can expect). Hopefully you’ll enjoy it. I really hope you do.
Other content planned comes in the form of more Kern’s Collections, and a new segment is also coming called “Kern’s Character Spotlight”. I have high hopes that you will come to enjoy these segments as we continue to work on getting them out.
The Blog:
The meat and potatoes of this post for all of you can be found here, because this is the blog. As usual our blog stands as our most diverse and robust section of content we offer, with all sorts of things to be had.
The video format of Kern’s Collections, reviews, and analysis come accompanied with the written script here. When the Character Spotlights videos come out, they will be treated the same way.
On top of anime, gaming and fandom related content there are other bits and pieces here too, and I hope our website will only continue to grow in number as time marches on.
Written reviews in the works for gaming Include Resident Evil 3: Nemesis (the 90’s one). Once I’m finished with that, I’ll move away to a few non-horror rated titles for a while. I’m not sure what yet, but something. I have a few outlines, but nothing I’m ready to announce.
For anime, I’m working on a Claymore review.
Kern’s Collections posts upcoming in the process include Emma: A Victorian Romance and we’re still trying to sort out the Death Note video so that it can accompany the blog.
Character Spotlight outlines are still being worked on, but you’ll see the first one this month if all goes well.
Artwork/Other:
We have Ruka hard at work designing some stream cards and other things when Ruka isn’t helping me with video content. There isn’t much to say here except that artwork is in fact being worked on.
In Closing:
All in all, we’re all hard at work doing our best to provide you with the content we can, in the way best we can. It’s a bit rocky, no one can deny that, but we are doing our best to provide you guys wonderful entertainment, and we hope you enjoy it.
This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest, and level grinds are par for the course. See you all next time.
When I first starting writing fan fiction, I was still just a student in elementary school. I had a bunch of ideas that I wanted to put down on paper, and I wanted it to be about characters I already knew about and loved on the screen. With a bent pen and torn piece of paper I wrote my first scene.
News flash, it was terrible…
I didn’t know about any popular fan fiction websites at the time. I had no idea just how many fan fiction writers were out there. The only thing I knew for certain was that I didn’t want the story to end after the shows I enjoyed had its final episode.
Sailor Moon was my gateway, on a whim I did a google search. I quickly learned that hundreds of thousands of fan fiction already existed online for me to read. All of it at my fingertips. I felt elated, and also overwhelmed.
I didn’t know where to begin, it was an exciting time. Back in those days FanFiction.net , or “FFN” as it’s known nowadays, wasn’t even around. That didn’t come around until 1998, a full two years after I knew what fan fiction was. theArchive of our Own, or Ao3, wasn’t even a twinkle in the eyes of fandom.
The Early Days of Fan Fiction
In the early days, fans made their own websites or posted on forums to publish fan related content to the world. There were hundreds of posts sloppily mixed together. Stories were often tangled with comments. It was a far different world than it is today. Some web pages had no way to contact the author, leave a review, or click a kudos.
To be honest, fans had so few ways to connect at all. As a child I had no way to join in on this fun. I had to sit quietly, watching others write their stories, posting them online… I wished I could do the same.
For a short time I stopped reading actual books. I only read fan fiction. I was enamored with it. Every aspect just seemed so much better to me. I don’t know why. I can’t put my finger on it. I think at the core of it all, I recognized that these people were like me. They loved the same thing that I did.
As a child who’d been bullied in school and teased for a lot of different reasons, this one fact gave me inclusion. I finally felt like I was part of something that mattered. I knew these writers had to be older than me. There were a lot of words I didn’t understand and story plots that were never in the anime.
That didn’t matter to me. All that I cared about was that for once, I fit in.
FanFiction.net launched in October of 1998. I don’t recall much from that time. I still read fan fiction, and scribbled my own messily on paper. However I stuck to the small sites that I knew of. I didn’t venture into the treasure trove of archival sites until much later.
Yes, published books are polished, neatly written works of art. I don’t argue that. I simply see the original source material as the catalyst for something greater. The author can’t attain such an amazing feat on their own. I believe that seeing art through a fan’s lens makes everything so much more beautiful.
Fan fiction binds us together in a way nothing else can. New stories, deeper adventures, and combined inspiration fill so many different voids in our lives. You can’t put a price on that. It isn’t tangible. Spend enough time in a fandom, and you’ll form bonds you never thought possible. Some of those ties can turn into life-long friendships. I have several of my own. I have fan fiction to thank for that.
One such person is Ruka, our artist. Here you can see some of her earliest concept art for “The Demented Ferrets”. Without gaming I would have never met Kreshenne, but without fan fiction, I would have never met Ruka.
Fan Fiction is a Growing Medium
Nowadays fan fiction is very easy to find. A simple search will yield plenty of archives with thousands of fandom to choose from. Countless people gathering in one place to share their works and to celebrate the works of others. We cross over into many communities too, meeting others like ourselves.
Artists who draw fan art often credit fan fiction as their inspiration, and vice-versa. This collaborative effort made by fan communities is what fuels the ever-growing fan fiction population.
Yes, fan fiction can be a sloppy, unfiltered, unedited mess. It will often be riddled with grammatical errors and aggravating tropes. Usually people don’t have an editor, or “beta-reader” to help them out. All they have is a love for the medium and idea to plunk down for other fans to read. Honestly, I think that’s enough.
I wouldn’t be who I am today without fan fiction. I would have lived a far more isolated childhood, feeling as though I had nowhere to belong. Fan fiction is a powerful thing, and one we shouldn’t take for granted. I would strongly encourage anyone who hasn’t tried fan fiction to give it go. Open your browser and do a search.
Find a book, anime, or television series that you like. There will be fan fiction you’ll absolutely adore. I promise you, it’s out there waiting to be discovered. You’ll be glad you did.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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