Tag Archives: PlayStation 4

Spyro 2: Ripto’s Rage – Reignited (Longplay)

Hey everyone, it’s Kern here, back with another long-play from our YouTube channel. Today the name of the game is Spyro 2: Ripto’s Rage from the Reignited trilogy of games.

Spyro the Dragon – Long Play

This trilogy is a remastering of the original Spyro trilogy developed by Insomniac Games. The original three games ran from the years 1998 to 2000. These games are platformers featuring the protagonist, Spyro. He’s a young purple dragon with a little bit of an attitude, and a flair for breathing fire, and flying around.

As you may recall, we’ve already done the first game on our channel in a long-play format. As we last left our titular hero, he rescued his friends and reclaimed the dragon’s treasure, all while facing down the evil nemesis of the game, Gnasty Gnorc.

This time, we’re facing down new villains, with a new evil plot. Ripto, along with his two minions Crush and Gulp have decided to conquer Avalar. It’s our job to stop him. We’ll see how that goes.

Spyro 2: Ripto’s Rage – Reignited (Long-Play)

Much like the first game, this one received quite the critical acclaim by gamers all around the world. This particular remake was released for the PlayStation 4 and the Xbox One on November 13, 2018. The PC and Nintendo Switch saw a release on September 3, 2019.

Spyro 2: Ripto’s Rage, is also known as Spyro 2: Gateway to Glimmer in Europe and Australia. The game was released in 1999. Like its predecessor, this is a platform title, developed by Insomniac Games and it was published by Sony Computer Entertainment for the PlayStation back in the day. This is the second game in the main series.

This game is kid friendly and therefore, great for young gamers. If you have a child that’s just starting out on platforming titles, this is a good game to pick. Spyro is the spunky dragon we all know and love, and the enemies are the goofy sort. You’ll find a lot of family fun here to go around.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

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Kresh Plays: Stranger of Paradise Final Fantasy Origin

Hey everyone, it’s Kern here. This week Kresh finished playing “Stranger of Paradise Final Fantasy Origin” over on our Twitch channel.

We take a lot of pot shots at the game for its lack of story telling, but according to Kresh the gameplay is quite fun, and in my opinion it’s pretty enjoyable to watch. You an check out the full play through below.

Stranger of Paradise: Final Fantasy Origin tends to have darker themes than its other counterparts. This is an action focused role-playing game developed by Team Ninja, and published by Square Enix. The game stands as an alternate universe prequel of the original Final Fantasy that released back in December of 1987.

The story line follows a cast of characters brought into a fantasy world to face down something known as “chaos” and features something of a twist for an ending. Stranger of Paradise: Final Fantasy Origin was released in March 2022 for plenty of platforms. You can play it on WindowsPlayStation 4, PlayStation 5 and the Xbox One. In a small way it’s kind of like the Dark Souls of Final Fantasy games, with a darker feel to the story. There’s some real grit here, and it’s worth at least a watch, if not a play-through of your own.

As always beyond the playlist there’s more information about the game below. We hope you enjoy it!

Kresh Plays: Stranger of Paradise: Final Fantasy Origin

Want to watch the full playlist on YouTube instead? Click here.

Part 1

Part 2

Part 3

Part 4

Part 5

Part 6 (Final)

As I said above, Stranger of Paradise: Final Fantasy Origin is an action focused role-playing game. That means it’s a little more fast paced than your typical fantasy style story. There is fall damage too, a fact we learned much too late and hilarity ensued.

In any case, players will take on the role of our main protagonist, Jack. You’ll be exploring environments and fighting monsters and visiting locations based upon the main titles of the Final Fantasy series. From the ever famous Tonberries and Crawlers, to spiders and bats if you’ve played Final Fantasy games before the callbacks are endless. You’ll traverse new areas inspired by the series classics and there’s a little something for everyone.

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Combat takes place in real-time, with Jack being able to switch between jobs. Once again, if you’re a Final Fantasy fan, there’s a lot to like here. For those unaware, though, some jobs do physical damage. Others heal or do magical attacks. You can also do a finishing move that violently and crystallizes the enemy. Doing that causes them to explode with volatile intent, but its worth doing.

The boss fights are pretty decent, Team Ninja did a very good job subverting my personal expectations. As a long time Final Fantasy fan myself, I’d expect to see one area boss only to find out that Kresh would be facing down something entirely different.

I made a post earlier about the “bad writing” regarding the game. I do still stick by that. The story line has a lot of lazy or skipped-over elements. More on that in the blog post. The main takeaway is that if you’re expecting a Final Fantasy level epic saga, you won’t find it here.

According to Kresh the gameplay is solid and I enjoyed watching her play it. As much as I give it beef for its bad story telling, it’s not that awful. Actually, in the last hour and a half or two, the game really ramps up and gets very good in the story telling department.

I do think that ultimately if you’re looking for an action packed adventure you’ll probably find it here. There’s a lot of really neat little additions, cool nods to the wider series, and revisiting some of those old locations in a new light is pretty nice.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

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You can help support us through PayPal or Patreon.

Meanwhile, check out some of our other great content below. You can also find more information about supporting us at the bottom of this post.

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
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($50) Round Table Ferret/Fluffy Ferret: Josh Sayer

Spyro the Dragon – Long Play

As you probably know, we’ve started doing “no microphone, long plays” of video games over on our YouTube channel. Spyro was one of the first ones we did.

Spyro the Dragon: Reignited Trilogy released for the PlayStation 4 and  the Xbox One on November 13th, 2018. It later received a release on the PC and the Nintendo Switch on September 3rd, 2019.

This trilogy is a remastering of the original Spyro trilogy developed by Insomniac Games. The original three games ran from the years 1998 to 2000. These games are platformers featuring the protagonist, Spyro. He’s a young purple dragon with a little bit of an attitude, and a flair for breathing fire, and flying around.

Basically these games are everything you’d come to expect from a platforming title of the early 3D era. From colorful worlds to explore, laughable antagonists and the somewhat snarky personality of Spyro himself, you’ll come to find that that these games are a product of their era in gaming.

Spyro the Dragon: Reignited (Longplay)

While I wouldn’t say that the trilogy brought a new breath of life into the gameplay experience, it did at least manage to make the series accessible to a new generation of gamers around the world. Even as a remaster, the first game is just a little clunky by today’s standards. There’s no disputing that. Even so, the relatively low level of difficulty makes Spyro the Dragon a solid choice for parents with younger kids interested in gaming.

In the first game, you’ll rescue Spyro’s fellow dragons and recover all of their stolen treasure. You’ll also face up against Gnasty Gnorc, the game’s primary protagonist. If you like early 3D platformers, you’ll probably like this reignited version of Spyro the Dragon.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. I’ll catch you next time. Meanwhile, check out some of our other great content below.

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, early fiction chapters and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: None.
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer

Kern Plays: “Dear Esther: Landmark Edition”

Hey guys, it’s Kern here with a little bit of gameplay. Dear Esther is basically a walking simulator with a heavily laced narrative focus. Due to that I won’t be diving too deep on this one, there isn’t much to explain.

Dear Esther is a first person point-of-view exploration first and foremost. Although you might also coin it an adventure game, I’m hesitant to do that. There’s really no enemies or prevailing threats. All that you’ll find here is a riveting story… 

Kern Plays: Dear Esther

More Information

Dear Esther was developed by The Chinese Room for the PC, PlayStation 4 and the Xbox One. The game was first released in 2008 as a free to play model. Later on, the game was entirely redeveloped for a commercial release in 2012.

As I said above, the game features very minimal gameplay at best, which is why it is often called a “walking simulator” a phrase you generally either love or hate as a gamer.

Personally, I think games like these have their own value, particularly if well written prose is the goal ambition of the design from the start. Dear Esther showcases this perfectly. Really, you only have one main objective here; explore the island the narrator stands upon. While you explore around and get your bearings, a troubled man explains his turmoil and reads a series of letters to his beloved, yet deceased, wife. Details of her death are slowly revealed as you explore around the island.

That’s about it… no really… that’s the basics of the game.

It is noteworthy to state that despite the minimalist style and gameplay, the game was critically acclaimed for the story it tells. I wouldn’t go so far as to call it horror, but if you are the imaginative sort, it can be a bit unsettling.

When 2017 came around, an updated version known as the Dear Esther: Landmark Edition was released, based on the Unity engine. That’s the one I’m playing in the video.

This has been Kernook of The Demented Ferrets, where stupidity is at it’s finest, and level grinds are par for the course. ..

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, early fiction chapters and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
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Kresh Plays: Crash Bandicoot 2: Cortex Strikes Back

Hey everyone, it’s Kern here. Awhile back, Kresh completed Crash Bandicoot 2: Cortex Strikes Back (The N. Sane Trilogy version). Below is the archived footage and a bit about the game.

Kresh completed this game on a live stream March of 2021, and you can find our live stream channel over on Twitch. If you like to watch live streams, come check us out when you’ve got some free time. Currently we stream two days a week, and run archived footage on the Saturdays. Be sure to follow our Twitch for more information, and to be updated when we go live.

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Crash Bandicoot 2: Cortex Strikes Back

Part 1:

Part 2:

Part 3:

For those of you who want a bit more information, let’s just gloss over some of the basics. This is your stereotypical 3D platformer of the late 90’s early 00’s era. Although the remastered version of the game lives up well to its predecessor, it can still be a tad clunky from time to time. Then again, you come to expect that from a game like this.

In general, Crash Bandicoot 2: Cortex Strikes Back is a family friendly title as most platformers tend to be, (although when it comes to commentary, Kresh and I certainly aren’t since we swear so much). If you pick this game up for your household it shouldn’t disrupt too many sensibilities.

The game originally came out in 1997 for the PlayStation. It’s the sequel to Crash Bandicoot, a game that came out in 1996. The series is developed by Naughty Dog and published by Sony Computer Entertainment.

In 2017 the game was re-released as part of the  Crash Bandicoot N. Sane Trilogy. Those of you who’ve played a platformer like this know what you’re in for. These platformers were known to be a bit difficult and this game lives up to expectation on that front.

We’ve got a blog post and play-through of the first game in the series that you can find below. You may want to check it out first if you’ve never seen a Crash Bandicoot game before, although I’m sure that’s pretty unlikely. Anyway, if that interests, you, you can find the link to that post, and the gameplay footage below.

For returners of the series, it’s back to the standard formula, more or less. There’s stages to beat, crystals to collect, boxes to smash and the fictional “Wumpa Fruit” to collect. Like always, you’ll gain extra lives when you collect enough of them. Trust me, you’re going to need them.

You play as Crash Bandicoot, a goofy protagonist with an adventuresome spirit. Crash once again is being manipulated by the (hilarious) evil villain named Doctor Neo Cortex. The crystals you need to collect are scattered between 25 different levels. Every now and then, you’ll encounter a boss battle.

Your usual foes are back with a vengeance he demented Ripper Roo, the Komodo Brothers and the ravenous Tiny Tiger make an appearance. Of course, once you collect all of the crystals, you’ll also face down Doctor Neo Cortex himself.

Nitro boxes make their first appearance in this game, and they can act both as boss mechanics and little green boxes of doom scattered around the stages. No, really, these are boxes you don’t want to touch or try to smash. They’ll explode on contact, There’s only three levels that they don’t show up in at all; The Pits, Totally Bear and the Intro, which acts as a game tutorial.

All in all, Crash Bandicoot 2: Cortex Strikes Back is a solid game throughout. It has a decent story-line, and although Kresh and I absolutely suck at platfomer style games, we both agree this is one you should try if you’re looking for something to play.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll catch you next time… meanwhile, check out our other great content below.

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.

There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!

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At the time of this post there are 3 supporters of our content, currently all of them are in the “Demented Minion” tier.

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Kresh Plays: Crash Bandicoot (N. Sane Trilogy)

Hello everyone, it’s Kern here offering you up past live stream post. This is a game we recently completed over on our Twitch channel, and is now archived on our YouTube channel as well. Yep, that’s right! Kresh finally completed the first game in the Crash Bandicoot N. Sane Trilogy, a series of the first three remastered Crash Bandicoot games from the 90’s.

In the two videos below you’ll also hear me talking, as I’m on co-commentary on Saturday mornings when the live stream took place. You may recall that earlier this year, Kresh played and completed Crash Bandicoot 4:  It’s About Time on our Twitch channel. This prompted the decision to go back and play the first three games in the series.

The game has an absolutely infamous level that was so difficult in play-testing that they decided not to make it mandatory. You’ll see Kresh struggle against it quite a bit before true victory is achieved and the level is beaten.

Kresh Plays: Crash Bandicoot

This is the first game in the Crash Bandicoot N. Sane Trilogy being played Kresh. As usual, Kern sits in on co-commentary.

Part 1 of 2 (Watch on YouTube)

Part 2 of 2 (Watch on YouTube)

More Information

In the 90’s three dimensional platforming was still in its infancy. A few landmark titles had come out, but there was still many improvements to be made to the genre when it came to complicated and vast three dimensional environments. To be honest, developers were still trying to figure out the best way to design these sorts of games.

Crash Bandicoot is so widely loved by gamers because it managed to get right what so many other titles of the era got wrong. Originally developed by Naughty Dog and published by Sony Computer Entertainment the first game in the Crash Bandicoot series first released in September of 1996 for the PlayStation.

This 3-D platfomer is one of the most popular franchises to have ever released for the PlayStation. To this day it is considered by many to be a very difficult and fun game to play. Many adults have fond memories of playing the game as a child, and others have gone back to experience the game from a simpler time.

There’s a lot to like about the franchise. The titular character is zany, the villains are a bit wacky, and there is plenty of comedic relief to go around. A game suitable for children and adults alike, Crash Bandicoot has earned a rather die-hard fan following.

The franchise proved to be so successful in fact, that in June of 2017 the first three games in the series were released in a compilation title known as Crash Bandicoot N. Sane Trilogy for the PlayStation 4.

A year later, Switch, Xbox One and PC gamers would have access to the game as well, holding a wide consumer audience and massive sales once more.

With upgraded graphics, and overall faithfulness to the original releases, not much has changed. If you want to experience the original game this rendition serves you well. Though the jump mechanic feels a little different for sure, something Kresh comments on during gameplay.

Game Mechanics, Crates, and Other Crap

Crash Bandicoot is a platformer, so you know the drill. You can jump, run, and all that other fun stuff. You also have two main ways of dealing with enemies. You can jump onto enemies, or you can do a spinning attack that will send enemies bouncing out of the way.

Boss battles often have their own set of rules, but the idea is usually the same. Weaken the boss in same way, then attack them. Do this a number of times, the boss goes down.

To win against “Ripper Roo” for example, you need to have him blow himself up on those flowing TNT crates. After he does, you’ll be able to jump on him and take down his health bar.

In each of the levels you’ll find different kinds of crates. This is a core feature, there is a ton of these things and some of these are actually pretty deadly, so there are ones you won’t want to break. Crates can be broken open by jumping on them, using a spin attack, or knocking an enemy into them.

Most crates will only contain “Wumpa Fruit”, a fictional fruit that can grant the titular character Crash an extra lives. You’ll receive one life per one-hundred fruit.

Basically if you’ve ever played a Mario game, “Wumpa Fruit” take the place of coins. There are occasionally power-ups inside the boxes as well. Some crates will display an icon of what they have inside. Crates displaying Aku Aku’s face on them will give you a mask that protects Crash from a single enemy or certain traps in the level.

If you manage to collect three masks consecutively without taking a hit (yeah, good luck with that if you’re not a pro at the game) Crash will get a temporary invulnerability from all minor threats in the level.

Crates marked with a “C” act as checkpoints, your absolute best friend. Crash will begin at a checkpoint after losing a life, so long as you haven’t gotten a “game over”.

Then there are metallic crates marked with an exclamation point. These cause something to change in the area. Usually this just spawns more boxes, but sometimes you need those things so it is best not to ignore them.

Now onto the more dangerous crates. Jumping on a red TNT crate triggers a timer that culminates in an explosion. Spinning into these causes an immediate detonation, so yeah be careful around these ones. You need to blow them up for the box counter, but do so carefully.

Thankfully, there is no “Nitro” in this game to worry about, as that didn’t make an appearance until the second game in the series.

In the Crash Bandicoot N. Sane Trilogy a few changes were made. Crash’s jump has changed slightly, and returning players often comment on needing to get used to it. Kresh certainly does in the footage above. That’s not the only overhaul in the game either. There’s been a lot of “quality of life” improvements to be found.

Notably updated pause menus and save systems have been included. Time trials which didn’t show up in the series until the third game, now show up across all three games in this remastered version. Furthermore since this is a remastered rendition of the first three titles, game audio and cut-scenes have been updated. New recordings of the in-game dialogue was re-recorded by recent voice actors in the industry.

Well, those are the basics. By now you can determine for yourself if you want to play the game or not. With the gameplay footage above you can at least watch Kresh play the game if nothing else. So, that about does it.

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As a “Little Ferret” you will be allowed to help decide topics for the blog, and have access to patron only updates. Your name will be credited on every post for as long as you are a patron. This will also get you access into The Demented Ferrets official discord server. Join here today!

What did you think of the game? Let us know in the comments below. I always reply to comments, and so will Kresh if the need arises, so be sure to leave one if you want to.

This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest and level grinds are par for the course. If you liked this content, please be sure to check out more like it below.

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.

There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!

Patreon Supporters

At the time of this post there are 3 supporters of our content, currently all of them are in the “Demented Minion” tier.

($1) Little Ferrets: None
($3) Fandom Ferret: None
($5) Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.
($10) True Blue Ferret: None.
($25) Premium Ferret: None.
($50) Round Table Ferret: None.