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The Value of a Good Idle Game

Hey everyone, it’s Kern here. As much as I like to sit at my computer and immerse myself into heavier forms of gaming, every now and then I just pick up my phone or tablet and play something simple.

Recently, very recently in fact, I’ve been getting into idle games. Now, you may be wondering why that is. Before that, though, I should probably explain what an idle game is for those who don’t know. In short, an idle game is one that requires you to do very little. Basically, you click a few things every now and then. When you do, you get to watch as your in game currencies tick upward. In some cases these can also be known as “incremental games” or “clicker games”.

Literally all you do in this type of game is merely click upon a few slowly growing and refreshing bars every now and then. You may have a few choices for character equipment screens, and you may have times missions to complete, but more times than not, there’s no skill involved.

Time is your only factor. You may start out buying yourself a few more lemonade stands, newspaper stalls or other revenue building items. Then watch the cash count tick up further only to buy more later. That’s about the long and short of it.

In general, it’s a simple, uncomplicated style of game. It will only get complicated if you make it that way. Either by by micromanaging every tiny detail or attempt stare at the game for hours on end. Really, that’s just a good way to get frustrated when you make little in the way of progress. Idle games are best enjoyed at a turtle’s pace, slowly drawing out each and every level.

A great example of this would be the game AdVenture Capitalist.

I wouldn’t blame you for thinking that idle games are a total waste of time. I wouldn’t even disagree that typically, idle games are fairly dull due to their core mechanics. It’s a lazy type of game to play for sure. That isn’t their only downside, either. It’s no question that games in mobile markets thrive on cash shops, which can be just as insidious as loot boxes. Sometimes, games like these even have both.

Those are plenty of very good reasons to dislike idle games by their nature. That’s also why I don’t typically play them myself.

Since most idle games are free to play, they will have a lot of cash shop items, pay-to-win mechanics. and other nonsense that I really don’t like to see in games. I certainly don’t encourage them in game design… but see, here’s the thing; you’re not supposed to play idle games hard core, either.

They’re not meant for you to binge the unholy hell out of them, so you don’t have to use those “advantages” (I call them that loosely), and I certainly don’t use them at all.

For me, idle games are the sort of thing I pick up for a few moments here and there, and then put the game away. At this moment in time, there’s a lot of value in that. I’ve recently found a decent use for them. Something that, quite frankly, hits close to home.

If you’ve been keeping up with this blog, you’ll know my mother isn’t very healthy right now. She’s been in and out of the hospital so much in these past few months. That means as a gamer, I just need a different way to play games. right now.

I can’t just fire up my laptop and start playing MMORPG’s or shooters, because those aren’t relaxing things. Idle games, though, that’s a different story entirely. They can just run without me paying a whole lot of attention to them. I can be as invested or as disinterested as I want to be at the time, and that small freedom means the world right now.

I can play them while we’re watching whatever crappy television show happens to be on. Whenever we’re watching the baseball games (Go Detroit Tigers!), I can have my phone in my lap and toy around between commercials. I don’t ever find myself in the middle of something I can’t just close and ignore when my attention is needed elsewhere. That’s the luxury of this type of game, and why I’ve been playing them so much recently.

I’ve been playing a lot of “Idle Space Farmer – Waifu Management Simulator” Which is a lot less perverse than it sounds. It’s just another incremental idle game, like so many others, but there’s more to do and to keep track of. It’s a better fit for me.

Idle Miner Tycoon” is another game of similar style, just, you know, without the pretty women of all shapes and sizes… this is also a solid title I’ve been playing a lot of.

Those are the two games that really have been keeping me occupied recently. Maybe I’ll do proper reviews of them when I get further into the content. I’m still in world one of both of these games due to my slow progress in them. Either way, I thank them for the distraction.

Honestly, there’s only so many sitcoms I can reasonably sit through on repeat (a blog post for later), and having these two games on my phone has saved me many hours of total and complete boredom. As an aside, that’s the thing about having older parents in their 70’s. Occasionally, they get set in their ways. They like what they like, and are not prone to drift from those old comforts. For my mother, those old re-runs are playing more often than not.

Even right now as I sit here writing this, my mother and I are watching Fraser for the countless time. When I say we watch all eleven seasons of that sitcom over and over every week, I’m not joking.

Nope, I am not kidding even in the slightest. It’s her “go to bed” show, she plays it every single night before bed, and it’s become neat ritualistic at this point. She tends to watch it in the morning to

So really, right now, I thank idle games for my sanity. Otherwise I would have lost my mind months ago.

All in all, I’ve really got to say, idle games have been a saving grace for me in moments when I just need some levity too. There’s been more than a little stress around here, and they’re a good way to just zone out for a bit. You could say they’ve become my own bedtime ritual, not unlike my mother’s binge watching of Fraser.

I’d never thought I’d say that… and it surprises me. It’s true though, every last word. Gaming this way is by far one of the best coping skills I’ve picked up to ward away stress.

Now, I don’t think this negates the downsides of idle games, and I don’t believe that mobile gaming will ever be a main source of entertainment for me, ever.

There’s just so much you can do with a basic smartphone, and I have no intention of buying the top of the line device just to make phone calls and check discord.

Still though, there’s a charm in watching watching numbers scroll upward across the screen with little strategic effort, a near mindless comfort, if you care to think about it that way. Maybe it’s because I don’t take idle games seriously, and that’s why I can enjoy them in this turbulent time in my life. I don’t give into all the marketing and pay-to-win mechanics that go into them… as that goes against my ethos as a gamer and so I’m just not inclined to use them. Or maybe it is just the mindlessness itself that so attracts me right now…

I can’t say for sure, but what I can tell you is that they’ve been a small saving grace when I just need a little something to do that isn’t complicated. I think that’s reason enough. I guess this goes to show me that even games genres I’d typically write off as uninteresting really do occasionally have their uses.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. I’ll see you next time… Meanwhile check out so other great content below.

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Unique Horror Game: The Thing

Warning: This is a horror game! This is NOT a generic science fiction romp, this is NOT a basic “blast aliens” shooter game. This is a without question a horror game, based on a horror movie. In the game NPC’s (non-playable characters) can do direct harm to themselves and others. It is a core part of the gameplay. I will be explaining that game mechanic in detail, though no images will be shown of it. Therefore, if characters becoming directly mentally unstable bothers you, maybe don’t read this post or play this game.
Kern’s note: I’m adding this warning because this game isn’t as well known as other horror titles. The movie came out about forty years ago. The game itself came out about nineteen years ago. I don’t want gamers to think this is just a common science fiction shooter game. It’s a near “survival horror” game, plain and simple. You’ve been warned.

Hey everyone, it’s Kernook here. In gaming, we don’t often see good video games based off of movies. Many of them flop thanks to bad game design.

Messily cobbled together cash grabs were what we expected in the early days of gaming. Back in the day, licensed titles usually promised that a game was going to be absolute crap. This trend carried well into the 2000’s. Any possible way you looked at it, more times than not, games based almost entirely out of movie material ended up missing the mark.

However, there is one game from that early 00’s era that actually managed to be far greater than I think anyone could have expected. However, it isn’t your typical gaming fodder, either.

In 2002, gamers were given a very interesting title called “The Thing“, which was based on a 1982 movie of the same name. The reason I want to talk about this game today is because it stands as a solid horror experience. This is a very underrated horror gaming title in my personal opinion. Then again, it also only panders to a very niche audience.

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Basic Source Material

Sadly, not all gamers are movie buffs. I’m certainly not, and therein rests the biggest issue the game has. You really do need to have seen the movie, or know the events of the movie to really enjoy the game to the fullest.

If you like horror movies, you’re in real luck here. If you haven’t seen it, watch the 1982 movie first before getting your hands on the game. Do not watch the reboot, it won’t serve you well. Trust me, you will absolutely want that backstory of the original movie. If you don’t like horror movies at all, even slightly, this is a game you really might want to bypass.

Some gamers may disagree with me on this. That’s fine, but I think playing The thing is far more enjoyable after having watched the movie first. Now, as a quick warning, I’m going to have to spoil aspects of the movie just to talk about the game. This is why I decided not to make this a full on game review.

See, at the end of the day, I don’t think it’s fair to review The Thing as a standalone game. Its desperately needed source material comes from something outside of gaming media entirely. The Thing video game is a direct sequel based on the movie itself, and this cannot be overlooked.

So before we dive in too deeply, what is this game? Pure fear, that’s what. Pure damn fear!

The Thing is a third person horror game. It was developed by Computer Artworks and produced by Universal Interactive beneath their “Black Label Games” publishing label. Konami dealt with the console side of things, and so as you can see we have a solid line-up on that front. You can play this game on PC, PlayStation 2 or the Xbox.

As for the game itself, it doesn’t have all the typical trappings of the survival horror experience. If I’m being honest, I find it hard to really call it a “survival horror” game at all. At the same time though, you can’t really call it a “run-and-gun” horror based action game either.

The Thing is a game that meshes both of those elements very well, doing so in a way that is absolutely ruthless. The combat and enemy design is pretty spot on for its time. Even the weakest monsters can do insane damage if you let your guard down, and that’s one of many survival horror elements.

Most of the enemies are certainly bullet sponges, but even the ones that aren’t can move freakishly fast. As a result you need to be tactical and cunning to take down these “assimilated” foes.

On top of this, you’re in an inhospitable environment at best. You’re out in a frozen wasteland for some parts of the game. Venturing out into the cold for too long makes you lose health. Sometimes you have to be out there, other times it’s just worth the exploration. The rewards are sometimes really useful, but it is a risk and it makes for some great tactical decisions as a gamer.

See that blue bar above the red bar? If that blue bar reaches zero while you’re out in the cold, your health bar starts dwindling next. Plus, there are enemies to contend with out there.

Unfortunately because this game is so fast paced, there’s an auto lock-on feature. If an enemy gets close enough, your character will lock onto it automatically. It is a bit clunky though, this is a game from 2002. Let’s not forget that particular era of gaming had a lot of clunky crap in it. As gamers, we just didn’t care as much back then. Going back to play it now, this is one thing that certainly didn’t age well.

In fact, I’ll say this; it can be an absolute pain in the ass. I’m not even joking here. I’m love this game, but it can be a complete and total piece of crap when I lock onto enemies I don’t wish to be locked onto.

Then again, almost all survival horror at the time were a clunky mess, which was part of the charm. We can turn our noses up at it now, but back then this game played as smooth as butter to our understanding.

Unique Horror Experience

So first of all, since the video game acts as a direct sequel to the movie, it won’t be retelling or rehashing too many of the movie related events. It will expect that you already know them, and I’m not joking on this, either. This is actually a full-blown story all of it’s own. It’s based on the events in the movie that took place prior to it.

You’ll get bits and pieces, but this is not a retelling, you can’t pretend it is. That said, onto massive spoilers for the movie. If you want to watch the movie, stop here! I mean it, if you don’t want it spoiled, stop! Go find “The Thing” movie that was made in 1982, watch it, and then play the game if you wish.

You play the game as a member of the United States special forces team. Your deep in the heart of Antarctica. Your mission is to investigate a United States outpost a few days after it has been destroyed. Other teams have also been deployed, but they’ve gone missing. You’ve got to find them, and find out just what in the hell is going on.

Fairly soon after the group arrives, your character and his team are made aware of some of the dangers. Namely, you find out about “The Thing“.

The explosion in the movie didn’t kill the creature. The blast maimed it most assuredly, but now it’s back and with vengeance. Further proof that not everything was completely demolished during the blast.

The rest of the game is about finding survivors and doing battle with the titular monster that managed to survive the events from the movie, “The Thing” itself. If you’ve played survival horror games in the past, then this general set-up should come as no surprise… it’s right out of other great franchises such as Resident Evil. We’ve been there, we’ve done that, and we’ve got the T-shirt, so let’s move onto what makes this game so good.

One thing I really want to make note of, is the atmosphere. The game is very good at building tension through your preconceived notions. Since this particular outpost was in the movie, getting to explore the area really helps to ramp up tension.

You’ll notice key locations that scenes took place, and although the graphics are old by today’s standard, it won’t matter that much. You’ll still know where you are in relation to the the events that occurred prior. This game is even better for those who want to walk down memory lane. Huge fans of the movie will thoroughly enjoy the game for that reason alone. That’s not the only theme that holds true, either.

If you’ve seen the movie, you know exactly what you’re in for. You’ve got yourself a halfway decent supply of guns and ammunition, but that’s not what you really need, and movie fans know it.

You can’t just waltz in guns blazing and expect to always win. You actually need fire to take down bigger enemies. Bullets don’t land a finishing blow on these big boys. You’ve got to burn them to a crisp.

If that sounds particularly familiar for survival horror at the time, you’d be right. Resident Evil: Remake had it’s own obsession with fire in 2002 as well. That very same year, players had to burn zombies after downing them. Zombies that weren’t burned, returned to life became the much more deadly crimson heads.

Like almost all horror titles, you’ll find written entries and research notes to give you clues about what happened in the area at the time. The best addition to this is the same recording that R.J. MacReady from the movie left behind, which is a really smart tie-in to the movie and the lore itself.

You’ll also come across survivors too. Now, this is my highest praise for the game, but it deserves its own section, so let’s get into it.

Survivors: Comrades or Burdens?

To trust, or not to trust? That is the question at the forefront of this gameplay mechanic. Just like in the movie, trust is a major factor in the game. You need to treat NPC’s with care, or you’ll only make the game far more difficult for yourself.

When it comes to the survivors, they are your bread and butter. They’ll have different things they’re good at. The medic will heal you, the technician will repair electronics, and the soldier will be a real powerhouse to fight along side you.

All of the comrade types are assets, and they help you out during certain segments of the game. You’ll want your comrades repairing electronics and watching your back. There is just one tiny problem. The Thing is out there, and they know it. You’d better watch their backs too.

If you aren’t careful, your comrades will be your absolute greatest detriment to survival. If they get infected by The Thing, they’ll eventually turn on you. Even if they aren’t assimilated, if you’ve managed to lose their trust, they won’t follow your orders and they could become unstable.

Another aspect of survival horror shows itself in spades here, inventory management. You’ll have to manage their weaponry and their ammo, and the importance of that can’t be understated. These NPC’s can and will occasionally become emotionally unstable, just like in the movie. They just can’t handle being too stressed out.

If they get upset, you’re in for a world of trouble before you know it. These comrades can end up shooting blindly into the dark, having nervous breakdowns, and of course being assimilated as part of The Thing itself.

Your comrades just can’t handle unreasonable levels of monsters, gore and death. Just as a real person would begin to emotionally fracture under this sort of stress, so do your comrades. These NPC’s may end up killing themselves due to a complete and total emotional breakdown. Worse yet, they may end up shooting at you during their unhinged rampage.

This is one of the key places the game really sets a high bar. I just can’t praise it enough. It is true to the movie in this way, it’s almost astoundingly so. Trust was a huge theme in the 1982 movie. You could argue it was one of the core themes directly. I certainly do. Having that aspect brought over into gameplay was a masterful decision. Your comrades need to be able to trust you, and you also need to trust them.

Gaining trust is easy enough, give them some weaponry or aid them in battle. Help them, and they will happily return the favor. However, don’t get sloppy. Loosing trust is easy too, almost too easy, and this is a key factor in gameplay.

One of the biggest plot lines in the movie was that The Thing was able to replicate any living creature it killed. It was incredibly hard to tell that someone had been assimilated until it was too late. Once your teammates are infected, they will eventually turn on you. More often than not, this happens just when you’ve gotten too comfortable with them.

You can test if a teammate has been infected by using a bit of their blood, but by doing that, you risk losing their trust. One of the key gameplay tactics is to give yourself a blood test as well, to prove you aren’t a copy of The Thing hiding in plain sight.

Final Thoughts

Okay, look let’s be honest. The barrier for entry is steep on this thing. You’ve got to know about the movie at least a little. On top of that, the game is old now, the movie might as well be geriatric. If you don’t like dated horror, you might not like this game.

That is a very valid complaint to have, because how we understand horror games has changed significantly in the past few years alone.

Classics are classics for a reason, and both the movie and the game are classics in my opinion. They do stand the test of time… but, that’s not without notable flaws. If you haven’t experienced both pieces of media, you might really want to. On the other hand, you might just want to write it off, and that’s fine too.

There is a real horror experience to be found here. A grotesque one to be sure, but a truly horrifying experience regardless.

This is a solid game. It has a bit of that early 2000’s clunky design that’s very noticeable nowadays. Sadly that’s unavoidable. It doesn’t diminish the game though, at least not in my opinion.

The Thing stands as a unique horror title, only bolstered because of it’s 1982 movie counterpart. Does that make it perfect? Oh hell no. Do I think this game should stand as a beloved classic among gamers? Oh, hell yes I do.

To me this game is right up there with the likes of Resident Evil and Silent Hill, it is an experience worth having.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. Don’t forget to check out some of our other great content.

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Hey, Kern Here. Just A Life Update, and Writing Content Update!

Hey all, long time no see. Yeah, it’s been a bit, I won’t lie. I wanted to do a brief update and let you all know why there was a lapse in content, and why (hopefully) that’s going to remedy itself soon.

Let me start with the obligatory apology, which of course, is more heartfelt than words on the screen could probably adequately describe. If I sound bitter, it’s because I am a little bit. I shouldn’t have needed to make this post in the first place, shouldn’t need to showcase just what an idiot I can be at time, and I feel like I can’t possibly say anything that really satisfies. I’m more than a little frustrated at myself, so “I’m sorry” really doesn’t feel like enough.

First of all, I’m sorry for the lack of content recently. Truly I am, with my mother’s health acting up as it has, and general life sucking all around, you probably aren’t too thrilled about that.

I’m not either, trust me. I won’t make excuses and say that this absence and lack of written content was entirely out of my hands. There were times I did have time to write, only to sit at a blank white screen and scowl at it. Stress being what it is, and all.

My mother’s blood count is still all over the place. She’s at the emergency room right now in fact, receiving three units of blood. She’s going in on august 3rd for surgery, so yes, my family and I are being as proactive as we can about this… however, to say this doesn’t cause some level of anxiety would be a bold faced lie…. I’ve been exhausted for a long time emotionally, so self-care became important, and the meant stepping away from content for a while.

There were a lot of times I sat down to write only to find myself unsatisfied with the content I had been writing too. I don’t want to produce total crap, but recently it felt like it has been total crap insofar as my drafts are concerned. I don’t want to release complete and total garbage that wouldn’t be enjoyed, and I felt like that would be the way it ended up.

All of that to say, yeah things haven’t been great, my head was up my ass a bit, writers block hit hard, and all-in-all I just wasn’t at my best. That’s the root cause, that’s the reason, I’ll leave it up to you if that’s valid enough or not…

You know, they say a writer is their own worst critic, and I think that’s true. I also think it’s true that sometimes the content we should feel proud of falls short of the mark not because it’s bad content. Far from it, but rather it seems to miss a spark that you just feel isn’t there.

That’s how a lot of my drafts have felt for me. It’s that feeling if dissatisfaction that ultimately clouds and muddies up the mind. Now, I’m a huge fan of what I like to call the “write and toss” and if you read my fan fiction, you’ll know that I often just sort of go with that method because it doesn’t allow you to dwell upon it.

It’s not the same for anime and gaming reviews though, where it is absolutely paramount to consider the finer details of the series and link of the bigger picture. I can’t just write and toss that, but I’ve finally found that spark again. The ebb and flow of writing being what it is, I can tell you without a shadow of a doubt that I’ve finally written a few pieces of content I can be proud of, so get ready for that.

In any case, there it is… my own stress and idiocy on full display. I’m sorry, and that’s what it all comes down to. Expect content in the following days, it’s already scheduled, so it’ll go out. See you there.

Anime Review: Zombie Land Saga Season 1

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Hey everyone, it’s Kernook here! It’s time for another anime review. Today we’re diving into an off-kilter idol anime with more than a few quirks. Zombies, singing and more, this is one weird show.

Yep, that’s right, I’m talking about Zombie Land Saga. I am going to try to be as objective as I can in my review of this anime, so I’m not going to needlessly bash the unholy crap out of it. That being said, I flat out do not like this show, and you will never convince me to like this series.

Why? Well, that’s strictly a personal taste in media. I actually loved it on the first watch, believe it or not. It was second and third watches through that left a foul taste in my mouth. Retrospection made me realize just how much I actually disliked it.

On the surface level it has strong animation, decent music, and a fairly strong cast of characters all things considered. So yeah, as much as I don’t like it, the series is far from “bad” on its face, trust me on that.

If it was just awful by nature, I’d bash the series in every unrepentant way possible. There’s no need to do that, because it is more or less a solid show, aside from a few very pointed gripes that ruin it for me on a personal level.

I’ll be fair to the show, but please be fair to me. You’re not expected to agree with me.

As I’ve stated before, one of the key ways I build a “watch list” every season is to pick at least one anime I know I probably won’t like. The link for that post is down below, for reference.


As a refresher for the rest of you, every season that my watch-list isn’t bursting at the seams, I tend to choose an anime or two that I know I’ll probably hate. I do this just to give it a try. As an anime fan, I find that to be a fundamental part of personal growth and broadening my horizons.

I have been pleasantly surprised in the past by this method. On occasion I do get hooked into a series and I truly enjoy it.

This doesn’t always happen though, and Zombie Land Saga is a good example of when that doesn’t work for me. I don’t mind some idol anime, but really if I’m going to enjoy an anime that contains idol culture something more along the lines of Perfect Blue suits my personal tastes far better. Normally though, I’ll go for grittier band anime like Beck: Mongolian Chop Squad or Nana.

So, with those upfront caveats out of the way, let me attempt to review this thing as objectively as humanly possible.

This is only a review of season one, as I absolutely see no reason to ever watch season two.

Zombie Idols

Okay, strap in and suspend your disbelief right here and now. That’s the only way to make it through a series like Zombie Land Saga, because as much as it’s a commentary on idol culture itself, it’s also occasionally stupidly funny for the sake of it.

When a fandom affectionately names a speeding truck, yeah, you know this is not a series that you should take seriously. Honestly, the fandom’s beloved “Truck-kun” likely has one of the single most hilarious moments in the first episode, not going to lie.

The first season of Zombie Land Saga came out in 2018, during a mild lull in the hype that was idol anime. They were a dime a dozen by this point, but the series promised to offer typical fans of the genre something different.

Directed by Munehisa Sakai and written by Shigeru Murakoshi, this is not their best work for reasons I’ll get into when I discuss the plot.

The music is notably credits two different contributors. The first is Yasuharu Takanashi. This is a composer I actually really enjoy, known for his other musical talents with shows like Naruto Shippuden, Hell Girl, and Ikki Tousen. The second is Funta7 a Japanese rock band that has made themselves a rather decent fan following by writing music for anime such as Zombie Land Saga.

The anime has several good qualities, particularly when it comes to the cast of characters and the representation of the transgender community within it. I can honestly say most of these girls are compelling enough on a surface level to make you want to know more about them instantly.

I can’t speak for season two, but as far season one goes, Lily is by far one of the best written transgender characters ever to be seen in anime. I will stand by that without question. Her existence isn’t defined by her gender performative actions, or her occasional lack of them. We aren’t beaten over the head with the concept either. Lily is who she is, and that’s the way life is. It’s that simple, and I can’t praise that enough.

The fact she’s transgender at all is merely accepted as a fact of life. Her existence is constantly validated by the fact that no one surrounding her makes a huge or complicated ordeal out of it. By and large, the characters don’t find her identity to be an issue at all.

That is worthy of merit for a discussion of representation in anime. Lily deserves a blog post all of her own, because I can count on one hand the number of prolific transgender characters that resonate well within the confines of anime. Lily’s identity is as strong and unquestionable as any other core character within Zombie Land Saga, without being overbearing or seeming like virtue signaling.

One of the nice things about Zombie Land Saga was that it held true to its promises about being different than typical idol anime fodder… at least, at first. Later on it really drops the ball on this, but I’ll speak more on that later.

The series begins with the same sort of cynical outlook that Perfect Blue has. Showcasing the drawbacks of the industry in almost every way. The girls in the series are ones who either want to be idols, or were famous at one point in their lives, only to end up dead in some way or another.

Being brought back to life, these zombie girls are objectified by their producer Tatsumi Kotaro, a guy that literally is just flat out crazy. When he isn’t acting criminally insane, he’s a pure eyesore on screen. He’s played off for laughs, but seriously, it can be hard to find humor in him, at least for me.

The abuse going on in idol culture is no laughing matter. This guy is the long running joke that really isn’t funny. He’s actually one of the reasons why I came to hate the series.

This deconstruction of typical idol anime really is a smart way to do an idol series though, right down to the asshole producer with more ego than common sense.

Tatsumi seeks to revitalize the very fictional “Saga Prefecture” in Japan by putting together the all-zombie idol group, because apparently that won’t just shock and terrify the entire world…

Actually, that’s a commentary that occurs in the first episode when a poor police officer lodges a bullet right into the newly minted zombie girl, Sakura Minamoto. Needless to say, that’s just more proof that the majority of the strong content is in the front of the anime, not the back of it.

Now is around the time when I would discuss the plot, but sadly, there really isn’t one. This is where the series begins to have some real problems.

Revive Idols & Bury the Plot

This is not an easy issue to pin down, but we don’t we have a plot in the first place. I can’t even pin down why we don’t have a plot for the anime. We just don’t, or if we do, it isn’t objectively functional beyond a certain point.

Seriously, did Tatsumi leave leave the story in the ground or blow it to smithereens? Did the show runners just shout “Idol!” really loud into the air, causing a huge scramble during production?

I really do have to ask. What happened here? What impossibly large brain fart caused the plot to go missing?

I just don’t understand how that could even happen. We have in front of us an anime bursting with serviceable animation, decent music, and a fairly strong cast of characters… but we have no actual plot to tie everything into a nice little package. For some people, myself included this will be a huge issue for the show.

First of all, Zombie Land Saga isn’t clear about what the “Saga Prefecture” needs to be saved from, or why anyone needs to save it in the first place. Why bring that up if you’re not going to detail that out? How in the world do idols even “save” anything if the situation was that detrimental in the first place.

You could argue that the vaguely hinted at debt crisis to the prefecture is the problem. However, that’s subtext at best, and you have to dive deep to look for it. The idea of having more idol groups to boost the economy in the area could have some merit, I suppose. Unfortunately, when you have to use that kind of slow and meticulous logic, it clashes with the confines of the show.

Suspending your disbelief matters here, and the lack of a plot is something you will have to shrug off.

The other option for plot only really works when subversion is at play. The fact that Tatsumi is a just a raving lunatic remains a far more plausible conclusion by its nature. Either way, we don’t really get an answer for why these girls have to be in this situation in the first place, only that they do.

All other idol anime have a clear goal, dream, or plot driven reason for why things happen. This series just doesn’t, and while it could also be a subversion of the norm, it is not the best choice from a narrative lens.

Thankfully, on the first viewing the spectacle and novelty of the series allowed me to overlook this. There’s a real charm here, the only issue it doesn’t last after the first time through.

Any subsequent viewing made it impossible for me to ignore the continually obvious lack of plot. Worst still, it’s even more obvious the more times you watch it, which is why I won’t ever watch this show again.

I’m not saying there needs to be a deep or complex story. I’m saying there needs to be a story in the first place to tie up those random plot threads. Otherwise the series comes down to strictly the core cynicism I stated about the show above, and that outlook is a very bleak one.

Speaking of that core cynicism, in the second episode there is an actual rap battle that really highlights all of the things this anime could have been. It’s gritty, it’s punchy, and above all it is very entertaining.

The only issue is, the anime didn’t put its bets on the places it worked, and it lost its way a few times in later episodes. The girls eventually find a fulfillment in being zombie idols, but there was no real weight to that decision, so it’s hard for me to really accept it.

I just don’t find that conclusion to be satisfying on its own. Cynicism and subversion are very strong building blocks to great anime, but they are not the only ones you require unless you’re going to unflinchingly stick to that core ideology for entire series.

To think that was all this show aimed to be, would be rather insulting because it doesn’t stick to that theme. However, we can’t discuss this series without a firm look at its subversive elements, either.

Subversion Takes Center Stage… Until It Doesn’t…

Zombie Land Saga makes you believe it will be nothing but subversion when you get right down to it. The characters, the comedy, the practice montages, and the performances on stage, all of it…

At the start, subversion is all we really get, and its all we ever really need. The anime has one single ethos; to comment upon what it means to be an idol. Subversion and satire of idol anime and the idol industry at large is the main goal of the show.

Early on, the series dives into those concepts so heavily, you just can’t look away from it. Even the characters themselves often come down to subversion of usual tropes found in idol anime.

The fact they are even zombies at all, but don’t naturally air that to the public, is a direct satirical commentary on the idol industry. It basically spits upon the near puritan and painted on culture that surrounds the people involved.

Even the lack of any real plot can truly just come down to “because Tatsumi said so” if subversion continued to carry the heaviest theme in the show. As an idol, you do what you’re told, and that’s the way it is. Objectified, because you are expected to conform to a point beyond reason.

The idol world is often insidious by its nature, but that nature is so grotesque that we don’t often care to think about it. Zombie Land Saga forces you to see the direct metaphor. Furthermore, it doesn’t mind being offensive to get the point across. It never crosses a line, but it isn’t kind in its critiques, either.

Sadly though, the series doesn’t cling onto that cynical metaphor, and eventually the zombie girls decide to work together. They decide to be the best zombie idols they can be, and this is where all of those early episodes give you a bait and switch.

There comes a time when that far more cynical satire is replaced for normal comedic situations. Over time, the subversive performances are forgotten. Instead, we just get more idol anime fare like the rest of the shows out there.

After Zombie Land Saga replaces some of that cynicism, we get some real nicely thought out character moments and decent backstories.

Sadly though, I just don’t think it is enough to carry the show at that point. That’s why the lack of plot I mentioned above bothers me so much. It only really works when you cling onto subversive elements like a vice, but the show doesn’t do that all the way through.

There comes a time that Zombie Land Saga becomes just another typical idol anime with zombie paint over the top of it. While there is nothing wrong with that, in my opinion it doesn’t live up to the genius satirical comedy that preceded it.

In short, this is why I came to hate the series. It really is a letdown for me as I see so much wasted potential.

Final Thoughts

The best thing about idol anime is to find a character you want to follow and invest yourself into them. You want to watch them succeed. This isn’t too unlike how fans often treat idols in real life. However, following an anime character that avidly typically harms no living, breathing person. After all, it is only an animated character, and there’s a bit of silver lining to be found in that.

Zombie Land Saga has an incredibly strong cast, and really after the satire dies out, that’s the only thing this anime really has going for it. The songs are good, but only because of the characters themselves.

The songs are extensions of these characters, brought to life by their emotional investment in what being an idol really means to them. Each girl has a different answer to that. Those themes are expressed though their personal conflicts and their unified performances on stage. The songs would not hold up well if the girls singing them weren’t characters we cared about.

To me the ideal viewer of this show is what I like to call a “popcorn anime fan”. That means it caters to fans that don’t want to think too deeply upon the anime they’re watching. They just want to watch it and enjoy it. There are a lot of people like this out there, and I myself have a few “popcorn anime” I thoroughly enjoy.

I wouldn’t even call this anime a guilty pleasure, because like I said, there’s nothing god awful that’s wrong with it. There’s no reason to feel guilty about liking this show. However, there’s plenty of reasons to hate the show too, and there’s nothing wrong with that either.

Zombie Land Saga is an incredibly well made series, at least up until it isn’t. I think the first three episodes are the strongest over all. Episode eight is also a noteworthy one.

All-in-all, it’s fine until you try to really dig into it. While some people probably could, that reach would be limited. I’d argue that only the most staunch idol fan base, or those who have a deep knowledge of idol culture itself would be able to truly study this anime intellectually.

I’m no expert, therefore for me the series misses the mark after the satire slowly dies out. There’s just not enough for me to sink my teeth into without doing a true deep dive on the minutia of details idol culture has to offer, and I just don’t care enough about the series to do that.

If you like idol anime though, Zombie Land Saga is a series you absolutely have to watch at least once. Give it four episodes at the very least, simply for the subversive elements and commentary alone. I’d say that for a fan of the genre it would be considered required viewing, and probably a touchstone for the fan base itself.

For me though, the anime is just mediocre and it can’t live up to my personal test of time. I should never have watched it multiple times, but I did and that perspective is what ruined the experience. To me a good anime is one that I can return to no matter what, and I won’t be returning to this one. Therefore, it fails the most important test I have when measuring for a quality standard.

Fans of the series are entirely entitled to disagree, as there may in fact be something in the series that speaks more deeply to them than t ever could for me. That’s the beauty of anime as an art form. At the end of the day I stand by the ideology that anime will always be artistry, and therefore even an anime that is not for me is capable of speaking to a great many people.

This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest and level grinds are par for the course. If you liked this content, please be sure to check out some of our other content below.

I’ll see you next time…

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Anime Review – Your Lie in April

Hey everyone, it’s Kern here. Today I’m reviewing a drama anime, before I do though we should define the difference between drama and melodrama.

Drama is a noun. In the context of this review it means to express an exciting, emotional, or unexpected series of events or set of circumstances. Melodrama is also a noun, but it means to sensationalize a dramatic piece with exaggerated characters and exciting events intended to appeal to the emotions. Sensational means over the top in this instance, but unless you’re Penny Polendina from “RWBY” sensational doesn’t always mean its good.

Actually, I’d argue that most bad drama anime are accidentally melodramas by their nature. Good melodrama is even more difficult to write than drama itself. For example Oniisama e, also known as Dear Brother is a melodrama anime done right.

Unfortunately, crappy drama anime are dime a dozen, melodramaticin all the wrong ways to a fault, and searching for cheap ways to pander to the viewers because that’s the easy thing to do. We’ve all seen them out there.

Every year more mindless drivel gets released only to be forgotten. To be honest, good drama anime are very difficult to come by. That’s why Your Lie in April is an important anime to discuss.

It isn’t a melodrama by its core nature, and it isn’t particularly bombastic either. At the end of the day, Your Lie in April is very well written drama anime.

Your Lie in April or Shigatsu wa Kimi no Uso, released in 2014. It was directed by Kyōhei Ishiguro and written by Takao Yoshioka. The studio that worked on this dramatic title was A-1 Pictures, so you know going in that the music is going to be amazing and the animation quality isn’t going to flounder under its own weight.

There is plenty of media for this series, including manga and a light novel, as well as an OVA. I’ll just be focusing on the anime though.

For me personally, it wasn’t the hardcore gut-punch that many claimed it to be. That being said, it shouldn’t be overlooked or bypassed. To even think otherwise would just be flat out stupid, because there are so many things this anime gets right.

A Simple Story Done Right

Your Lie in April isn’t about complicated interwoven narratives. It can’t carry the same sort of gravitas that some other great anime can. It doesn’t need to do that, and it doesn’t attempt to be more than it is. I can really respect series that understands the core messages and themes it conveys.

Let’s be honest, painting a narrative that encapsulates themes of traumatic experience and coming of age concisely and consistently isn’t always easy. These are teenage characters, but Your Lie in April manages to handle the story incredibly well.

It’s a simple story filled with complicated emotions. It isn’t anything more than that, and it doesn’t want to be. Therefore, what we have instead is a true series of heartfelt emotional turmoil, and the process of overcoming it.

We follow a boy by the name of Arima Kōsei, who is as troubled as could be. After his mother’s death, he lost his love and passion for the piano. He can’t even listen to the sound of his own playing without being bogged down by the emotional weight of it all. Suffering a mental breakdown at a young age, two years later he still struggles with his trauma.

At the beginning of the anime, about halfway into the episode Arima describes how he experiences the world. To him it is a place full of monotone. The vibrancy and thrill of life itself is something he just can see for himself anymore. This is a metaphor for a slew of deeper issues, but on a surface level saying he’s chronically depressed isn’t an understatement.

The catalyst for his emotional levity comes in the form of a young blond haired girl named Kaori Miyazono. She is a skilled violinist with a free spirited personality and a passion and flair for music arts.

Kaori lacks a fair amount of restraint, and Arima observes she has a bit of a violent personality at times. Regardless of that, he’s very interested in her. Kaori’s musical talents and her outlook on life are the influences he needs the most. She lacks his stringent views of the musical arts and she fills a void in Arima’s creative ability.

Slowly and with no small amount of effort, Kaori revitalizes Arima’s love of music. Through her, he begins to see music as an outlet he needs. Slowly, the world becomes a vibrant place for emotional and personal growth once more.

See what I mean? Your Lie in April has a simple and uncomplicated plot. As you can probably guess, this means the anime needs to dig deep to be fully enjoyed. The plot is an emotional journey of the soul itself, a story of triumph over trauma… or in some cases, acceptance over grief.

It’s not groundbreaking by any means, and I’d hesitate to call the series foundational to the anime medium, because it isn’t those things. That being said, the anime is a beautifully told story. Concepts of love and the desire for hope are focal points for the characters. It is what drives the plot forward.

Familial love, romantic love, a passion for hobbies and interests, and a love for life itself trickles into the narrative commonly enough. Hope for the future is what blend the ideologies of these youths together.

Love in spite of trauma and hardship. Love in spite of grief, and love clung onto tightly even when letting go of the past, are all themes well represented here.

Hope and inspiration are the balm for Arima’s traumatic past and his emotional burdens. The healing powers of music plays a strong role here as well. Showcasing that for some people, music is not only a talent, it’s a legacy.

There is also a thick layer of metaphor here, as music is used as a way to connect these characters. It gives us a deeper clarity to who these people really are. Rather than having a character simply go on long and cumbersome diatribes, music becomes the looking glass that allows us to really see beyond their carefully constructed masks.

To be clear, every character has one one these masks, the “lie” you could say. Even the free spirited Kaori is not exempt from this. She has once too, and it is just as tragic and cumbersome as Arima’s own.

The cast is huge. Since the anime is only twenty-two episodes in length, many don’t get the time they deserve. This isn’t too awful though, as the series was never meant to hold aloft a complete medley cast of characters.

At the end of the day only two characters really matter, Arima and Kaori. Everyone else just functions as plot threads to build the world these characters inhabit. Many of the side cast don’t get fully completed stories, and since the plot is so centrally focused anyway, it doesn’t rightly matter.

However for all of the good things this series does manage to do well, there’s just one way it entirely fails in every way possible.

Repetitive Trauma: Eventual Desensitization

Trauma is not a one-size-fits-all narrative lens. After an emotionally crippling experience, recovery has highs and lows. Recovery isn’t easily attained, meaning cycles of repetition can occur. Even though it is very factual to life, generally speaking it isn’t very satisfying to watch.

The cycle of trauma is a vicious one. When poorly handled, it can come off as overbearing. As fans, we usually expect better of protagonists by default and that doesn’t help. We want to hear stories of victory, but in some ways this is a story about loosing more than winning.

By its pure definition, trauma is a deeply distressing or disturbing experience. That means it sinks into a person with a vice-like grip. You don’t just get over it. That’s not how deeply seeded trauma works.

There is a “two-steps-forward and one-step-back” mindset that hard hitting emotional trauma causes. Recovery itself isn’t a linear path. Enter in Arima to that cycle of repetition, and we can see where this causes the main issue I have with Your Lie in April.

Arima is incredibly human for his depiction of circular patterns of thinking. He has a tenancy of falling back down into his own poor mental state.

Several times in the show we see how this impacts him emotionally. There is no question about how heavily it weighs down upon his poor self-image. We can’t avoid the topic, the anime won’t let you.

Although, to a point touching upon his trauma happens too frequently. It’s easy to get bored with him or to lose any ounce of sympathy you have with him. A huge part of that comes down to his constant inner monologues.

His struggles would negatively impact anyone, but especially a boy like him. We don’t need that point beaten into us, yet it often is.

While many characters use music to truly express themselves, there are times the thick and heavy mental state of the characters does that job too. Particularly where Arima is concerned, it can be too much.

I praised the show’s ability to use music as a means of emotional expression and metaphor. That’s because when those moments don’t happen, we get the exact opposite.

Sometimes it seems like the series thinks it needs to beat the point of his anxieties into us, because we’re too stupid to figure it out on our own.

When inner monologues do happen, they’re long and almost too heavy handed. Sometimes it detracts from the musical piece on stage to have the monologue laying so thickly over the top of it. This isn’t a psychology or sociology anime. In the attempt to make Arima feel more like part of humanity, what we have instead is a loss of that human nature itself.

In a way, that’s almost genius. No, I’m not kidding. Listen, it doesn’t matter if we want to admit this or not. It is pure fact. Arima is the personification of what trauma does to a person when left untreated. He should have gotten the help he needed long ago, but he didn’t and what we see is that result. Trauma harms his way of thinking in different ways, damaging the greater logic he needs in order to see his own self-worth.

As much as it sucks to realize this, that holds true to reality. This is why so many people just don’t recover from emotional strain in real life. Even when they think they are on the road to recovery, they can be proven wrong, and it can resurface or come back with a vengeance.

Across several episodes, Arima describes playing the piano as if being under water. The sound dulled, or at times he’s down so deep he can’t hear it at all. While these moments showcase his true anxieties well, it comes so often that it can feel like you’re watching versions of the same scene over and over again.

The issue is though, real life trauma and creative narrative stories don’t always mix very well. This isn’t a true story. These are characters and this is an anime. We need to be able to see the humanity in the characters too, not just the mental struggles they present to the story.

Your Lie in April is not anything like Anohana, that’s for damn sure. This is why it lacks the emotional gut-punch for me. We lose the character Arima to his own brain more times than not. Their mental diatribes lack parts of the core human experience. Notably, it and quite sadly, it lacks any real catharsis.

It gets to a point where I just don’t care about Arima, because I feel like he’s a character better suited to far more heavy handed series. Your Lie in April isn’t by its nature a dark series. It’s emotional, sure, but it’s not dark and gritty.

There’s too much poorly placed comedy to really draw me into a darker narrative. The over all tone of this series doesn’t suit a darker narrative anyway. tragic storytelling is not the same as dark storytelling.

All-in-all this is the largest issue in the series and for some it could even be a deal breaker. I know several people who dropped the show because of Arima alone midway through.

Honestly, that’s a real shame because Kaori’s story is just so damn good in the second half to a point she nearly steals the show, and for good reason.

Speaking of Kaori, by now you’re probably wondering why I am avoiding saying too much about her. Well, I wish I could say more on that, but I won’t.

No, really, I can’t dive into that, because it is way too fundamental to the story to speak at length about it. I don’t want to spoil her story arc for those who haven’t seen the series. I want you to watch it and see it for yourself.

What I will say is that Kaori is the reason you watch this anime. Her message, her emotional traumas, and her bond with Arima aren’t things you just pass up. All of it is just just too good, and it will kick your ass emotionally more than Arima alone ever could.

It also finally gives Arima the catharsis he’s needed for the vast majority of the twenty-two episode run time. So yeah, sorry, can’t spoil it. You’ve got to experience it for yourself.

Final Thoughts

Yes, there are many flaws with this show. Even so, it doesn’t diminish that Your Lie in April is one of the best drama anime out there. While it doesn’t usually portray as melodramatic, it can toe the line sometimes.

The series is also possibly one of the best examples of how real trauma manifests in a person. The series explains why it is not so easy to move beyond it. The show fully displays those difficulties even when its a hindrance to do so.

That legitimate “two-steps-forward and one-step-back” traumatic cycling is very hard to find in any anime series. Usually it just isn’t done well. Normally it has some supernatural or magical component to it… or there are time skips clogging the recovery itself.

Your Lie in April offers that distinct personal looking glass of that trauma inwardly. On top of that, it manages to do it in a fairly digestible way. Completely accessible for teenage viewers and with a core theme that suits reality. Often times people in mental health recovery programs take up the arts as form of healthy outlet. Arima’s coping skills through music are very reminiscent of that, even though music is part of his trauma in the first place.

It’s a messy message to send, I won’t deny that. However that alone holds true too. Trauma will never be clear cut, and it would be impossible to avoid the triggers that cause trauma for your entire life. Learning to move above and beyond that will never be simple. One day, you need to find the way to cope with it, or you’ll just continue to suffer.

Arima learns that the hard way, but it is a lesson we all come to learn in our lives at some point.

Kaori’s involvement in his life, and his newfound love of music isn’t a cure-all, and that’s the key. Thanks to Kaori’s influence and using music as a touchstone, Arima finds a way to deal with his traumatic life experiences in a helpful and meaningful way.

Now, are there better depictions of this sort of theme out there? Sure there is! However, all of those better examples I come up with aren’t as easily accessible to viewers, or they’re filled with concepts just aren’t useful for younger teenagers.

Your Lie in April doesn’t shy away from emotional difficulties, but I’d never say the anime goes too far down the rabbit-hole either. It can be heavy handed, but I wouldn’t call it nightmare fuel by any means.

This strong balance makes it one of the best drama anime out there that focuses on traumatic life experience. If that sort of thing interests you, then you have to watch this anime and come up with your own opinions. There’s no question about that.

This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest, and level grinds are par for the course. If you liked this review please be sure to check out similar content down below, plus a few announcements of upcoming anime review content.

We have a lot of great review content coming up in the following weeks. The Patreon exclusive poll has some results in for one game review and one anime review. If you want to help decide content going forward, becoming a patron is your way to do that.

Anime: Zombie Land Saga in the first week of June.
Game: Valkyria Chronicles for the PlayStation 3 also in the first week of June.

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Kern Plays: Dinner with an Owl

Hey everyone, it’s Kern here! Good games sometimes come in small packages, often times when you least expect it. That’s what happened to me when I played a game called Dinner with an Owl.

It was a game I streamed live on Twitch late at night, long after Kresh was asleep. It is also now up on YouTube.

To be honest, I wasn’t exactly sure what I was getting into with this thing, as the description only says this: Break the puzzling spell of your eccentric host! Dinner with an Owl: A short surreal point and click adventure.”

The game is exactly as it says it is, really. This game is short, and the puzzle itself is actually quite interesting. In retrospect, it was actually easy to solve, hiding in plain sight, but that’s what gave me such great difficulty. My “let’s play” can be found below.

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The game is certainly “spoopy” instead of truly spooky or frightening in any way. Although it did catch me by surprise a few times, though not in a “jump scare” kind of way. It was more like a “Well, I wasn’t expecting that!” sort of way.

I’ll say this though, I doubt this is the sort of game anyone would want to play or watch more than once. If you’d like to experience the game yourself, go and do that instead of watching anyone play it, myself included.

Don’t worry about barriers to entry, there really isn’t any that I can think of. If you have a computer that’s even remotely functional, this game shouldn’t give you any issues. It’s free and you can get it over on Steam, so the price is right too.

Kern Plays: Dinner with an Owl

Kern’s “let’s play” footage of Dinner with an Owl. This game was played in one sitting, as it is very short.

Part 1 of 1 (Watch on YouTube)

More Information

If you like slightly grim point and click puzzle games, this one is worth a look. What we have here is strictly that. Dinner with an Owl is a point and click adventure game with surreal and grim undertones. The somewhat “Spoopy” part of the game lingers within the confines of the narrative.

Originally, this game was part of a game jam in 2017. On May 18, 2021, the enhanced “Dessert Edition” was released on steam. This is the version is the one that you see me playing in the video above.

Dinner with an Owl is compelling to say the least, because it isn’t overly complex, but it isn’t mindlessly simple. It stands in a strange in-between. The graphics aren’t god awful, and fit the over all design of the game well enough to get by without complaint. The soundtrack has its own original lyrical song as well, and that’s something noteworthy for an entirely free title like this one.

The voice acting isn’t half bad either. It is certainly good enough not to be earsplitting or absolutely awful. To be honest, I actually found some of the voices to be perfectly fitting, notably the owl himself.

If I had one gripe, it’s the repetitive nature of the game itself when it comes to dialogue options, though since this game was originally a game jam project made by BoringSuburbanDad you can hardly fault the project for being lacking in that single aspect. This likely wouldn’t be as annoying of an issue if I had figured out the puzzle far earlier than I did.

I wasn’t expecting it to be so straightforward, and that’s what gave me such great difficulty. All-in-all, this is a compelling little game, all things considered. For what it is, I found it enjoyable, and the price was right too.

This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest and level grinds are par for the course. Be sure to check out our other great content down below.

I’ll see you next time.

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.

There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!

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($5) Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.
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10 Amazing 70’s Anime

Hey everyone, it’s Kernook here! Over the years we’ve had some really wonderful anime that time seemed to forget. Let’s do ourselves a favor and dig through the decades to find those old gems.

These are anime that are pivotal to the medium, and helped to make the anime industry what it is today. If you haven’t seen these series, you really should. The anime in this list aren’t in any particular order of importance. These are just ten amazing anime that should be forgotten.

Mind you, there is an anime that’s on this list simply for being amazingly bad, and no I’m not joking. Could there be a worse one? Sure, but I haven’t found it yet. That particular anime made the list because it is the worst trash heap I’ve seen in 70’s anime, but we will get to that later.

The rest are real gems though, so don’t bypass them. This thing is going to be long enough without my rambling, so let’s just dig into the list.

Don’t forget to follow the blog for more content like this. Want to help keep the blog advertisement free? Please become a patron! We have a $1 “Little Ferret” tier that’s perfect for blog readers.

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#1: Space Battleship Yamato

Originally run from 1974 to 1975 this twenty-six episode anime became widely popular, inspiring a wide range of other shows taking place in the vast world of outer space. It has plenty of sequel and remake fodder to keep an anime fan entertained for hours.

The series boasts a nice collections of games to accompany the franchise, so you won’t be hungry for more content. Space Battleship Yamato is almost required viewing for any science fiction fan. This thing is the epitome of a space opera, and for its time it even looks very pleasing to the eye. You won’t regret watching this classic masterpiece.

#2: The Rose Of Versailles

Okay fans of Utena, this one is for you. Historical anime have always been popular, and that’s no joke. In 1979, though there was a massive shift in how we think of these types of shows. All of it thanks to series like this one. Carrying its way into the cusp of the eighties, this anime refused conformity and gave a big middle finger to anyone that might be offended.

The Rose of Versailles was very unique back then, and it still is today. You’re not going to find many anime like it. The series totaled forty episodes, completely embracing the slice of life genre and blurring the lines of performative gender role as expected by society. All of these themes are wrapped with several layers of romantic intrigue and political drama. The fact that it takes place during the French Revolution is just another interesting bone to chew on. If you like series such as Revolutionary Girl Utena, this is not an anime you pass by.

#3: Ashita no Joe

If you like boxing anime, this one is your classic bread and butter. In recent years we’ve had Megalo Box as a spiritual successor, but you just can’t beat out this incredible classic. In 1970 this anime literally came out swinging and sports anime was never quite the same after that.

This anime had a little bit of everything. Great ring matches, wonderful commentary on the boxing world at the time, and a main protagonist you couldn’t help but love. There was a lot of heart and soul in this series, and at a robust seventy-five episodes, you can be strapped in for one hell of a ride.

#4: Mobile Suit Gundam (The Original)

Alright, come on guys, you knew this bad boy was going to be on the list. Mecha series are an anime staple for a damn good reason, and this anime was the forefather of the Gundam series. Yes it’s old. Yes it is very dated. Yes there are better Gundam series out there.

Any Gundam fan will already know this is not the cream of the crop, but that’s not why it’s on this list. It’s here because the original 1979 Gundam anime was foundational to mecha anime. Let’s be real honest with ourselves. Ignoring this landmark title is not something we can meaningfully do. Besides, it heavily inspired other mecha series too, and we can’t forget that.

The only mecha series that could be more foundational would be Mazinger Z, one of the first mecha anime ever made. It’s an honorable mention, because this this is one of the forefathers of mecha anime. However, I’d argue that Gundam is more paramount in the long run, and that’s why it’s on the list.

#5: 3000 Leagues In Search Of Mother

If ever there were a series that needed to be given the full remake treatment, it’s this one.  In 1976 anime fans were gifted a journey about a boy traveling from Italy to Argentina all on his own.

3000 Leagues In Search Of Mother is a heartfelt period piece taking place during Italy’s depression. It tells the story of a young boy who leaves in search of his very ill mother when he stop receiving letters from her. This anime is just so amazing, it’s hard to imagine it’s been left alone and forgotten. The heart and soul that permeates the series is not something easily described, because for as heartwarming as the adventure can be, the main protagonists is a little boy who goes through a great deal of trouble reach his destination. As much as there’s joy and adventure, there’s a lot of sadness and heartache too. At fifty-two episodes you’re in for an experience you won’t often find elsewhere.

#6: Future Boy Conan

1978 gave us one hell of a special anime series. Future Boy Conan is the first complete run of a series that Hayao Miyazaki ever fully directed. Do I really need to say more than that? Prior to this. he’d had a hand in directing Lupin the 3rd for about fifteen episodes, but that was about it as a director.

Sure, he had a slew of credits within animation departments, and had written and directed the Yuki’s Sun short film. However, Future Boy Conan was his first massive undertaking as a director, and this series really shows off what he was capable of in his earliest days as a director. This series showcases a world that has been devastated by war and the elements themselves after earth was thrown off its axis. As far as post-apocalypse science fiction goes, this is everything you’d expect of a good series. It has a love story, action and adventure. If you are a Hayao Miyazaki fan, this is a twenty-six episode series you have to watch.

#7: Chargeman Ken!

In the 60’s we had a real gem in Speed Racer, but in the 70’s we weren’t so lucky. In 1974 we were treated to the complete dumpster fire that was known as Chargeman Ken! This is one of those “so bad, it’s good” anime. Nowadays it has a fairly strong cult following.

Believe it or not, even when it was released, it was critically panned for low-quality production values. Knack Productions made this absolute abomination, and in turn it gives us a baseline for what 70’s anime looked like at its worst. There is no nice way to put this. Chargeman Ken! will show you what an animated shit stain in the 70’s really looked like. It is amazingly terrible. This is a series you watch with a group of friends to suffer with, or to troll the absolute hell out of them.

#8: Belladonna of Sadness

Okay, I’ll level with you, this one is way out there. I’d never fault you if you haven’t heard of it. Belladonna of Sadness is anavant garde anime film made in 1973, and dear sweet god, it is not your typical anime by far. Don’t go into it thinking it is, because it isn’t.

This film was initially coined as total commercial failure, however if you’re an anime connoisseur of the highest order, this is a must see film. It is very experimental with its animation. You’ll find beautiful painted still images that are as amazing as they are sometimes violent or explicit. There’s adult themes and imagery in this film that are not made for children. The film also inspired Kunihiko Ikuhara and its visual and thematic influences can be seen in Revolutionary Girl Utena. Having sat through the film twice now, I’ll say it’s interesting. I don’t know if I could say I liked it. but it is amazing just what this film managed to pull off.

#9: Aim for the Ace

We’re equal opportunity here, and with a sports anime showcasing athletic guys on the list, I couldn’t very well leave out Aim for the Ace! This anime has very strong female representation for an anime that came out in 1973.

It’s prolific for that alone, but if you like tennis, or sports anime in general, this is a paramount staple to have on your watch-list. Though the anime was initially aimed at girls, guys love this thing too. There’s a lot of great tennis anime out there, and this one stands with the best of them. You’ll always see it on a top list for tennis anime, and it even holds a solid foundation on most sports anime top lists too. If you need a good sports anime to watch, pick it up, it’ll be worth your time.

#10: Cutie Honey

I couldn’t avoid it forever, magical girl series are another common staple in the anime fandom. Very few anime from this decade will do you better that Cutie Honey. In 1973, this anime was a hit right out of the gate, and series is very intriguing to say the least.

This magical girl can assume a vast many personas, and when doing so she gains special abilities. The titular character, Honey is super mischievous and troublesome for a female main lead of her time. She’ll tease her male friends at school and has no qualms giving out her opinion. She’ll downright aggravate and taunt the absolute crap out of her enemies in combat too. She can be everything we want out of a magical girl. Do you like your female lead to be a bad-ass biker chick? She can pull that off. Would you rather have a magical girl with cutesy-poo pink hair that’s your typical warrior of love? She can do that too. This anime showcases one of the best female leads in a magical girl show. If you’re a fan of that, don’t miss out on Cutie Honey.

Final Thoughts

As you can plainly see, in the seventies we were given many great anime series, and this only scratches the surface. If you’re a mecha anime fan, you’ll find a lot of your classics hailed from this decade. Space operas found their calling, sports anime was heavily on the rise, and some of the earliest truly experimental works in anime can be found here.

When we think of classic anime we turn to the eighties and nineties most of all, but we shouldn’t turn our noses up at these seventies classics either. Some of the greatest names in the anime industry really found their footing here, and the foundational touchstones that many of these series had to offer influenced tropes and storytelling still used today.

If you’re hungry for truly classic anime, these choices won’t do you better. It’s an eclectic mix, so dive right in. You’ll be glad you did. Honestly, there are just too many great series that I couldn’t name them all. Maybe you’ve seen a wonderful series that I haven’t yet. Let’s share our passion for these classic treasures.

Do you have a favorite seventies anime that wasn’t on this list? Tell me about it down below.

This has been Kernook from “The Demented Ferrets”, where stupidity is at it’s finest and level grinds are par for the course. If you liked this content, please be sure to check out some other great content down below.

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.

There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!

Patreon Supporters

At the time of this post there are 3 supporters of our content, currently all of them are in the “Demented Minion” tier.

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($5) Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.
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Kresh Plays: Crash Bandicoot (N. Sane Trilogy)

Hello everyone, it’s Kern here offering you up past live stream post. This is a game we recently completed over on our Twitch channel, and is now archived on our YouTube channel as well. Yep, that’s right! Kresh finally completed the first game in the Crash Bandicoot N. Sane Trilogy, a series of the first three remastered Crash Bandicoot games from the 90’s.

In the two videos below you’ll also hear me talking, as I’m on co-commentary on Saturday mornings when the live stream took place. You may recall that earlier this year, Kresh played and completed Crash Bandicoot 4:  It’s About Time on our Twitch channel. This prompted the decision to go back and play the first three games in the series.

The game has an absolutely infamous level that was so difficult in play-testing that they decided not to make it mandatory. You’ll see Kresh struggle against it quite a bit before true victory is achieved and the level is beaten.

Kresh Plays: Crash Bandicoot

This is the first game in the Crash Bandicoot N. Sane Trilogy being played Kresh. As usual, Kern sits in on co-commentary.

Part 1 of 2 (Watch on YouTube)

Part 2 of 2 (Watch on YouTube)

More Information

In the 90’s three dimensional platforming was still in its infancy. A few landmark titles had come out, but there was still many improvements to be made to the genre when it came to complicated and vast three dimensional environments. To be honest, developers were still trying to figure out the best way to design these sorts of games.

Crash Bandicoot is so widely loved by gamers because it managed to get right what so many other titles of the era got wrong. Originally developed by Naughty Dog and published by Sony Computer Entertainment the first game in the Crash Bandicoot series first released in September of 1996 for the PlayStation.

This 3-D platfomer is one of the most popular franchises to have ever released for the PlayStation. To this day it is considered by many to be a very difficult and fun game to play. Many adults have fond memories of playing the game as a child, and others have gone back to experience the game from a simpler time.

There’s a lot to like about the franchise. The titular character is zany, the villains are a bit wacky, and there is plenty of comedic relief to go around. A game suitable for children and adults alike, Crash Bandicoot has earned a rather die-hard fan following.

The franchise proved to be so successful in fact, that in June of 2017 the first three games in the series were released in a compilation title known as Crash Bandicoot N. Sane Trilogy for the PlayStation 4.

A year later, Switch, Xbox One and PC gamers would have access to the game as well, holding a wide consumer audience and massive sales once more.

With upgraded graphics, and overall faithfulness to the original releases, not much has changed. If you want to experience the original game this rendition serves you well. Though the jump mechanic feels a little different for sure, something Kresh comments on during gameplay.

Game Mechanics, Crates, and Other Crap

Crash Bandicoot is a platformer, so you know the drill. You can jump, run, and all that other fun stuff. You also have two main ways of dealing with enemies. You can jump onto enemies, or you can do a spinning attack that will send enemies bouncing out of the way.

Boss battles often have their own set of rules, but the idea is usually the same. Weaken the boss in same way, then attack them. Do this a number of times, the boss goes down.

To win against “Ripper Roo” for example, you need to have him blow himself up on those flowing TNT crates. After he does, you’ll be able to jump on him and take down his health bar.

In each of the levels you’ll find different kinds of crates. This is a core feature, there is a ton of these things and some of these are actually pretty deadly, so there are ones you won’t want to break. Crates can be broken open by jumping on them, using a spin attack, or knocking an enemy into them.

Most crates will only contain “Wumpa Fruit”, a fictional fruit that can grant the titular character Crash an extra lives. You’ll receive one life per one-hundred fruit.

Basically if you’ve ever played a Mario game, “Wumpa Fruit” take the place of coins. There are occasionally power-ups inside the boxes as well. Some crates will display an icon of what they have inside. Crates displaying Aku Aku’s face on them will give you a mask that protects Crash from a single enemy or certain traps in the level.

If you manage to collect three masks consecutively without taking a hit (yeah, good luck with that if you’re not a pro at the game) Crash will get a temporary invulnerability from all minor threats in the level.

Crates marked with a “C” act as checkpoints, your absolute best friend. Crash will begin at a checkpoint after losing a life, so long as you haven’t gotten a “game over”.

Then there are metallic crates marked with an exclamation point. These cause something to change in the area. Usually this just spawns more boxes, but sometimes you need those things so it is best not to ignore them.

Now onto the more dangerous crates. Jumping on a red TNT crate triggers a timer that culminates in an explosion. Spinning into these causes an immediate detonation, so yeah be careful around these ones. You need to blow them up for the box counter, but do so carefully.

Thankfully, there is no “Nitro” in this game to worry about, as that didn’t make an appearance until the second game in the series.

In the Crash Bandicoot N. Sane Trilogy a few changes were made. Crash’s jump has changed slightly, and returning players often comment on needing to get used to it. Kresh certainly does in the footage above. That’s not the only overhaul in the game either. There’s been a lot of “quality of life” improvements to be found.

Notably updated pause menus and save systems have been included. Time trials which didn’t show up in the series until the third game, now show up across all three games in this remastered version. Furthermore since this is a remastered rendition of the first three titles, game audio and cut-scenes have been updated. New recordings of the in-game dialogue was re-recorded by recent voice actors in the industry.

Well, those are the basics. By now you can determine for yourself if you want to play the game or not. With the gameplay footage above you can at least watch Kresh play the game if nothing else. So, that about does it.

Don’t forget to follow the blog for more content like this. Want to help keep the blog advertisement free? Please become a patron! We have a $1 “Little Ferret” tier that’s perfect for blog readers.

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What did you think of the game? Let us know in the comments below. I always reply to comments, and so will Kresh if the need arises, so be sure to leave one if you want to.

This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest and level grinds are par for the course. If you liked this content, please be sure to check out more like it below.

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.

There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!

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At the time of this post there are 3 supporters of our content, currently all of them are in the “Demented Minion” tier.

($1) Little Ferrets: None
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($5) Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.
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Fandom: The Comfort of a Good “Let’s Play”

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Hey everyone, it’s Kern here. This is just an introspection piece, and that’s why I’m posting it on a day that isn’t typically a blog post day. It’s just a few thought I have, nothing more.

About a year ago I was asked by an elderly relative, why gamers these days watch “let’s plays”, when we could just play the game ourselves? This older relative is an extended relative, a great aunt of mine. Unlike most of the family, she never quite understood why we played games in the first place.

Since she’s so old, I came up with the usual and easy excuses. I brought up money constraints, games can be an expensive hobby. I spoke of social interaction, internet communities can be very closely knit in some circles. Lastly I mentioned impressive feats of skill, some gamers are just the cream of the crop and the rest of us want to cheer that on.

However, those were all very impersonal answers to what I feel to be a very personal question. My aunt seemed to have forgotten she asked this question, and over the phone she asked it again just yesterday.

Cut her some slack, she’s very old. To put my family into perspective here, my mother (who used to be a gamer) is in her 70’s, my great aunt is in her nineties. The woman isn’t nearly as sharp as she used to be, she’s more forgetful about mundane conversations every single day.

Yesterday, I felt that I finally had an answer that was far more satisfying to me and far more appealing to my aunt.

I think we watch “let’s plays” because it fills some sort void. Something that is intrinsic to who we are as a greater community. It isn’t just entertainment, it becomes a balm for something greater. At least that’s what I think, and let me tell you why.

Today, my aunt is here and she’s watching my little cousin, her “great, great, niece” play a video game. She never did that when I was young, she was more ornery about games back then. More brainwashed that games were damaging to children. It took two full generations of gaming within the family to finally remove that stigma out of her.

Gamers of a certain age will recall the days of meager graphics and simple sound design. Times when we would run home from school, kick off our shoes, and grab the nearest controller. For a few perfect hours, all was right with our world. We’d take up gaming as a fun hobby before doing our homework, having dinner and going to bed. For many of us, these are memories that likely fill our heads.

Well, you would recall that if you were a little older than me at least. My recollection of the games started when I was still toddling around in diapers. Many of the early games I was exposed to came out sandwiched around the year I was born, 1989.

Games such as Mario and Mega Man titles were common household staples. A Boy and His Blob Trouble on Blobolonia was a beloved title in this house, though that cartage NES game finally died a slow death about eight years ago. The Mega Man ones are finally dying out too, but Super Mario Bros 3 is still going strong despite the heavy use.

I’ve said it before, but I came from a family of gamers, so the sounds of eight and sixteen bit games were often what I napped to in my earliest years. My father was the only one in the household that didn’t play video games. Anyway, I was one of those diaper clad toddlers that was handed a controller. I would push the buttons mystified, even when it wasn’t plugged in.

More importantly to my little and innocent soul, came the all too coveted nap time in the summer months. That’s when my extended family came over almost daily to spend countless hours enjoying the back yard, chasing the ice cream truck that passed by at the same time almost every day, and of course playing video games.

There was an eighteen year difference between some of my older cousins and myself. The shortest distance was still a lengthy one at a seven year divide. For me, there was no better way to fall asleep than to watch my family play games. Nap time for me was all about grabbing my pillow and blanket. I’d insist on laying on my favorite mat on the floor. I’d fall asleep watching those NES, Sega Genesis, and SNES titles. I eyed the lone Game Boy in the house and often got pretty bratty when I couldn’t see what was being played.

You could say I was a fan of watching “let’s plays” before they were ever really a thing gamers did in mass. I suspect they’re a sensation at all because so many gamers likely grew up like I did. With an older sibling or a parent playing video games as a key element of entertainment in the household.

Many of us probably grew up with that comfort, so it became something more than just a mere game. For me, it became an extension of family time. It was part of my personal identity in a very intractable way.

As I grew older, my cousins and sibling married off, eventually having children of their own. This tradition lives on. The huge age gap between me and my youngest cousins is about seventeen years. I’m the baby as far as the adults in the family go. While I’m now thirty-one years old, those little cousins are just now reaching their teens.

I feel old…

I also feel validated that they are growing up in a world where gaming is far more normalized than it was in my youth.

My family played video games, but most of the people I knew at school in the early 90’s didn’t. As a person that was constantly bullied I didn’t much care for having them as friends anyway. Back then I could barely hold a pencil, let alone play sports. Gaming was my major hobby.

Nowadays that stigma among other children has been thoroughly trounced, and gamers come from all walks of life. My cousins are growing up in a much more enlightened gaming generation, and I get to watch them mature within it.

That’s pretty damn special, I’ve got to say. After all, I firmly recall their earliest days. Actually Kresh and Ruka do too, to a small degree. After all, those little cousins were on my lap more often than not during hot summer days. Back then, we used Skype as a just barely functional for VOIP to play FFXI and other such games.

When I was fresh out of high school I was the perfect babysitter. Two toddlers roaming around diaper clad, a baby on the hip, and my games were on full display amidst the warm glow of the television. These children mystified, the same as I was in my earliest years. Now, they’re young teenage and tween gamers themselves. They’re just edging into the wide and vast world of gaming. Branching out from the insular family unit they clung onto when they were young, now they’re playing games together in small circles online.

Now they’re playing MOBA‘s with friends from school, and discussing what series they like in more interconnected and diverse ways. When you play games with kids, it is a powerful tool for teaching and engagement. I’m proof of it, and now, so are my cousins.

Sometimes it is very fun to play a game yourself, and my cousins agree. Every now and then though, I find myself missing the random phone calls. A small nightmare or a bad day at school prompting them to ask “Can I watch you play?” all while sounding so full of hope over something so simple. I don’t think I ever said no, now that I think about it.

Now that those days are gone and passed, I find myself wondering about it. What drove us to do that? Why were we so fixated? Why, amidst everything else, was gaming such a core comfort to the younger family unit?

Well, I don’t have an answer to that. I wish I did, but I don’t. There are too many factors to name. Maybe it was the comfort of a momentary escape. Maybe it was the bonding that occurred because of it, or maybe that was just because we liked games.

I think, in the end, the reasons are too diverse and personal to name. They’re so personal because we gamers aren’t a monolith. So, to answer the question, why do we gamers like to watch “let’s plays” so much? I go back to what I said before.

It gives us something we need, even if that thing isn’t entirely something you can measure. I think anyone who needs to answer that question for themselves will come to find their own personal story about why its so important. A reason why they watch instead of just playing themselves.

Something beyond the usual rhetoric and above the typical reproach. Intangible perhaps, but no less valid for its existence.

Why do you watch “let’s plays” and live streams? Let me know in the comments below.

This has been Kernook of “The Demented Ferrets” where stupidity is at its finest, and level grinds are par for the course. If you liked this content, please be sure to check out some other great posts down below. I’ll see you next time.

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.

There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!

Patreon Supporters

At the time of this post there are 3 supporters of our content, currently all of them are in the “Demented Minion” tier.

($1) Little Ferrets: None
($3) Fandom Ferret: None
($5) Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.
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Kern’s Collections: Death Note

Hello everyone, it’s Kernook here (Kern for short). I hope this post finds you well. It’s time for another “Kern’s Collections” and this one was a long time in the making. Why did it take so long? Well, primarily because the video editing gave Ruka and I plenty of trouble. Anyway, here it is. I hope you enjoy it.

As always, this is a series dedicated to brief glimpses of media and why you might enjoy them. Included in this post is the video production and the written script.

Video Production of this Script

This is the finished video regarding the script. It is written, edited, and read aloud by Kernook of “The Demented Ferrets”. You can watch the video on this blog and on YouTube. I hope you enjoy the content.


Don’t forget to follow the blog for more content like this. Want to help keep the blog advertisement free? Please become a patron! We have a $1 “Little Ferret” tier that’s perfect for blog readers.

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Written Script

Hello everyone, it’s Kernook here. Welcome to “The Demented Ferrets” channel. This is a segment called “Kern’s Collections”, a series dedicated to brief glimpses of media and why you might enjoy them.

This is not a review. This is merely a simple glance at an anime that could be worth your time.

Today I’m going to be talking about Death Note.

I’d like to think that the series is so well known that most anime fans already known of it, but I recently realized how wrong I was. I met someone who was so new to the anime fandom that they thought Death Note was merely the live action movie that could be found on Netflix. They only recently got into anime as of this year, and well, as you can expect many shows just aren’t on their radar as of yet.

So, I’m going to highlight some of the good and the bad that the series has to offer.

While it’s true that Death Note does have have live action and written media counterparts, today I just want to speak of the anime itself. The series came out in 2006, so I can understand why newer anime fans may not have gotten around to it yet.

First of all, let me just begin by saying this. The series is a Madhouse production,and in the early 2000’s Madhouse was considered top of the line anime. They’re still great now, don’t get me wrong. It’s just that back when Death Note came out, they stood as the cream of the crop, so to speak.

Anyway, you’re going to get a quality series in a lot of respects. In spite of how old it is, Death Note has good animation, and a strong soundtrack. So, don’t let the fact it was made in 2006 put you off.

The series is a thriller first and foremost, but it is also a very good anime when it comes to studying society at large. The complex interplay between the characters makes you think that the minds of the core cast are all that really matters, and that might be true the first time you watch Death Note.

However, I find that the first half of the series is even more rewarding the second or third time through. When you can really sink your teeth into the implications of the world that Death Note attempts to illustrate.

The story is simple. A notebook falls from the sky, and into the hands of a boy named Light Yagami. This young man is on the brink of graduation, bored, and with more ambition than he knows what to do with.

He takes the book home, and finds out it has incredible power. With the book in his hands, and a clear set of rules in place, he comes to realize that he only needs a name and a face. With tho two things, the notebook is able to take human lives with little more than a few mere pen strokes.

Naturally, Light lacks basic human empathy in many ways. Displaying what passes for it, but never truly feeling it. As he chooses to take the law into his own hands, he plans to to make a better future. One that he can become the “god” of. He wants to build a whole new world, based on his desires and his ideals.

Now, this is problematic for the people around him for more than a few reasons. None more so than Light’s own immaturity, and lack of perception. He’s not a good person, and he’s really not the sort of guy you can root for if you have any value in humanity at all. Especially once he begins taking the lives of innocent people for his own gain.

Frankly, he isn’t meant to be the sort of character you can cheer for. Well, unless you like cheering for villains, I suppose. Make no mistake about it, Light is a villain from start to finish, but he is a very well written character even at his worst.

What make the series so interesting, at least for a vast majority of it, is the interplay between Light, and a surrounding characters. This especially holds true for a character simply known as “L”.

It’s the mind games and competition between these two characters that keeps the series engaging.

The anime itself has many super natural elements. Gods of death, and the concept of the book itself falls squarely into the territory where you’ll need to suspend your disbelief. The same goes for Light’s amazing intellect and ability to out smart the forces opposing him.

In general, this isn’t hard to do. More often than not, the series invites you to do this, and viewers often don’t have an issue doing so.

Now, that’s not to say the anime is all sunshine and roses, it’s far from it. Speaking from a time when I was a young adult, I look back upon Death Note very fondly. Anime conventions were full of cos-players, and “L” was a very common character to go as. He was so easy and simple to dress as.

To cosplay as “L” you required only a tiny bit of makeup under the eyes, a black wig, a white shirt, a pair of men’s jeans, and a simple pair of unobtrusive flip-flops… since you know, you shouldn’t walk around barefooted at a convention center.

He was the perfect character to cosplay as when you have very little money to your name and sill wanted to get in on the fun. So, he was a common character to see walking around.

Taking of the nostalgia goggles though, there comes a time when Death Note falls flat on its face in more ways than one. I won’t speak about why, as those would be spoilers. However, what I will say is that when a few new characters start coming around in the back end of the anime, they just can’t compete with their predecessors.

At that point, the story is in no way able to live up to the thrilling and suspenseful ride that it has built up to that point. You may find that to be a disappointment. However, to avoid the series strictly because of its short comings would be a huge disservice. Not every anime is perfect, most are not, and this one had flaws too. Even with the nostalgia goggles removed, there is a lot of good things here.

One last caveat, the last episode is absolutely abysmal, but fear not. There are live action movies that don’t include that crap as part of the narrative and if you really want to see those, give a look for them, they’re around. I’ll talk about them at a later time, though.

Regardless, I still feel that Death Note is well worth your attention. Even though we live in an era of more anime than we often know what to do with, so few can match what Death Note has to offer. So if you’re a new fan, or you simply bypassed it, go back and give it a try.

At the time of this post the anime series can be found over on Funimation and Crunchyroll.

This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest and level grinds are par for the course. I’ll see you in the next post.

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