Gameplay: Crash Bandicoot 4 – It’s About Time

Hey everyone, it’s Kernook here, coming to you with another “Kresh Plays” post. Over on the live stream channel, Kresh recently finished playing through Crash Bandicoot 4: It’s About Time. So, I am posting the links to the YouTube archive here.

The videos are the complete streams, deaths included. Plenty of havoc ensues, since Kresh tends to get a bit salty with platformers. Hopefully you enjoy the videos, and have a good laugh.

As always a description of the game and a few points of note are included below the videos.

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Kresh Plays: Crash 4

Part One

Part Two

Part Three

Part Four

Crash Bandicoot 4: It’s About Time released in 2020. The game follows our our titular character Crash on his adventure. Havoc ensues, and our hero needs to deal with it. If you’ve played the other games, you know what you’re in for. Platforming hell…

Crash, through no real fault of his own, must now fix a hole that’s been ripped in the space-time continuum. To do this he needs to collect masks, and keep the evil doctor Neo Cortex from making a mess of things.

You get to play a variety of characters. Crash and Coco make their usual appearance, but that’s not all.

Now you get to play as a previous villain of the series Dingodile. He’s turned over a new leaf and even opened up a nice little eatery in the swamp.

His plot lines aren’t a huge part of the game, but it is a fun little addition. He brings a lot of comic relief from his goofy humor. Just like all of the side characters, playing his stages show you events you wouldn’t have an explanation for otherwise.

All of the side cast are tied together nicely through the events of the game. There are some really nice plot twists to be found in the meat of the narrative, and that’s always a huge bonus.

That being said, the game has a few downsides.

The game is a platformer, of course. So you can expect some unnecessarily difficult areas.

Kresh encounters these more than once. Certainly characters are a bit clunky to play as, such as Neo Cortex and Dingodile. both of these characters have wonky jumps, and Kresh often commented that Neo Cortex was just not fun to play as a character.

It looked visually annoying to be honest, particularly Neo Cortex who has a stupid feet wiggle thing he does before he lands a jump. This also inhibits the timing of the jumps themselves. These are pervasive complains for their respected sections, but to be honest those sections don’t come up too often.

In any case, it is a solid platformer and a reasonable entry to the series. Honestly, I can’t imagine a better addition to the original trilogy. The stoy is kind of cute, and very funny at points, keeping with the humor you’d expect from this series.

Final verdict: give it a play if you haven’t, or at least watch someone else play it.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

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