Tag Archives: platformer

Kresh Plays: Crash Bandicoot (N. Sane Trilogy)

Hello everyone, it’s Kern here offering you up past live stream post. This is a game we recently completed over on our Twitch channel, and is now archived on our YouTube channel as well. Yep, that’s right! Kresh finally completed the first game in the Crash Bandicoot N. Sane Trilogy, a series of the first three remastered Crash Bandicoot games from the 90’s.

In the two videos below you’ll also hear me talking, as I’m on co-commentary on Saturday mornings when the live stream took place. You may recall that earlier this year, Kresh played and completed Crash Bandicoot 4:  It’s About Time on our Twitch channel. This prompted the decision to go back and play the first three games in the series.

The game has an absolutely infamous level that was so difficult in play-testing that they decided not to make it mandatory. You’ll see Kresh struggle against it quite a bit before true victory is achieved and the level is beaten.

Kresh Plays: Crash Bandicoot

This is the first game in the Crash Bandicoot N. Sane Trilogy being played Kresh. As usual, Kern sits in on co-commentary.

Part 1 of 2 (Watch on YouTube)

Part 2 of 2 (Watch on YouTube)

More Information

In the 90’s three dimensional platforming was still in its infancy. A few landmark titles had come out, but there was still many improvements to be made to the genre when it came to complicated and vast three dimensional environments. To be honest, developers were still trying to figure out the best way to design these sorts of games.

Crash Bandicoot is so widely loved by gamers because it managed to get right what so many other titles of the era got wrong. Originally developed by Naughty Dog and published by Sony Computer Entertainment the first game in the Crash Bandicoot series first released in September of 1996 for the PlayStation.

This 3-D platfomer is one of the most popular franchises to have ever released for the PlayStation. To this day it is considered by many to be a very difficult and fun game to play. Many adults have fond memories of playing the game as a child, and others have gone back to experience the game from a simpler time.

There’s a lot to like about the franchise. The titular character is zany, the villains are a bit wacky, and there is plenty of comedic relief to go around. A game suitable for children and adults alike, Crash Bandicoot has earned a rather die-hard fan following.

The franchise proved to be so successful in fact, that in June of 2017 the first three games in the series were released in a compilation title known as Crash Bandicoot N. Sane Trilogy for the PlayStation 4.

A year later, Switch, Xbox One and PC gamers would have access to the game as well, holding a wide consumer audience and massive sales once more.

With upgraded graphics, and overall faithfulness to the original releases, not much has changed. If you want to experience the original game this rendition serves you well. Though the jump mechanic feels a little different for sure, something Kresh comments on during gameplay.

Game Mechanics, Crates, and Other Crap

Crash Bandicoot is a platformer, so you know the drill. You can jump, run, and all that other fun stuff. You also have two main ways of dealing with enemies. You can jump onto enemies, or you can do a spinning attack that will send enemies bouncing out of the way.

Boss battles often have their own set of rules, but the idea is usually the same. Weaken the boss in same way, then attack them. Do this a number of times, the boss goes down.

To win against “Ripper Roo” for example, you need to have him blow himself up on those flowing TNT crates. After he does, you’ll be able to jump on him and take down his health bar.

In each of the levels you’ll find different kinds of crates. This is a core feature, there is a ton of these things and some of these are actually pretty deadly, so there are ones you won’t want to break. Crates can be broken open by jumping on them, using a spin attack, or knocking an enemy into them.

Most crates will only contain “Wumpa Fruit”, a fictional fruit that can grant the titular character Crash an extra lives. You’ll receive one life per one-hundred fruit.

Basically if you’ve ever played a Mario game, “Wumpa Fruit” take the place of coins. There are occasionally power-ups inside the boxes as well. Some crates will display an icon of what they have inside. Crates displaying Aku Aku’s face on them will give you a mask that protects Crash from a single enemy or certain traps in the level.

If you manage to collect three masks consecutively without taking a hit (yeah, good luck with that if you’re not a pro at the game) Crash will get a temporary invulnerability from all minor threats in the level.

Crates marked with a “C” act as checkpoints, your absolute best friend. Crash will begin at a checkpoint after losing a life, so long as you haven’t gotten a “game over”.

Then there are metallic crates marked with an exclamation point. These cause something to change in the area. Usually this just spawns more boxes, but sometimes you need those things so it is best not to ignore them.

Now onto the more dangerous crates. Jumping on a red TNT crate triggers a timer that culminates in an explosion. Spinning into these causes an immediate detonation, so yeah be careful around these ones. You need to blow them up for the box counter, but do so carefully.

Thankfully, there is no “Nitro” in this game to worry about, as that didn’t make an appearance until the second game in the series.

In the Crash Bandicoot N. Sane Trilogy a few changes were made. Crash’s jump has changed slightly, and returning players often comment on needing to get used to it. Kresh certainly does in the footage above. That’s not the only overhaul in the game either. There’s been a lot of “quality of life” improvements to be found.

Notably updated pause menus and save systems have been included. Time trials which didn’t show up in the series until the third game, now show up across all three games in this remastered version. Furthermore since this is a remastered rendition of the first three titles, game audio and cut-scenes have been updated. New recordings of the in-game dialogue was re-recorded by recent voice actors in the industry.

Well, those are the basics. By now you can determine for yourself if you want to play the game or not. With the gameplay footage above you can at least watch Kresh play the game if nothing else. So, that about does it.

Don’t forget to follow the blog for more content like this. Want to help keep the blog advertisement free? Please become a patron! We have a $1 “Little Ferret” tier that’s perfect for blog readers.

As a “Little Ferret” you will be allowed to help decide topics for the blog, and have access to patron only updates. Your name will be credited on every post for as long as you are a patron. This will also get you access into The Demented Ferrets official discord server. Join here today!

What did you think of the game? Let us know in the comments below. I always reply to comments, and so will Kresh if the need arises, so be sure to leave one if you want to.

This has been Kernook of “The Demented Ferrets”, where stupidity is at its finest and level grinds are par for the course. If you liked this content, please be sure to check out more like it below.

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier.

There is a $1 tier, perfect for blog readers, so don’t hesitate. Join today!

Patreon Supporters

At the time of this post there are 3 supporters of our content, currently all of them are in the “Demented Minion” tier.

($1) Little Ferrets: None
($3) Fandom Ferret: None
($5) Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.
($10) True Blue Ferret: None.
($25) Premium Ferret: None.
($50) Round Table Ferret: None.

Kresh Plays: Crash 4

Hey everyone, it’s Kernook here, coming to you with another “Kresh Plays” post. Over on the live stream channel, Kresh recently finished playing through Crash Bandicoot 4: It’s About Time. So, I am posting the links to the YouTube archive here. The videos are the complete streams, deaths included. Plenty of havoc ensues, since Kresh tends to get a bit salty with platformers. Hopefully you enjoy the videos, and have a good laugh.

As always a description of the game and a few points of note are included below the videos.

Don’t forget to follow the blog for more content like this. Want to help keep the blog advertisement free? Please become a patron! This will also get you access into The Demented Ferrets official discord server. Join here today!

Kresh Plays: Crash 4

Part One

Part Two

Part Three

Part Four

Crash Bandicoot 4: It’s About Time released in 2020. The game follows our our titular character Crash on his adventure. Havoc ensues, and our hero needs to deal with it. If you’ve played the other games, you know what you’re in for. Platforming hell…

Crash, through no real fault of his own, must now fix a hole that’s been ripped in the space-time continuum. To do this he needs to collect masks, and keep the evil doctor Neo Cortex from making a mess of things.

You get to play a variety of characters. Crash and Coco make their usual appearance, but that’s not all.

Now you get to play as a previous villain of the series Dingodile. He’s turned over a new leaf and even opened up a nice little eatery in the swamp.

His plot lines aren’t a huge part of the game, but it is a fun little addition. He brings a lot of comic relief from his goofy humor. Just like all of the side characters, playing his stages show you events you wouldn’t have an explanation for otherwise.

All of the side cast are tied together nicely through the events of the game. There are some really nice plot twists to be found in the meat of the narrative, and that’s always a huge bonus.

That being said, the game has a few downsides.

The game is a platformer, of course. So you can expect some unnecessarily difficult areas.

Kresh encounters these more than once. Certainly characters are a bit clunky to play as, such as Neo Cortex and Dingodile. both of these characters have wonky jumps, and Kresh often commented that Neo Cortex was just not fun to play as a character.

It looked visually annoying to be honest, particularly Neo Cortex who has a stupid feet wiggle thing he does before he lands a jump. This also inhibits the timing of the jumps themselves. These are pervasive complains for their respected sections, but to be honest those sections don’t come up too often.

In any case, it is a solid platformer and a reasonable entry to the series. Honestly, I can’t imagine a better addition to the original trilogy. The stoy is kind of cute, and very funny at points, keeping with the humor you’d expect from this series.

Final Verdict: give it a play if you haven’t, or at least watch someone else play it.

This has been Kernook of The Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content.

Patreon Supporters

At the time of this post there are 3 notable contributors.

Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.

If You Enjoyed This Content…

Please consider following us on this blog. We also have other platforms with content to enjoy. At the time of this post we have a Twitter, Twitch, YouTube.

PLATFORMCONTENTSCHEDULE
TwitchLive streamsTuesday: 9:00 PM – 12 AM (GMT)
Wednesday: 9:00 PM – 12:00 AM (GMT)
Saturday: 12:00 PM – 3:00 PM (GMT)
YouTubeStream archive. Occasional Anime/Game/Movie reviews. Deep dives/analysis of RWBY.Videos upload Monday, Wednesday, and Friday at 12:00 PM (GMT)
TwitterAnnouncements, Random tweetsWhenever a live stream begins or content releases. Doesn’t have a set schedule.
Our BlogAll kinds of written media including anime, games, RWBY and more.Posts are published every Monday, Wednesday, and Friday at 12:00 PM (GMT)

There are plenty of ways to support us. To find out more, click the button below.

Gameplay: Kreshenne Plays Jazz Jackrabbit

In the video below, Kreshenne takes on Jazz Jackrabbit, a somewhat difficult platformer developed and published by Epic MegaGames. Originally released in 1994 for PC on the DOS operating system, this game saw a fairly decent player base in it’s heyday. Nowadays, Speed runners return to the game, showcasing impressive speeds, glitches, and more.

Sadly, there’s no such impressive feats of skill here. Just Kresh getting annoyed and Kern laughing at all havoc.

Kresh Plays: Jazz Jackrabbit


More About The Game

Hey everyone, Kernook here. I just want to give a little bit more information about the game for those who haven’t played it or heard of it before. Hopefully you enjoy the gameplay video above, but let’s talk about the game a bit.

Jazz Jackrabbit also saw releases for Mac and Windows in 1995 and 1996. It was one of the first titles to bring platformer games to computers. The game was re-released on GOG.com in November of 2017.

Notable titles in the series include: Jazz Jackrabbit 2 (1998), Jazz Jackrabbit 3 (1999), and a few others.

The game is set in a fantasy world, akin to “The Tortoise and the Hare“. The old children’s story providing the perfect set dressing to this awesome platformer. Though it pulls inspiration from a classic, this game is distinctly futuristic. Space travel and planetary conquest gives the game a unique spin.

The basic story is that the ongoing animosity between tortoises and hares lingers for about three thousand years. The tortoise in the telling of the story is named named Devan Shell, a rather evil tortoise and a mastermind to boot. Jazz Jackrabbit is not only the titular character, but the protagonist of the game as well. Jazz aims to defeat Devan and make his home planet a happy place one more. To do this, he must also rescue his planet’s princess, a common trope of platforming titles.

Jazz is depicted as a bright green jackrabbit with attitude. He’s a rough and tumble sort of rabbit. He’s often shown wearing a red bandanna and matching bracers. He toes a blue “blaster” style gun, which the player uses in combat against enemies.

Gameplay

This is your standard platformer in many ways. The player controls Jazz. He will gain momentum and run faster the longer he moves forward. He also jumps higher too. The player will need to avoid the traps. Lost players will occasionally see an arrow or two to guide their way, but navigation isn’t too difficult.

There’s a lives system, and a health system.

You can collect up to ten lives total. When you lose a life, Jazz starts from the beginning of the level. If you managed yo reach a checkpoint before you lost a life, you begin at that checkpoint sign.

Jazz can get hurt, and that’s why he has a life bar.  It will change in color depending on how much health he has left. Jazz can only take a few hits, and the number changes based on the difficulty. Easy mode provides five, the most you can get. Medium offers four. Hard and Turbo modes offer only three. When Jazz gets hurt you can try to find a carrot to heal him.

There’s also a system of “buffs”, items that can help you on your way. As mentioned above, you can pick up carrots as healing items, and occasionally find an extra life. There’s also a shield that protects Jazz from getting hurt. You can also find upgrades that give Jazz the ability of rapid fire and super jumps. There are collectibles too, and that’s important for each stage.

While Jazz begins with his basic blue blaster, you can upgrade that too. Some of the weapons include bouncing launcher grenades, flame bullets, and TNT. Jazz can also get a sidekick in the form of a bird as well.

Like most platformers the game has a timer. You need to complete the level in the time you have. If time counts down to zero, Jazz loses a life. To complete each stage, the player must reach the finish and shoot the sign before time runs out. The player is then provided with additional points awarded for the remaining time. If a player receives a perfect score by collecting all of the items, they will get to play a bonus stage.

Bonus Stages and Secret Levels

If the player finishes the stage with a big red diamond, they’ll enter a bonus stage. The objective is to collect as many blue diamonds as possible before the timer runs out. If you can beat the bonus stage, you’ll get an extra life as a reward.

Bonus games aren’t the only thing you’ll find. Jazz Jackrabbit also has secret levels. I hope you’ll play the game yourself, so I won’t discuss them at length here.

This has been Kernook of The Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content.

Patreon Supporters

At the time of this post there are 3 notable contributors.

Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.

If You Enjoyed This Content…

Please consider following us on this blog. We also have other platforms with content to enjoy. At the time of this post we have a Twitter, Twitch, YouTube.

PLATFORMCONTENTSCHEDULE
TwitchLive streamsTuesday: 9:00 PM – 12 AM (GMT)
Wednesday: 9:00 PM – 12:00 AM (GMT)
Saturday: 12:00 PM – 3:00 PM (GMT)
YouTubeAnime/Game/Movie reviews. Deep dives/analysis of RWBY.Videos upload Monday, Wednesday, and Friday at 12:00 PM (GMT)
TwitterAnnouncements, Random tweetsWhenever a live stream begins or content releases. Doesn’t have a set schedule.
Our BlogAll kinds of written media including anime, games, RWBY and more.Posts are published every Monday, Wednesday, and Friday at 12:00 PM (GMT)

There are plenty of ways to support us. To find out more, click the button below.