Hey everyone, it’s Kern here, back with another long-play from our YouTube channel. Today the name of the game is Spyro 2: Ripto’s Rage from the Reignited trilogy of games.
This trilogy is a remastering of the original Spyro trilogy developed by Insomniac Games. The original three games ran from the years 1998 to 2000. These games are platformers featuring the protagonist, Spyro. He’s a…
As you may recall, we’ve already done the first game on our channel in a long-play format. As we last left our titular hero, he rescued his friends and reclaimed the dragon’s treasure, all while facing down the evil nemesis of the game, Gnasty Gnorc.
This time, we’re facing down new villains, with a new evil plot. Ripto, along with his two minions Crush and Gulp have decided to conquer Avalar. It’s our job to stop him. We’ll see how that goes.
Much like the first game, this one received quite the critical acclaim by gamers all around the world. This particular remake was released for the PlayStation 4 and the Xbox One on November 13, 2018. The PC and Nintendo Switch saw a release on September 3, 2019.
Spyro 2: Ripto’s Rage, is also known as Spyro 2: Gateway to Glimmer in Europe and Australia. The game was released in 1999. Like its predecessor, this is a platform title, developed byInsomniac Games and it was published by Sony Computer Entertainment for thePlayStation back in the day. This is the second game in the main series.
This game is kid friendly and therefore, great for young gamers. If you have a child that’s just starting out on platforming titles, this is a good game to pick. Spyro is the spunky dragon we all know and love, and the enemies are the goofy sort. You’ll find a lot of family fun here to go around.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.
Those who join via Patreon get special perks, such as extra content, quicker updates, and more.
Hello, Kernook here. It’s time for another “romantic pairing” posts. As usual, first, I’ll talk about all the reasons why you should “ship” these characters for a romantic pairing. Then, I’ll talk about reasons why other pairings might fit better.
If you have different opinions than mine, that’s okay. Everyone is allowed to like different character pairings… I like many of them. I don’t believe in “one true pairing” particularly in the RWBY universe as there are so many vast ways to explore the characters. I think RWBY is a fluid universe when it comes to romance with plenty to explore, so let’s dive into that reguarding Ruby and Blake, shall we?
Pyrrha Nikos and Jaune Arc comprise the pairing affectionately named “arkos” by the fan community. For the first three volumes of RWBY, Jaune and Pyrrha are teammates that grow into being vague lovers. In…
I’ve already done one of these styles of posts regarding the “Arkos” pairing, which is between Jaune Arc and Pyrrha Nikos. If that pairing interests you, well then you may just want to check that one out. If not, no big deal, but i wanted to let you know it happens to be here if you cared.
In any case, the key thing to keep in mind when reading this particular post, or any others like it, is that I do ship a lot of characters. I think combinations offer interesting insights and ways to explore the series when you break out of the typical molds on canon ideology. Or at the very least, what passes for canon ideology.
“Canon” Verses “Fannon”
When I talk about “canon”, that means there is firm implication or proof in the series that something actually happens romantically between these characters. When I talk about “fannon”, I am speaking about things that the greater fan-base has concluded based on subtext, or clues in the series. Fannon is a very loose term, because it can almost mean anything depending on who you talk to.
Example: Saying that Blake and Ruby both read books for enjoyment is a canon fact in the series established all the way back in the first volume. However, saying that Blake and Ruby might enjoy curling up and reading together is fannon at best. We’ve never seen this happen in the show, and we can’t even assume they keep a preference for the same genre of books considering that Blake reads adult literature.
That said, the Blake/Ruby pairing, also known by fans as “ladybug”, is not a cannon pairing in the series. It is strictly “fannon” or commonly called “fan fiction fodder”. The pairing is made up by the fan-base. It has very little cannon ground to stand on. It will remain that way until the RWBY series proves otherwise.
Frankly, I doubt the animated series will go in that direction. It seems as though the creators of RWBY are headed towards the cannon pairing of Yang/Blake, also known as “bumblebee”.
I’ll cover the “bumblebee” pairing at a later date.
I tend to sail many ships, and “ladybug” just so happens to be one of them. I have written fan fiction on AO3 regarding this pairing, and I will continue to do so. That said, let’s get into the reasons why you should ship them.
Reasons to “Ship” Blake and Ruby (Ladybug)
Ladybug is a weak romance ship in the canon argument debate. However, their strongest argument, the best one in my opinion is their intended lifestyle and their future ambitions. From the start of the series Blake and Ruby are versatile and tactical fighters in the series and they’re both ruthless in combat against their target foe.
For Blake this is the White Fang, and for Ruby this is the Grimm. They both have goals to better the world, and even if they don’t know how to do that, they’re going to do their best to try.
This is explained during the mountain Glenn arc of the series. Neither of their teammates share that same ruthless tenacity early on.
Yang and Weiss just don’t have the same huntress oriented focus based upon bettering the world around them. We see this down to the core combat style of the characters too. Weiss is more defensive in combat, often acting as a support fighter. She has no clear enemy or direct focus upon which to aim her blade. For her being a huntress is a family focused center, and that will shift as the series progresses… more on this later.
Yang is more aggressive early on, but that’s because she loves to fight. Her semblance requires her to be in the heat of battle to really utilize it. That being said though, Yang’s goal to be a huntress has nothing to do with bettering the world either. She just wants to get out to see it, and being a huntress lines up with that.
Early on though, during the Beacon volumes of the show, Blake and Ruby are the most compatible when it comes down to their life and their future goals. This continues well into Volume eight, and no, I’m not kidding. It’s the one constant that they both have.
Secondly, they’re both outliers in their team. They have a difficult time forming bonds with others. This is another trait that is exclusive to the two characters early on. Ruby is the youngest, notably so. Blake is the only Faunus on the team. Both of them face adversity from these dynamics (Blake more so than Ruby).
Furthermore, arguably, Blake has the most life experience outside of the kingdom’s walls, but it’s to her disadvantage when it comes to forming meaningful bonds. Meanwhile, Ruby has the least life experience, and remains far less cynical as a result. As the series progresses Blake makes note of Ruby’s youthful optimism and tells her that she came to respect Ruby due to that seemingly “youthful” optimism that she once thought of as childish. She has come to admire Ruby deeply. This is a canon event in volume eight.
Opposite to this, their teammates just can’t relate to them. Weiss has spent her time in the spotlight. She’s famous, and she can be very narrow-minded. She’s standoffish by choice early on. Yang seems to fit in with everyone so long as her temper doesn’t get in the way.
This means that Blake and Ruby share an unspoken bond merely because of their nature. They’re outcasts to a point, and that perfectly explains why in the early parts of the series they have no decent character interaction together. Ruby’s too awkward, and Blake always had much more important things on her mind. This also makes for great fan fiction fodder, because writers can play with that topic in all sorts of ways.
Thirdly, and this heavily ties into the first point of a life’s goal, they both know exactly what they want out of being a huntress. The only question in their minds is how to attain it. They both want to be huntresses for the greater good of society. That’s a trait you can’t ignore. It’s so integral to Blake and Ruby as characters that Weiss and Yang just can’t measure up in the lifestyle awaiting them because of what huntresses truly are.
Ruby wants to be a huntress to help people. Blake wants to be a huntress to aid in the Faunus plight. This directly juxtaposes their other teammates. In later volumes, Yang struggles with taking the heat of that decision, such as in volumes seven and eight. As for Weiss, she’s more firmly grounded in the ideologies of a huntress by that point, but Blake and Ruby still have the firm upper hand on her there.
In the end for Weiss and for Yang, being a huntress offers freedom in some way shape or form from family related struggles. Being a huntress is about finding catharsis that comes down to the heart and core of these two characters and their personal family related demons. For Yang this is her mother, Raven, and for Weiss it comes down to her father Jacques.
When it comes to long term “work and life balance” capability the ladybug ship wins the war of ambition by a large and fast margin. This aspect of shared ambition and their emotional ethics is important. Blake and Ruby treat the act of being huntresses as an altruistic endeavor. It’s arguable that Blake and Ruby would grow up into a romance very well as adults. This becomes even more paramount in later volumes.
After a team disagreement, Yang actually leaves the core members of team RWBY for a while to work with their other friends. However the fact is, she leaves Ruby, Blake and Weiss based on that disagreement. Blake stays, she doesn’t choose to go with Yang, this is a core growth. Blake the runner, stays put. Yang, takes another step forward to understanding Raven’s reasons for lashing out and leaving for good. When the group reunites, they’re all stronger for these learned lessons… but what I said above holds true, when the chips are down, and you have to make the hard choices, Ruby and Blake will always choose what being a huntress truly is.
Even their weaponry reflects this. They both use equipment that is complex and dangerous to use. Crescent Rose and Gambol Shroud both have the ability to transform into scythes. Blake’s weapon is classified as a “Variant Ballistic Chain Scythe”. It’s important to note that Ruby is a weapon fanatic with a love of scythes that as she says “is also a gun”.
They both stand up firmly for what they believe, sometimes to their own detriment. Both of them prove to be strong leaders in their own way. Ruby is the leader of her teammates. Blake showcases her skill in leadership the Menagerie arc, learning to unite fellow Faunus together. Yang and Weiss just aren’t the same in this capacity. They’re happy to play “second fiddles” to wider narrative arcs.
They’re not leaders, and despite the complaints Weiss has in volume one, she quickly learns she’s not fit to be a leader at all, that’s not her strength.
Yang shows absolutely no skill in leadership at all. For Weiss the desire to lead the team is short-lived. She learns to be happy falling in line behind Ruby as the “best partner” that Ruby will ever have.
All-in-all as future huntresses, Blake and Ruby are very compatible. They have aligned skills and noble ambitions. They have a true desire to triumph over adversity, and they have the gumption to do so.
They would likely be happy traveling together helping the world after graduation. This is the strongest argument to make in favor of the “ladybug” pairing. Being a huntress isn’t just a job, it’s a lifestyle. Blake and Ruby wish to live as huntresses in similar ways. This could pave the way for a long term relationship. In “ladybug” fan fiction it often does.
There is an argument to be made about Ruby and Blake sharing a few interests and traits. In my personal opinion there isn’t much in this category, but I’ll go over some of them anyway.
Both of them have a fondness for reading. Ruby has her love of fairy tales. Blake has an appreciation for trashy romance novels. In the series, Ruby attempts to befriend Blake when she sees the Faunus reading in the corner.
Both of these characters share a deep empathy towards others, although Blake chooses not to make that obvious until volume eight. Ruby comments about Blake’s “cute kitty” ears early on in the show, showing at least a little interest in Blake as well.
As you can see, this is the weaker argument to make in favor of the pairing. Sadly, Ruby and Blake don’t get much screen time alone together. They don’t have time to bond. The few scenes they do share are mainly in the early volumes of the series when they’re at odd’s with each other. Sadly, most of those scenes aren’t even positive dialogue exchanges. Now later volumes, namely Volume eight, once again gives us a tiny bit of fodder to play with, but it’s weak at best without the wider view of the huntress lifestyle to back it up.
The subtext in the series is that Blake and Ruby interact by default as team members. We don’t actually see a deep bond form between them. Clearly there’s a deep friendship there in some capacity, but we can only speculate the extent of it.
Fans have often criticized the show for a lack of content regarding Blake and Ruby as friends, and that is often why shipping them can be difficult. Still, when you think about the perspective in this way, it actually makes a lot of sense. There’s a slowly growing chemistry here and one that’s pretty natural when you consider team dynamics, and how Yang and Weiss play stronger supporting roles for their team members.
Ruby and Blake don’t have strong moments together, because frankly, they’re both on equal footing and don’t need the emotional back-up from each other. They get that from their partners. Blake from Yang and Ruby from Weiss.
Until they’re separated and work as partners themselves, we don’t have to see it. Volume eight proves that their bond is just as strong, though… perhaps stronger in this way, even if only in this way. If you care to look for this subtext, there’s a whole wealth of it to find here.
Reasons to Sail a Different Ship
In all honesty, I will sail the “ladybug” ship until it sinks, just as I will sail the bees and our beloved roses. That said, ladybug does have a lot of downsides. Writing fan fiction for “ladybug” can be very difficult. It’s not that the pairing is impossible. Rather, it’s that you have to go looking for commonalities in somewhat strange places.
Blake is obviously more mature than Ruby when it comes to romantic relationships. At the start of the series Blake is reading adult media. The implication is that she’s engaged in at least some of those acts before entering Beacon. This can be a major issue for fan fiction that takes place during the Beacon/Vale arcs of the RWBY series. The two year age difference between these girls might as well be night and day. That’s fitting though, at fifteen you hit separate milestones than you do at seventeen and eighteen which is about the age of the other Beacon characters. Remember, Beacon is closer to a university than it is a high school.
On her team, Blake has more chemistry with Yang and Weiss from the get-go. You could even make an argument that she has a stronger chemistry with Sun and Ilia than she could ever hope to have with Ruby outside of the profession and lifestyle of what a huntress needs to be.
To contrast that, Ruby has her own strong chemistry line-up. Weiss is obviously the strongest. Little miss “shut up, don’t touch me” is still very willing to hug Ruby back, and that’s a mirrior of the hug between stand-offish Blake and a very physically driven character like Yang.
For someone like Ruby, Jaune sticks out fairly well as a strong contender too, but even Penny, Pyrrha and Oscar make the fan fiction rounds a fair bit. If you want to get really weird and do the sibling romance thing, Yang’s a strong contender too. No shame for those who do, but I’m on the fence about how I feel about that one.
Either way, frankly because there’s hardly any canon material for Blake and Ruby as a romantic pairing, other pairings just make more sense on a surface level. Blake gets more valuable screen time with Sun, Weiss, Ilia, and Yang than she does with Ruby. Those scenes are central plot elements for Blake and they can’t be easily ignored.
The same could be said for Ruby, though. Her key cannon material revolves around Weiss, Penny, Pyrrha, Jaune and in later volumes Oscar.
Now we come to the final nail in the “ladybug” coffin. For all of the arguments I made to support the pairing, most people can make a very valid counter rebuttal. I’m about to do that here…
Firstly, Blake is practically a ninja and she benefits more from fighting alongside Yang or Weiss. Both of them have semblances that compliment Blake’s fighting style in a way that Ruby’s just can’t. The same can be said for Ruby, she benefits more from fighting alongside supporting fighters like Weiss. As it is, both women are better off sticking with their cannon combat partners after graduation.
They have weaponry that is complex and dangerous to use. This is all the more reason notto be fighting side by side. Neither of their weapons are entirely predictable. Ruby’s odd fascination with weaponry doesn’t end with scythes, and wouldn’t end with Gambol Shroud anyway. She would be just as enamored with any weapon type that she hasn’t seen before.
Secondly, Ruby is the youngest and that is a huge problem in early volumes. She might be a prodigy, but early on she’s incredibly naive in all of the ways that Blake isn’t. Also, because Blake’s a Faunus she has the potential to have other interesting character pairings. Weiss can be narrow-minded because of her family and her upbringing. Overcoming those odds is a classic “odd couple” sort of romance. Honestly, that’s a driving force in most Weiss/Blake fan shipping, also known as “monochrome”.
A defiance of social norms and adversity makes interesting plot points both in the series and in fan fiction between these two characters. Monochrome has incredible strength by nature throughout the entire series because of this.
Thirdly, they both know exactly what they want out of being a huntress, and that’s a problem. Those desires are similar, but also very different down at the key crux of it all. Given Blake’s character and her motivations, it’s possible that one day she would cease to be a huntress. Chances are good that Blake will end up leading a re-established group like the White Fang. This would turn into a conflict of interest. All that Ruby ever wants to be is a huntress, that is her entire ambition. It’s arguable that both women would be better served by finding other relationships and living their lives elsewhere.
Where Yang and Weiss are intent to follow, Ruby and Blake are natural born leaders, and to heads in this case sometimes aren’t better than one. The emotional support, and team turned family unit relies on this family to maintain its equilibrium to a degree. Weiss is very keen to keep it that way, and her protectiveness of that unit is a good argument for why the romances would never shift. Weiss is particularly territorial over her friends and her teammates down in the subtext… she’s actually a mirror of Sun in that way. If you screw with them, you screw with her, and end up in a garbage can as a result.
Weiss has already made the promise to be the best partner that Ruby will ever have. She fully acknowledges and accepts Ruby as a leader. Weiss is a pragmatist at heart. She sees the value in following Ruby’s orders… and to a greater degree, following Ruby’s ideologies when her own fail to measure up to “be the better/less cynical person” that she wishes to be.
Yang shows no interest in leadership at all, and she willingly follows Blake’s lead at the drop of a hat. Yang has always been as supportive of Blake as possible. To be honest, cannon just slaughters the argument in favor of the “ladybug” pairing when it comes to this point.
Looking at everything from this angle, we can come up with a few different conclusions.
While its true that Blake and Ruby are very compatible as huntresses, they require other teammates to be truly remarkable in combat. They have aligned skills and noble ambitions, but that will lead them in vastly different directions in life. Chances are good they’d be even happier with their other teammates after graduation. Being a huntress isn’t just a job, it’s a lifestyle.
There’s a good chance that Blake will move on, and if Ruby wishes to live as a huntress she may end up alone. Weiss becomes embroiled in the trade after renouncing her family name, and it’s clear she views her team as her family, stating so to her asshole of a father in volume 7. while it’s unclear if they will be a canon ship or not, whiterose has and will always be a very powerful shipping contender… and the way she maintains and upholds the concept of this new family unit really can’t be understated. She truly becomes the mother hen to the wider group, a position that Yang used to fill.
As I said before, there is a very weak argument to be made about Ruby and Blake sharing a few interests and traits. This is a very pairing specific issue. The rebuttals I would make depend entirely on what “ship” I would be trying to sail instead. Listing everything would be impossible, I’ll just say that the rebuttals here are endless, because they literally are.
Final Thoughts
The ladybug pairing is a ship best explored in small fluff pieces, alternate universes, or fictions where ideology play a strong factor in the narrative. That’s because Ruby and Blake don’t have the same sort of natural progression that other characters do. Most of their important scenes together are in volumes 1, 2,3,7, and 8… volume 6 has some content, but it’s not particularly powerful. That honor goes to the roses and the bees, particularly the bees.
The “ladybug” pairing is ultimately unique. Unlike the other shipping combinations of team RWBY and beyond, there isn’t a lot to work with. In fact, “ladybug” shippers probably have the hardest time making a relationship between Ruby and Blake seem believable. However, that being said, the subtext is particularly strong depending on how you choose to view it.
A good deal of Ruby’s friendship or possible romance with Blake remains implied. It’s never shown in direct detail. They don’t have any interactions that turn into long-running direct core plot points, either. All of the other teammates do, but Ruby and Blake just don’t.
Trying to romanticize what little we do see, requires creativity. You can’t sail this ship if you’re following strictly cannon screen time. You need to step out of the box and be willing to suspend some of your disbelief to truly enjoy it.
That being said, “ladybug” is one of my top ten pairings in RWBY. No matter what your view is, I will avidly sail this ship until it sinks.
What are your thoughts on Blake/Ruby as a ship? Love it? Hate it? Tell me why down in the comments below.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.
Those who join via Patreon get special perks, such as extra content, quicker updates, and more.
Before I begin, let me preface this by saying that I think Final Fantasy XIV does a lot of things correctly when it comes to being a very solid MMORPG. I enjoy the game a lot, and I’ve spent plenty of time (and subscription money) to frolic around in Eorzea. What’s Eorzea you ask? Well, it’s the fictional world Final Fantasy XIV is set within.
A bit of backstory seems prudent. I began playing Final Fantasy XI back when it first released in the USA in the early 2000’s. I played the original Final Fantasy XIV before Square Enix tossed aside the project and went back to the drawing board (more on that game and its countless failings in a separate post). That’ll be a rabbit hole if I ever decide to explain that mess.
Anyway, when the game later released anew under the name “A Realm Reborn” I claimed my free copy offered to those of us who had played on the old game for so long and dove headfirst into my favorite type of MMORPG, the Final Fantasy kind.
For years though, I’ve always thought that Final Fantasy XIV made a few decisions that weren’t exactly wise for gamers like myself, coming from other MMORPG’s with the intent to “static” with other players.
What is a “static” you ask? Well, that’s simple, it’s when you play a game only with a select few people, and you do so regularly. In FFXI, static parties were a commonality among close friends. Many MMORPG’s seem to put systems into place that destroy the “static mindset” and considering that FFXI thrived on that style of gameplay, you can guess how I might feel about that…
Generally speaking, I’m not too happy at all with the concept.
While Final Fantasy XIV has plenty to praise, the story line particularly, it also has one thing I absolutely despise… well, it has a few things I despise, but none more so than they way they start you in a city based on what job you plan to level, rather than where you’d LIKE to start.
Say for example, what’s going on for Kresh and I currently as we plan a stream day around Final Fantasy XIV (yes, we both like the game that much, that we’re going to stream it regularly soon). There’s just one problem, I plan to level WHM (White Mage, a healer for the uninitiated). Kresh plans to level a tank… however, there are no tank jobs that start in Gridania, meaning Kresh would have to start elsewhere.
See what I mean?
It kind of defeats the purpose of friends starting off together on new characters. If don’t start there, I would need to wait to level the job required to unlock WHM, however, if we don’t start in the city Kresh where Kresh can get a tanking job, then it makes for the same problem in reverse. This is a confine of the game directly, and it makes for something of problem that is strangely antiquated despite the fact that the much older MMORPG (FFXI) never had this problem if the first place. Jobs were not implemented in this way.
Final Fantasy XI never had any such issue, because you could choose your job and your starting location. It wasn’t a lose-lose situation. It didn’t have to be. Final Fantasy XIV should have followed suit in my personal opinion, because games that discourage friends to play together based on something as arbitrary as starting cities loses focus on what an MMORPG truly is.
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Massively Multiplayer Online Role-Playing Game… that’s what MMORPG stands for, and it should be at the core of the valuable systems indicative of the gameplay experience.
In this particular aspect, and a few others, Final Fantasy XIV failed that concept. The starting cities based upon your job within the game is a key point to make about this.
Now, to be clear World of Warcraft had a similar ideology at one point. It was irksome there as well, particularly during the dark ages when being a druid forced you onto starting as either a Tauren or a Night Elf. However, at least in World of Warcraft that made sense within the wider lore and universe. Final Fantasy XIV has no set player-verses-player standard the way that World of Warcraft did, nor, longstanding lore to draw from. Therefore, I find the “lore” argument a harder one to make or even defend for Final Fantasy XIV.
Now, to be clear, in Final Fantasy XIV this really is just a minor annoyance at best, as you can change your job at whim… however, that’s kind of the point. In World of Warcraft, you couldn’t do that. If you picked say… a warrior for example, then that’s what you were… a warrior… you couldn’t suddenly change your job to a mage or or a priest just because you felt like it. You had to start another character and begin the grind again.
In Final Fantasy XI and in Final Fantasy XIV you can level all of the jobs on one single character, with no need to make a second or a third. With this ideology in mind, surely you can see how it might be just a little reductive and in some ways flat out idiotic to demand a starting location based on your starting job alone.
Some games pull off that sort of limitation more believably than others, but in my personal opinion, Final Fantasy XIV just isn’t one of them… you may actually like this system the way it is, and if you do, that’s fine too. This, to me, is just a personal annoyance, but one that sticks out so perniciously as one very bad idea, and one that just didn’t have any real need to be implemented in the first place.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.
Those who join via Patreon get special perks, such as extra content, quicker updates, and more.
Hey everyone, it’s Kern here. This week Kresh finished playing “Stranger of Paradise Final Fantasy Origin” over on our Twitch channel.
We take a lot of pot shots at the game for its lack of story telling, but according to Kresh the gameplay is quite fun, and in my opinion it’s pretty enjoyable to watch. You an check out the full play through below.
Stranger of Paradise: Final Fantasy Origin tends to have darker themes than its other counterparts. This is an action focused role-playing game developed byTeam Ninja, and published by Square Enix. The game stands as an alternate universe prequel of the original Final Fantasythat released back in December of 1987.
The story line follows a cast of characters brought into a fantasy world to face down something known as “chaos” and features something of a twist for an ending. Stranger of Paradise: Final Fantasy Origin was released in March 2022 for plenty of platforms. You can play it on Windows, PlayStation 4,PlayStation 5and theXbox One. In a small way it’s kind of like the Dark Souls of Final Fantasy games, with a darker feel to the story. There’s some real grit here, and it’s worth at least a watch, if not a play-through of your own.
As always beyond the playlist there’s more information about the game below. We hope you enjoy it!
Kresh Plays: Stranger of Paradise: Final Fantasy Origin
As I said above, Stranger of Paradise: Final Fantasy Origin is an action focused role-playing game. That means it’s a little more fast paced than your typical fantasy style story. There is fall damage too, a fact we learned much too late and hilarity ensued.
In any case, players will take on the role of our main protagonist, Jack. You’ll be exploring environments and fighting monsters and visiting locations based upon the main titles of the Final Fantasy series. From the ever famous Tonberries and Crawlers, to spiders and bats if you’ve played Final Fantasy games before the callbacks are endless. You’ll traverse new areas inspired by the series classics and there’s a little something for everyone.
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Combat takes place in real-time, with Jack being able to switch between jobs. Once again, if you’re a Final Fantasy fan, there’s a lot to like here. For those unaware, though, some jobs do physical damage. Others heal or do magical attacks. You can also do a finishing move that violently and crystallizes the enemy. Doing that causes them to explode with volatile intent, but its worth doing.
The boss fights are pretty decent, Team Ninja did a very good job subverting my personal expectations. As a long time Final Fantasy fan myself, I’d expect to see one area boss only to find out that Kresh would be facing down something entirely different.
I made a post earlier about the “bad writing” regarding the game. I do still stick by that. The story line has a lot of lazy or skipped-over elements. More on that in the blog post. The main takeaway is that if you’re expecting a Final Fantasy level epic saga, you won’t find it here.
According to Kresh the gameplay is solid and I enjoyed watching her play it. As much as I give it beef for its bad story telling, it’s not that awful. Actually, in the last hour and a half or two, the game really ramps up and gets very good in the story telling department.
I do think that ultimately if you’re looking for an action packed adventure you’ll probably find it here. There’s a lot of really neat little additions, cool nods to the wider series, and revisiting some of those old locations in a new light is pretty nice.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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Hey everyone, it’s Kernook here. Welcome to a segment called Character Spotlight, a series dedicated to why I enjoy particular characters from various series.
In this series, I’ll talk a bit about the fandom surrounding the character, and why I really appreciate their inclusion within their respected series. Today, I’m going to be talking about Kali Belladonna from the RWBY series, also coined as the real “super mom” by many fans of the show.
Really, there’s no question as to why that is. Many of the parents in the RWBY series are lackluster at best, and completely flawed beyond repair at worst. In the show absentee parents, alcoholism, and broken homes define a large section of the narrative backstory. Really, the number of halfway decent mothers in the series can be counted on one hand.
Most of those mothers are dead and gone, so frankly Kali just doesn’t have much in the way of competition. Even if she did though, she would probably stand above the rest, or at least equal to them in her parenting style and overall gentle nature.
Fandom Perspective
Kali is the mother of Blake Belladonna, and the spouse of Ghira Belladonna. This was a plot point that turned a lot of the ideologies of early fandom on its head. Prior to Volume 4, Blake’s parents were assumed to be out of the picture entirely. Either dead and gone, or still among the corrupted White Fang. Fan theories contained both of these ideas in spades, and fan fiction at the time reflected that, including my own written fan fiction.
In general, Kali is depicted among the fandom in two ways.
The first is the loving wife and mother that we all know and love. It’s not very common to see her removed from that mold, simply because it suits her so well.
However, when the mold is broken, Kali tends to turn into a shipper’s paradise. Honestly, when she’s contorted into that, fandom ends up with plenty of questionable adult content, particularly in the fan fiction side of the fandom. This is true for a lot of characters though, so it’s not a situation that’s exclusive to her… Glynda Goodwitch also tends to suffer much of the same fate.
Fandom gets weird sometimes, that’s just the way it is. For better and worse.
Thankfully, due to Kali’s nature, the vast majority of fan related content plays off of her genuine love and care for her family. Her characterization as we know it seems to be very well received among the greater fan base, so that is generally how she is depicted.
The Countless Merits of Kali Belladonna.
Often times it can be said that Kali has a lot of the characterization that Blake should have had. However, saying this disregards one of Kali’s key merits. Her age, and the perspective that comes with it.
Kali has time on her side. A lot of it. She has marched with the White Fang in her youth, fallen in love, and raised a daughter to the best of her abilities. Kali has her failings. That Blake ran away from home is proof of that, but Kali has always loved and supported her child. She has been waiting for Blake to return, and when she does, Kali embraces her without a moment’s hesitation.
This unquestionable devotion to her family is one of the key cornerstones to Blake’s own development, even if it is mostly just subtext. Kali has lived through many struggles that Blake just hasn’t yet, because Blake hasn’t had the time to do so.
Meanwhile, the struggles that Blake has faced are gritty, messy, and oftentimes don’t have a right answer. When at a loss for how to be helpful, Kali and Ghira offer unconditional love, because that meaningful acceptance is one thing the series often lacks when it comes to parenting. Kali takes her support a step further, welcoming Sun Wukong with open arms because that’s just the way she is.
Now, for this I’m just focusing on Kali. Ghira is worth talking about later, and he will get his own spotlight. However, that’s a different topic. His parenting methods are a bit different. He deserves his own analysis all about that directly.
On the topic of Ghira and Blake though, one thing I will say, is that the Belladonna family is fundamental to the series lore. The implications are absolutely staggering, given who the White Fang are, and what they hope to achieve. That being said, Kali is an interesting looking glass into in that history. One that we just don’t have the luxury to have with Blake or Ghira.
In the Belladonna family, Kali is the outlier to many questions that are never answered cleanly. In a show that has many conflicting themes, Kali is a breath of fresh air. She is bogged down by implication and metaphor, just most of the other characters. However, her implications doesn’t leave a foul sense of injustice behind.
Rather, Kali’s character offers themes of hope, acceptance, and unity, because Kali is not one to drown in sorrow. It is rare to find a parent, particularly a mother, like this in the series.
Like Ruby Rose, Kali is an absolute altruist at heart, but unlike Ruby, she understand where the line is. She believes in the concept, but she realizes that you can’t always use it. For Kali there are impossible ambitions that no one could ever achieve, and then there’s reality. The line is a grey area for Kali, but she believes in her personal moral code, and it shapes her in all ways.
For example, the subject of Menagerie becomes much less sinister when viewed through Kali’s lens instead of Blake’s. While her daughter sees Menagerie as a consolation prize for the Faunus plight, claiming it has done nothing to further the cause, Kali gives us a different way to look at the world of Remnant at large.
While Blake claims that Menagerie changes nothing, Kali stands as a reason for why Menagerie has changed everything in small ways. Kali showcases why it should exist, and why more communities like it should be built openly and willingly by the Faunus community, and arguably other communities at large, such as the mistreated workers found in Mantle’s slums.
Why? That’s simple, Kali is happy. She is not suffering. She is not in pain. She is at peace with life on the island, and she understands that one island does not diminish the greater plight than many Faunus rise up against.
In real life, people of like-minded world views gather together, and that’s just the way people are by nature.
Let’s face it, we don’t want to be friends or neighbors with people we don’t like. The Faunus of Menagerie don’t want to argue or deal with humanity anymore. They’ve rejected it, and found a safer harbor to build a life.
Kali doesn’t seem to feel that same distaste for humanity. In fact, she seems to have no issue with humanity at all, but she still lives in Menagerie because she understands that you can’t force your opinion upon others. Aiding and leading the peoples of Menagerie along side Ghira is simply the best way for them to help the movement at that moment. To still lead and guide, just in a different way.
Ghira stepped down from the White Fang, because they refused to follow his guidance anymore. You can’t make demands and expect everyone to comply. If he had done that, he would be no better than Adam, and brute force is not Ghira’s ethos, it’s not Kali’s either. They could have stayed with the White Fang, but at what real cost?
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Kali shows us that sometimes finding your own safe place is the better option for some people, and that’s what some Faunus chose to do. That doesn’t make the Faunus of Menagerie horrible people, and it doesn’t invalidate them. The plight can still make steps forward even with Menagerie’s existence, and arguably because of it.
Through Kali’s lens we see that the Faunus living on the island seem to live a fairly peaceful and happy life. Before the White Fang come to make havoc, the people living on the island are just happy to mind their own business. It isn’t the absolutely awful place that Blake wants to believe it is. Her personal convictions go beyond Menagerie, and well beyond the White Fang.
The same can be said for Kali, it’s just that Kali is older and wiser too. She understands and accepts that not every Faunus will feel the way her family does. Some will be perfectly happy on that island, and Kali’s incredible personality shows us the good side of that choice. It shows us what Faunus communities can truly become, and that there is no shame in the pursuit of personal happiness and fulfillment.
They harm no one by living this way, and Kali has that perspective because she lives among them. It’s only the White Fang that seeks to cause harm, not the rest of the Faunus in general.
Kali is both internally and externally consistent in her conflict of world views. She is very complex as a character, and she will occasionally contradict herself. However, it is never in a way that defies her moral codes and ethics. No matter what contradictions she showcases, she never looses the characterization that makes her uniquely Kali Belladonna as a person.
The Moral Ethos of Kali Belladonna
It is probably her morals and ethos that makes her so deeply loved by the fandom. Kali lives and loves with a free spirit, willing to allow herself to feel the full scope of emotions life has to offer.
She is by and large a pacifist more times than not, but she has a limit to just how much crap she’ll put up with. If she absolutely has to, she won’t hesitate to bring out a can of whoop-ass. It’s just that all other options need to be exhausted before she reaches that point. The fact is, fighting in any way, shape or form just isn’t her preferred method of handling conflict. She would much rather talk things out, but she’s not a pushover.
She’s willing to fight if she has to though, and that’s something we see showcased in Volume 5. Without a weapon and only a tray in her hands, self defense and the defense of others seems almost second nature. Given her obvious history among the White Fang, that makes complete sense.
In Volume 5, the Faunus of Menagerie stand together to face down the White Fang’s attack, we see that there is strength in numbers. This nuanced disposition shows us exactly what the old White Fang under Ghira’s command probably looked like, and how it ran. Appealing to a greater sense of community and unity, rather than forceful persuasion.
If we were to look at this situation completely through Blake’s eyes, we miss out on these tiny details. We lose the greater story. For Kali it is very clear that Menagerie was a victory, not a consolation prize, and not a loss for the Faunus plight. Rather it was a stepping stone, admittedly a small one. However, it was one that could have gone much further if Ghira had not stepped down as the High Leader. If the White Fang had been respected on their personal merits and not feared outright, more close ties between humans and Faunus could have been built.
Therefore, the loss was one not against humanity, but rather the Faunus themselves. Among their own factions, and the ideological divides that have separated them.
This is why I love Kali as a character. Yes, she is a “super mom”. Completely supportive and loving in the face of a world that has so much hate and neglect. She stands tall as a woman, both as a housewife and mother foremost, and secondly a leader upon which many Faunus can look up to in their own way. Seeing her peaceful path, and choosing that for themselves does not diminish their existence or hardships, nor should it.
Sometimes taking a few steps back is paramount to the greater goal. A breath, a break, and peace can offer respite in world that wouldn’t offer such a thing otherwise.
This is a fact Blake cannot accept early on, even when Kali does. Yet those two steps back pays off for all of the Faunus. It is only after those two steps back that the Faunus of Menagerie finally come to understand how monstrous the White Fang has become. Seeing the atrocities of the White Fang first hand, without their perspective on humanity to cloud their judgement, they can think more objectively.
They can come to terms with their own denial, and find the strength to move forward. To fight for a better world anew, and this time for the good of everyone. Human and Faunus alike.
All in all, this is a lens we can see manifest in Kali from the very start of her introduction. The echoes of a painful past linger here, and the healing process takes time. Kali is a validation for a plight that receives so little recognition. That so little is shown, is only further proof of just how much the greater society still needs to grow.
This is why the Belladonna family is important. They are proof that steps forward can and will be made, and that each step towards that goal, is one to hold aloft and in high esteem. While Blake sees fit to “fight the good fight” Ghira and Kali understand the strides in the movement, and just how far it has obviously come.
Adversity is not something you can change overnight. Sometimes, it is best to stop and take a breath. To live and love life for what it is, before gathering the strength to move forward once more. The difficult path itself is worth the journey, but to overcome adversity you must be emotionally prepared to stand against it. That’s not an easy thing to do, not in the real world, and not in the RWBY series.
Kali is the complete and total proof that the world is a better place than it once was. Even if it has a very long way to go, there is nothing wrong with savoring and appreciating that one step for what it is. Knowing it is only a step forward, but one that shouldn’t be disregarded. Progress is made on those small steps, and every movement in history had a least a few small steps like this.
For Kali, those steps are empowering. Sitting with Sun and Blake around the table while listening to stories about Beacon Academy, that is her reward. That is her personal accomplishment. Her joy is in knowing that her daughter could find a place to truly belong.
So long as Blake stands by her team, she will have no need for a place like Menagerie. It is clear that Kali still hopes that one day, no Faunus will. They are liberating because they mean that there were victories. That Blake and Weiss could even exist on the same team, proves what the next generation is capable of.
Through that lens, we see the Faunus plight anew. Through the eyes of a woman that speaks of love and peace, harmony is her core message that she can continue to have faith in, until that day finally comes. There is something deeply profound in that ideology. A comfort, a warmth and a promise that is so difficult to come by.
From a narrative standpoint, Kali is one of the best characters in the RWBY series, and one of my absolute favorites.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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Hey guys it’s Kern here, with a quick update. As some of you may know, we play Final Fantasy MMORPG’s such as FFXI (Final Fantasy 11), and now we’re going to start streaming FFXIV as well (Final Fantasy 14).
I’m excited to be able to start fresh characters and begin the story-line of Final Fantasy XIV from the very beginning… which we will be doing next month, in the meantime, you may see me goofing around on the game on my own during early morning side streams on an alt character. You’ll want to be sure to follow us on Twitchfor when we go live.
As far as Final Fantasy XIV, we’ve been playing the game for a long time now, years in fact. These particular games mean a lot to us, so it also means a lot to be able to share the experience with you all. From Vana’diel to Eorzea and back again, our misadventures have taken us far and wide.
We’ll be sure to still play around in Final Fantasy XI every now and then, but with most of the story-line there showcased and completed on our live streams, it’s time to get into beefier content. I can think of no better story-line than Final Fantasy XIV, an epic saga to be sure when we go all the way back to the start.
Together, Kresh and I will play on Saturdays for main story-line content, and every now and then I’ll play on off days, farting around on other jobs and all around having a good time.
I’ve already done a few early morning, lazy streams of the content, and the vods can be found here:
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Anime is a powerful medium. It can take you to fantastical places. It can teach you valuable lessons, but failing all of that, at least it can give you a momentary escape from the daily grind.
I think that as an anime fan it’s important to examine why we collectively love anime. More than that, though, we should take the time to really appreciate what the medium does for the fan-base.
One of the most important things that anime taught me, is that believing in oneself the largest obstacle anyone might have to overcome. When doubt prevails, it’s easy to lose sight of the goals we have in mind. Ambition is only as powerful as our own personal drive to find success. When we allow our doubts to rule our minds and our actions, we’re put at a disadvantage. At that point, we’ve already lost half the battle to be successful in the first place.
There are plenty of anime that examine this concept. Honestly, you could aimlessly throw a dart upon a board and likely land on a name that uses this ethos as a key plot element. From Dragon Ballto Ranma 1/2, and Sailor Moon toPokemon, you’d be hard pressed not to find a series that expertly crafts its narrative around this concept.
For this example though, I’m going to turn to My Hero Academia. You could point to classic, much longer lived series like Narutotoo, but I find that ultimately, My Hero Academia has a much more truncated story. It’s just an easier anime to consume, and to me it stands out as a pinnacle anime to look at when discussing this particular ideology; personal belief and the struggles therein.
When you sit down to watch this series, the first thing that the show does is impart the core ethos of the characters, and the way they see the world. It becomes clear quite early on that the main protagonist has plenty of personal doubt to combat within himself. However, it’s also true that plenty of the other characters doubt him too.
It’s the standard hero’s journey formula, nothing new there. However, the key thing about Deku that always stuck out to me, was just how far he was willing to go. In the earliest episodes of season one, Deku proves just how hard he has to work to prove himself.
It might not be realistic for him to become a hero at first, and it might not ever be possible as far as he knows; but being a hero is what he lives for. To him it is as much of a passion as it is a personal calling.
The faith Deku needs to find within himself and those around him isn’t something only held on a surface level. It’s so intrinsic to him as a person, that he’ll go to nearly any length to achieve success. To remove his dream from possibility at all, denies a core part of who is he, and who he aspires to be.
Now, you can say what you want about anime being simply that, anime…
To me there is something so noteworthy about the way he plucks his papers from the water fountain. Those ruined notes were cast aside by those that doubt him, and the feeling of loss portrayed here is little more than human, real in its design and desire to be worth something at all.
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We all go through that. There isn’t a person I can think of who hasn’t doubted some key facet of themselves to the point of nearly giving up. Deku nearly gives up his dream in the first episode.
The conflict he has within himself about whether or not he should give up speaks volumes about who he is as a character. There’s something to be said for the way a very disenfranchised Deku lifts his notebook from the water, angry and hurt. From having been bullied, told to jump and end himself, to having the one thing he cares about the most tossed aside, there’s little more than true humanity in these moments.
Aside from the cruelty that Deku faces, there’s a real firm ideology that Deku has to face down in becoming a hero too. Namely that he knows that in order to be successful at all, it’ll only get more difficult from here.
Watching these sorts of struggles in anime speak to me more heavily than almost any other medium… normally I’m not expecting it. When I first began watching My Hero Academia the same held true. I just wasn’t expecting this sort of content. At least, not in the first episode.
To say it was a punch to the gut would be the understatement of the century. Live action series tend to be darker, grittier, and typically try to speak to a level of realism I’m entirely prepared for. Therefore, it just doesn’t hit me that hard. When that grittiness presents itself, I’m prepared for it. Nine times out of ten, it occasionally feels “preachy” and that helps it to miss the mark too.
In point of fact, it does the direct opposite. Placing a boy in front of us on the verge of letting go of his dream. From the very start of the series, the world around Deku forces him to question what he can really do. He really has to sit and think about his plans. He has to wonder if there’s anything he can do to achieve what he wants the most.
The luck of the draw isn’t on his side, and maybe it would be wiser to find a new ambition, but Deku lives for his.
It’s important to dream big, have lofty goals, and to aspire to something beyond your current measure. Maybe we won’t always achieve them, but the faith that we can if we try hard enough that matters too. In the end, plenty of people in reality have moved mountains for less.
I’m reminded of a real world example, a baseball player by the name of Jackie Robinson… now I’m no baseball guru, but for those that don’t know this man, you probably should. You see, on April 15th of 1947, Jackie Robinson broke baseball’s racially inclined color barrier. He was the first black man to play in major league baseball with white people. That’s huge, because the civil rights movement didn’t begin to gain any firm ground to stand on until 1955… to say he played an integral role in cutting down racial divides just doesn’t do the matter justice.
It’s a great example of the impossible becoming possible in reality. Within our daily lives, Jackie Robinson is a hero to be remembered. Disputing adversity, despite the odds, he became a major league baseball star. He did this in a time when that was just considered entirely out of line and out of place.
However, as I said, my expertise isn’t baseball, and it’s certainly not impressively historic figures likeJackie Robinson. There are people much more qualified to speak of him and what he managed to accomplish than I ever could. I merely bring him up, because the hero’s journey isn’t exclusive to anime… and watching the major league pay tribute to him, as they’ve done for years now, had me thinking on the topic.
We have real world heroes too… heroes that were likely scoffed at and told their dreams meant nothing. Validation matters, aspiration matters, never giving up… that matters… I can’t point to all things Jackie Robinson did to change the course of fate, but I’m sure that all of his acclaim is well earned in the very least.
What I can do is point to Deku, how I relate to him and his struggles. My Hero Academia reminds me so heavily that it is truly worth having a dream to live for and aspire to. Honestly, that is worth far more to each of us than anyone can put a price on.
The end of the first episode of My Hero Academialends itself to a question, and it’s one that absolutely resonates with the core themes of the show. It all boils down to one thing, can Deku become a hero?
It’s the thing he wants most of all, and the thing that everyone tells him that he just can’t have is just to be a hero. However, his aspirations and convictions begin to touch the souls of many… and Deku eventually attains the thing he needs most in order to reach for his dreams.
At the end of episode one, though, it’s all still just a question. He has to believe he can. Personal belief is half the battle, and arguably, it’s the most important one…
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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Author’s Note: This is the second precursor chapter for Gold Heart, Silver Chain. If you haven’t read the first one, start here.
Genres (so far within the totality of the universe): Romance, Slice-of-Life, Drama, Fantasy. Tags (so far within the totality of the universe): F/F, M/F, Mature Sensual Content, Mild Fantasy Violence.
Totality Rating: This serialized content is “Mature” due to romantic overtures between adult women and use of hard language (cursing/swearing). No severe warnings currently apply to this fiction. Warnings will be added on an as needed basis.
Agreeance to Meet: Gold Heart, Silver Chain Precursor #2
Setting: “The Black Causeway”
A royal messenger from the north had ridden with haste down along the pathway of the Black Causeway to deliver a missive of great and profound importance to his people. With direct orders issued from his great and noble queen, he’d barely slept, hardly ate, only rode along the path to where he suspected the wandering nomads to be.
He cared little for the Arvad as a whole, he looked down his nose at them great many times when a collection of them roosted right outside of the auspicious kingdom that he called home. Still, loath though he was to admit it to himself, the new consort to his majesty was not completely useless. She was no waste of space. Granted, she was still a low brow, a questionable choice, but it was not his place to question at all. He was only to serve, his loyalty promised great rewards.
It would be beneath him to speak ill of the royal houses that so favored his tenure. As one of their messengers, he lived a life not many could. He’d never do a thing to give that up. That he would be regarded with a job of such import, that was an honor. It sugared what might otherwise be an insult. As he sat to break bread with the wandering nomads of the shadow’s influence late that afternoon, he waited for letters to return with.
Meanwhile, Blair penned her replies carefully, but with an urgency. She would not want to leave her chosen one waiting. She sat by the fire, meal untouched as she worked to craft the perfect responses to the members of the Birendra family.
Blair’s most important letter of all came last.
Dearest Valda,
You mentioned something of a diatribe, but I assure you, this will not be that. It occurs to me, however, that there is much you’ve probably yet to be told of our ways. We don’t often speak of them, it goes against the very nature we keep. Tied to our elements as we are, there are plenty of ways that can go entirely awry. There is so much I wish I could tell you about my element, and we Advar who are so often stringently governed by them. However, there are details mortals cannot understand.
The universe is much too vast, and even we Advar can’t possibly know everything either… more often than not, we know nothing. Conjecture becomes a comfort, our best guesses are merely that.
I was born by the Grace of Shadows, Valda… he is our patron deity. Well, for those of us bestowed powers in his likeness anyway. Of the six great beings to cultivate Basa, he is the one I am expected to answer when called. I recall when I was gifted to my parents as little more than a small speckle of a spirit. I remember those days, floating along at their side.
I was conscious of my own individuality, even back then. I could think on my own and watch the world. Although I couldn’t wander far from the influence of my mother and father, I could at least learn the ways of the land. For several long years, I stayed in that form.
She looked up to the ruckus going on around her, a pure and unmitigated havoc of curious infantile Advar frolicking where they ought not to. The poor Cadfan messenger ran away from the harmless youths, unaware perhaps, of their very young nature. The poor man looked as white as a sheet, and Blair could hardly blame him for his fear in the matter.
Cadfan and Aasa knew so little about the Advar way. Tangential knowledge could never be the same as the firsthand understanding of the primal flow. He tripped face down in the mud, and that was a fine point to make. Blair suspected that her cousin was going to teach the Birendra family a great deal about the Advar way of life. Still, she was not of shadow, she was of flame.
There was only so much that she could expect her cousin to impart about the matter. A lesson, a personal one, seemed wise.
Mortals think we are parasitic in our infantile state, but that is far from true. We don’t feed from our parents like leeches, we take nothing from the outside world. As newborn spirits, we only have a need for one thing; to be tied to this world, just as every Advar is. To be kept stabilized in a place that is not made from shadow alone. To be protected, we require the influence of our parents.
That is why we are born in their image, you see…
It is so that our parent’s stronger influence can protect us from the environment. When we are small, it is entirely foreign to our nature. It takes time before we are mature enough to reclaim a bodily vessel after we have been reborn… I recall the shadowy void faintly from my own infancy, but I do not recall my past lives… the life that I live now, is all that I know. Perhaps this is only my first life, but somehow I find that doubtful.
Advar like my parents, with no mortality between them left to speak of, they can only have children this way… to wish for a child deeply. If they truly desire that bond, their own souls commingle with the void of our element, and that void makes life anew.
Why do I say all of this?
Valda, I don’t know what rests beyond the shadow, or why such a power resides within us… I only know one thing. We of the Advar, we are not meant to take life, but to birth it. The older we get, the less we require the influence of our parents. Eventually, the tether between us fades. Then, we are expected to lend ourselves to this world, or face the repercussions of our failure when we don’t.
A droplet of unplanned ink fell onto the paper. Blair suspected that was just her luck. First the rain rendered her penmanship imperfect, now the pen failed her too. Against her better judgment, or perhaps simply because she felt she would least be judged for it, Blair continued to write anyway.
The moment we are no longer needed, that is the moment we become obsolete… but, so-in rests the reason I tell you all of this. I have news. My parents conceived twin souls just last week… a grace for them, a damnation for me.
I’m of age now… old enough to cast out on my own merits.
The last vestiges of my own soul’s tether with theirs faded only recently. Once it did, they became viable tethers once more for new life, and so, that is what they became. The infant spirits are still too young for me to try and commune with. Only my parents can do that for now.
I’ve been told I’ve been given brothers.
Rather spirited brothers, if she were to say so herself. One seemed to float around bombastically at every opportunity. To search and find anything he could to harass with his curiosity. The little one simply knew no better. Commonplace politeness was a learned behavior, it was not instinctive. The other seemed the shy sort, or at the very least indifferent to anything besides his own family. On occasion he would linger, as he did now, floating above the paper.
Blair paid him no mind, she had no need to do so. It would be a few days before he became old enough to attempt a connection. Even then it would be so minimal, she doubted the little one would take kindly to the attempt.
She certainly hadn’t cared for anyone’s attention when she was a floating speckle, no larger than a single grain of rice. It took time to understand this new world, to contemplate its existence, and his new place within it.
Please, do not think I am displeased at the notion of siblings, Valda…
This is a blessing, of course it is. Still, it means that I must do, as I was given life to do. The final cord tying me to this world has been cut… and I must locate another. I have found that in you, and even if your family does decline me after this impending meeting, I’ll know that I have tried.
The element that lords over me… well, I dare not speak ill of him. However, it would be truthful to say he is a capricious being at times. I do wonder though, what factors make Arvad of the shadows, like myself, useless to him in this realm?
We don’t know… we just don’t know.
I doubt any Arvad truly knows those details, I think it is meant to be this way. You see, so much of my existence is like that. It is unknowable, the same as it is for all who walk in this world. We have our unanswered mysteries too.
I don’t know when the shadows of this world will consume me once more… but, I don’t want to go back, not yet. I’m not ready to die, Valda.
I want to live… and to live with you at my side… I would like for you to tie me to this world in a way that only you could ever do. I will see you upon the Vamon Coast as soon as I am able to reach it.
It will only be a little longer, promise.
Forever yours, Blair Blodwyn.
Setting: “The Vamon Coast”
To the gentle sounds of a harp, and the fading sun in the distant sky, Valda watched the golden hues paint the lands of Vamon. In the east, the open waters were calm. The boats slowly made their way into shore after a long day at sea. In the west, fields of grain rolled on as though it was also its own seemingly endless expanse.
Perhaps it was, for all that Valda knew. She rarely left the comfort of the northern kingdom. If she had her way she wouldn’t be tied down to a kingdom at all.
With a letter folded between her fingertips and plenty of considerations to make, she licked her lips nervously. She pushed some of her long crimson hair behind her ear. Loosening a bright white ribbon from her wrist, she used it to tie her hair back.
It wasn’t what she was accustomed to, her sister had even stated as much when she took notice.
Valda turned to the woman lazing across a long plush woolen pillow upon the floor. Really, it had little to do with the woman’s own taste in decor, but rather the liking her newly kept consort had for it. Truth be told, she felt that her sister looked rather ridiculous. Still, Valda knew it was likely what she had to look forward to in her own future. A life lesser in splendor, but filled with other sorts of warmth.
“I should get used to a lack of finery, I doubt I’ll have attendants out on the open road.”
“That’s still assuming I agree,” her elder sister stated.
“Do you doubt that you will?” Valda asked softly.
The elder sibling sighed at length. When she had chosen to take an Advar as a lover, she knew exactly what she was getting into. Perhaps she hadn’t been raised among finery, but as an Advar of the flames, Azar knew war. She understood battle, and in that way she was not so far removed from the Cadfan way of life. Blair was not the same, and loathed though the older woman was to admit it, neither was Valda.
She wished that her younger sister would keep to those of like minds. To find a suitor strong enough to protect her and keep her safe. Man or woman, Advar or Cadfan… her ethics be damned, even an Aasa of the right distinction would have possibly been tolerable. A woman of the shadow, such as Blair, was nothing of the sort.
“You were not made to go traipsing through the wilderness,” she said pointedly. “You’ve not even seen a skirmish, let alone proper war. I’d be a fool to blindly agree. I know what dangers loom unseen and they are not for the likes of you… not as you are.”
Valda rolled her eyes. “You doubt Blair’s ability to protect me? Now that is rather insulting.”
“I doubt many things, because I have seen many things. If that makes my thoughts on the matter insulting, so be it. I will come to a decision on this, but it will not be on your terms.”
“Virani,” Valda bit out icily. “Don’t you dare stoop to hypocrisy… not now.”
“Hey… Val, she’s got a point. Take it from someone who knows,” the woman beside her sister spoke, pointing a thumb in her own direction. “It ain’t always so easy out there. I’m not saying Blair can’t protect you. I know my cousin better than anyone… but, you know, that’s a lot to put on anybody.”
“It is a lot to ask perhaps, but it is a burden she seems to wish for,” Valda replied. She felt conflicted, holding the letter she had received aloft. She regarded that folded paper, eyes casting to it before looking to Azar. “Surely, you understand that, at the very least.”
“Yeah, okay… sure, but what about you, Val?” Azar said, feeling as though she had been put between a rock and a hard place. “What’cha have to understand is that you’ve got to be able to face down what the world tosses your way. You really do have to be strong-willed to be with someone like Blair… shadow-folk can get pretty nasty when you screw around with them.”
“Yes, well your temper is nothing to sneeze at, either.”
“Not the same, won’t ever be… our elements are too far down in us, it goes too deep. Blair’s not a bad person. Thing is, she is born from the shadow,” Azar said, sighing at length. “Nothing you do will ever change that. They say we fire-folk need someone to smack us upside the head when we get stupid. You know, that isn’t always so far off the mark. Someone who can match us, that’s someone worthwhile…”
“What exactly are you saying?”
“Shadow-folk… there’s no cooling them down, Val. If you wrong them, they won’t stop until they get retribution. That’s why I know Blair will protect you no matter what. Only question is, what’s the damn cost of it?”
End of Precursor… Precursor #3 will be released April 27th, 2022 Chapter one to be released May 4th, 2022
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Anyone who knows me knows for a fact that I love the Resident Evil franchise. I think that the games are some of the best that survival horror has to offer.
Today’s long play starts where it all began, Resident Evil for the PlayStation, in 1996. Alpha Team members are headed for the mountains northwest of Raccoon City. With missing Bravo Team members to locate, and a diabolical pharmaceutical company performing twisted experiments, it’s sure to be a nightmare.
This particular long play showcases Jill’s scenario.
I really do love this game, flaws and all. Let’s be honest, though. There are a lot of flaws with this old title these days, especially now that we have remakes and also a remastering to compare it to. By today’s standards the game is as campy as it is dated. It isn’t exactly ideal, but it is a historical icon in gaming. That’s not something anyone can dispute and for me, that’s reason enough to play it.
Tank controls and limited ammo supply is the name of the game here. The antiquated graphics leave much to be desired, and don’t even get me started on the voice acting.
Still, there’s an old world sort of charm to the original Resident Evil, and if you’re a fan of the horror medium, it’s worth a look if you haven’t played it already.
I’ve already done a full retrospective review of the game, so go ahead and give it a read if that interests you. There’s also a properly edited video of the script if that’s to your interest instead.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. I’ll catch you next time. Meanwhile, check out some of our other great content below.
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To start with, we’ve all heard that excuse time and time again from fandom. In our favorite shows, movies, books and other media, there’s always someone who shouts two simple words into the void; “bad writing!”. They shout this before leaving the matter at that.
I’ve seen messy writing in plenty of pieces of media, I’ve seen poorly executed writing even beyond that. However, bad writing is an outlier in such a drastic way that it actually annoys me to hear this turn of phrase more often than not…
Typically a person says this if they don’t agree with a narrative decision within the media presented to them. There’s plenty of discourse to be had about how something could have been done better, sure enough. No story is flawless, after all.
In point of fact, and I say this very adamantly, I tend to find that the “bad writing” argument crops up more often when a person can’t pin down why they dislike the writing so much. That’s why I’m very unrepentant when I say that the “bad writing” argument is a misnomer for greater prevailing issues.
The issue itself could be many things. Perhaps a personal chord was plucked to make someone feel that way. A story could in fact have “bad” moments of “writing” within the material to upset a person. To someone directly and pointedly offended, “bad writing” might be a solid critique of the way a certain theme was handled… I see that argument a lot in the RWBY fandom. Certain subject matters aren’t always handled with care and concern, so that’s why the critique crops up… but really, in that example, the writing isn’t “bad” per-say, just poorly executed.
There are occasions that it could just be “bad writing” though, truth be told, because there are very rare circumstances when what lies before you is actually little more than a pile of irredeemable drivel. The issue is, that’s an oddity, not a rule… but I have located an oddity recently.
As a gamer, I’ve seen poorly contrived plot elements take a back seat for the sake of bombastic gameplay more times than not. In gaming, this is sometimes a serviceable tactic, but not always… a most recent example comes to mind in Stranger of Paradise: Final Fantasy Origin. You can watch our gameplay of that over on our Twitch channel…
What makes writing bad, generally comes down to how core issues present the themes in the game. To another point, I find the characters themselves generally unlikable. I find this to be the main problem in Stranger of Paradise: Final Fantasy Origin.
To be pointedly clear though, this really only applies to the beginning and middle of the game. The last hour and a half, two things happen. Firstly, the cut scenes vastly improve. Secondly, the story actually gets VERY, VERY good!
However, the very good part only applies to the latter section of the game, not everything preceding it, and that’s the reason I’m using it as an example today.
In the earliest parts of the game the plot line often comes down to finding a way to cram the word “Chaos” into as much of the dialogue as humanly possible… in some cases, the story itself jumps the shark by doing a fast-forward to skip an event or two that was obviously deemed required by the writing staff.
Let me walk you through why this is “bad writing” directly on its face. Three guys meet, and immediately after introducing themselves, we get a “bro-fist” as they decide to join together. Then, directly after the very questionable act of deciding to become best buddies, we get two throw away paragraphs about what happens after, with no context or plot driven narrative to fall back upon.
That problem is, that jump in content reduces down to explaining the events that took place, without player related input, or even screen splash showing the event. It’s just a black background with white colored words explaining what players should have gotten to experience…
That’s it, just those two plain black images about visiting with the king, who refuses to allow them to take on their intended mission. Instead, they spend weeks together slaying monsters, and that’s it… literally, that’s all you get before the screen fades to black.
Why were they refused? Why do these supposed crystals look like giant cockroach turds? Why are these characters joining forces simply because the crystals can “sense each other” as one of the characters says they can? Why, amid what amounts to be a throw-away paragraph does it seem like a total and complete afterthought?
It feels like either pure laziness, or a decision compounded by some freakish lack of planning, or a budget crisis. Bad design, no cookie for you. Either way, the story goes on from there… a game shouldn’t feel that way, if it could in any way be avoided.
As a player, you return to these characters, who by now know each other, although we the players still know nothing of them. They’re all sitting upon a boat, complaining about how bored they are, and how they want to do the job they came for already, defeating “Chaos”.
We still don’t have a “why” for any of the above that feels reasonable, and you’d be correct to call that “messy writing” by video game standards. You’d be fair to call it lazy in general. In that singular case, where neither gameplay nor firm story-line exists yet, you could go so far as to call it bad writing. You’d even be right to do so… because at this point, we know next to nothing about these characters, or their deeper motivations.
I don’t often care much for the “show, don’t tell” rule in writing. There are times you do have to “tell” an off-screen plot element or two instead of showcasing it… but this use of “telling” is much too flagrant here. It is bad writing, firm and flat out… that’s why I fall to Stranger of Paradise: Final Fantasy Origin as my foremost example of “bad writing”, because frankly, there was just no excuse.
As I said before though, in gaming, a good story-line typically takes a back seat to bombastic gameplay. To be honest, that game is very bombastic, over the top in the best of times.
According to Kresh, who is playing the game on the stream, it’s also pretty fun on occasion. Perhaps that’s a saving grace, but the story-line and the occasional direct lack of it, does hinder the game too.
I cannot personally comment on how “fun” it is to play. I can only speak upon the theatricality of the combat itself. However, I’ll say this, you’d be hard pressed to call the gameplay itself boring, as even your small, typically encountered leveling fodder have a habit to explode in bright, if ominous colors.
This tends to leave a crystalline residue of their exploded corpses in their wake… and frankly, as I said, it is bombastic. I don’t think you could call it brilliant, or even tangentially metaphorical to the plot-line at all. It has ties to the deeper themes, sure enough… but it doesn’t lend to the world building in a way that feels satisfactory. It just looks cool.
All-in-all if you need a very recent example of bad writing in game design, look no further than Stranger of Paradise: Final Fantasy Origin. Does it entirely ruin the game? No, not exactly. It’s still a serviceable gameplay experience. It’s interesting enough for me to watch, and for Kresh to play… so there is that at least. That said, if you want a solid narrative, this isn’t the Final Fantasy title for you… far from it.
This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.
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