Hey all, it’s Kern here. I Finally got a Resident Evil 2 fan song that I really like, this thing took me FOREVER to do, and I’m sorry about that honestly… but, getting the feel of the song wasn’t as easy as one might expect lyrically… I think I bashed my pens upon my notebooks for about a week and a half of scrapped lyric attempts before I got something I actually liked.
The lyrics are in the video, if you want to read them. The goal with this song was to really hone in on the overall feel of Leon’s “rookie cop” days and how it kind of all fell apart before it even began. Later games show us what he ends up becoming, but I wanted to go back to his Resident Evil 2 origin story.
I wanted listeners to think back to their first attempts at the game (both the origional RE2 and the Remake) and step into the chaos of Raccoon City. I hope that with First Night, Last Chance that vision becomes possible. This Resident Evil 2 fan song is told from Leon Kennedy’s perspective, and I personally think it’s offers a haunting blend of emotion, duty, and survival, capturing the terror and tragedy of his first night on the force.
Also, his last chance to escape… a nod to Jill’s statements in Resident Evil 3’s game (the original, not the remake).
Well, that’s all for now. If you like the song, seriously like the song on YouTube, subscribe to the channel, and I’ll see you next time. This has been Kern of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course.
FAIL: Fallen Angels in Limelight – rock, glam rock, hard rock. City of Shadows Album 1 – A musical story about two cities joining together as one deep in the desert. A literal tyrant has come to lay claim to the city, and an uprising occurs. City of Shadows Album 2 – The exciting continuation of City of Shadows. Time to set out and travel the world! This story is ongoing, with song releases every Wednesday and Friday. Roll for Glory Album – An album dedicated to the wonderful world of DnD, and the fictional band in “Thunderous Power Kicks” (T.P.K) led by their fearless leader and Bard. RWBY Fan Songs – Fan made songs for the RWBY series encompassing several musical styles. (Kern’s on going project). Video Game Fan Songs – Fan made songs about video games spanning a wide variety of gaming genres and song styles (Kresh and Kern’s ongoing project). Ferret’s Synthwave – Songs with a Synthwave vibe.
Step into the chaos of Raccoon City with First Night, Last Chance; an original Resident Evil 2 fan song told from Leon Kennedy’s perspective. A haunting blend of emotion, duty, and survival, capturing the terror and tragedy of his first night on the force.
I’m coming at you with a game review of Final Fantasy. Yep! We need to go back to where it all started. These days the game is kind of messy and doesn’t hold up the way slightly later titles do, but let’s not judge it too harshly… it did after all save Square Soft’s butt…
A haunting fan song anthology revisiting The Dark Pictures Anthology. Striving to capture the chilling atmosphere of Man of Medan through The Devil in Me. Join us on this journey.
It began with a question: What if James Sunderland sang the truth? So, yeah… “Deeper Still” is a dark alternative rock fan song told from James’s point of view, inspired by the tragic In Water ending of Silent Hill 2.
Locke is introduced early in Final Fantasy VI as a charismatic rogue with a knack for sneaking, stealing, and looking good while doing it. He’s got fast hands, and faster comebacks.
Hey all it’s Kern here! I’m coming at you with a game review of Final Fantasy. Yep… we need to go back to where it all started. These days the game is kind of messy and doesn’t hold up the way slightly later titles do, but let’s not judge it too harshly… it did after all save Square Soft’s butt back in the day… lol.
These days, we know them as Square Enix, but back then, they were just a tiny, assumed to be doomed company.
Final Fantasy is a 1987 fantasy role‑playing game developed by Square for the NES. At the time, Square was practically bankrupt and this game was their last ditch resort. Needless to say, the game was a hit and it saved the company. It also launched what would become one of the best‑selling video game franchises in history… but that’s another story… one we will get to as I review this franchise in earnest.
Now, I’ve played a lot of Final Fantasy games over the years, and my first Final Fantasy game ever was Final Fantasy VI (or FFIII for the NES). I was much older when I played the original game. When I fired up the NES original, I didn’t have high hopes. I mean, the game came out all the way back in 1987. It was all pixels and a prayer. There were absolutely no CGI cutscenes, no espers or materia, and no iconic characters as we know them today…
Beyond that, jobs and abilities were hugely limited. There was only a White Mage, Black Mage, Red Mage, Thief, Warrior and a Black Belt to choose from when you begin the game, although these jobs change to what FFXI and FFXIV would know of as advanced jobs as you play through the original Final Fantasy.
That being said, since this game set the baseline you can see a lot of the standard Final Fantasy DNA here, along with other role-playing games of the era. Anyway, I fully expected it to feel clunky, flat, and a bit painful… and to be fair, it is…. it’s the very first game, after all.
So, I find that being the first game in such a long running and beloved franchise forgives a great deal, and it excuses Final Fantasy too due to age.
Hey, it’s not like I didn’t have my biases against the game, either. For example, without buying gear or magic, you’ll die almost instantly in the over world. Now, most FF games assume you might do that, and gives you a very basic set of gear to begin with unless you happen to be a very special breed of clunky (Final Fantasy XI, looking at you my beloved MMO diamond in the rough… but, seriously, WTF?!)
I digress… anyway, at least there was one thing players had to help them out a fair bit. Fun fact, did you know the original Final Fantasy came with a beautiful full-color, 89-page manual? It didn’t come with just basic instructions, this thing had it all. I’m talking full on mechanics here; total spell breakdowns, beautiful maps, and all of it decently laid out. The book even included a fairly decent walk-through for most of the game.
Seriously, if you’re going to play the original Final Fantasy, or any of its iterations/remasters, then use that book or an online guide to help out a little. Although, maybe I’m partial to it, there’s just something about sitting in front of a guide, feeling the pages between your fingertips, with a controller in your lap, you know?
I did that with a lot of games growing up, and it’s how I learned to read, actually. I didn’t always write book reports, I wrote full on “game reports” since there’s more reading in one of those games than an average children’s book I got away with it too, lol…
In any case, let’s really talk about just how ambitious this game really is. It is a bit clunky without the guide, I must admit, but let’s chat about what they got right, and horrifically wrong.
The Good, The Bad, the WTF!
First of all, this game is all the standard Final Fantasy joys reduced down to their most simple components… we’re talking towns, dungeons, vehicles, and elemental temples, job classes, and other retro rpg set pieces.
You build your own team in the first game. Four characters, six jobs to choose from, and your choices actually matter a lot.
To rehash, the jobs are: Fighter, Thief, Black Belt, White Mage, Black Mage, Red Mage.
Pick wrong, and the game punishes you. Pick right, and it rewards you with just enough flexibility to survive the punishing grind… and yeah, say it with me now…
Yeah, the grind is the real deal. This is an old-school RPG, you’re going to be grinding a lot. You need it for your cold hard cash (Gold in this case it wouldn’t be called Gil until later), leveling up, and even just to get from place-to-place enemy encounters can happen a lot. I’ve personally always felt that a sense of slow growth is so satisfying, but here it does feel like a little bit too much.
It’s a slog really…
These characters don’t really have firm personalities, it doesn’t feel as rewarding to level them up. We just don’t have a Sabin Figaro or Cloud Strife to bank on here.
Still, in a general sense at least, every step forward feels earned. Every spell slot, every upgrade, every boss victory… yeah, sure, it fits just fine and dandy. To some degree, it felt like it mattered “enough”, which for the first game ever from a failing company in bankruptcy says a lot.
Without fully fleshed out characters though, the story is downright bare-bones.
You’re the Warriors of Light, just without the bombastic plot of FFXIV. Of course, there are monsters and a big baddie in your way. This screen here basically tells you all you need to know about the over all plot:
Erm, yeah… that’s about it.
I know, I know, I just described most RPGs of the era, and of course I did… that was the standard formula back in the day, more or less. Honestly, I can’t fault it too badly. The simplicity actually works, and not everyone is like me, demanding heavy and thoughtful plots in their games.
Final Fantasy doesn’t care if it’s got a rich story, it isn’t pretending to be deep. It won’t pull off philosophical themes or cinematic twists. In that way, it may just be the perfect Final Fantasy game for some players.
Where the game really does well is within the overall mechanics and gameplay loop. Although, the game can be hard for those that don’t play rpgs. There are five different ways to travel: walking, canoe, boat, airship, and even teleportation. Without a story, that’s part of why it’s so easy to get lost…
The dungeons are punishing too. Some of them are just straight-up downright brutal and will wipe the floor with you if you go in unprepared. Stock up, seriously…
Stock up!
You’re going to hit battles with preemptive strikes, and some of those hit way harder than you’d think they would. There are no Phoenix Downs in this version (another downside), so if someone dies, your only option is to hike your happy ass all the way back to town and pay to revive them… not a fun thing to do, really.
If half your party gets wrecked halfway through a dungeon, that’s it! You’re kissing your butt goodbye on a game over… either that, or you’re pulling a clinch-kill in that final half with pure luck and gumption alone.
Let’s not pretend the game doesn’t have massive flaws where it counts too. Because it absolutely does. A lot of them. Stats like Intelligence? Erm, they kinda don’t really work… like, at all. As for spells like TMPR and SABR? Those are a real fart in the wind… and it only gets worse from there when it comes down to issues.
Overall, when you’re talking about general Crit rates, those are supposedly tied to weapon position in the data table, which means cheap early weapons are sometimes the absolute best.
Also, basic potions suck hardcore… so there’s that. Enemies can stack large numbers during an encounter (hence the grinding, alllll the grinding).
Then, of course, we have the little spell related issues. Spell slots are so limited, you’ll be rationing magic in ways that can be annoying just on principle… but, that’s the nature of the game and a product of its time.
The problems aside though, combat is pretty basic but a lot of turn based systems are… not much to say about it really. If you’re a fan of old school RPG’s you know roughly what you’re in for.
So… Is It Worth Playing?
Yeah… yeah it is… more or less…
Look, it’s a clunky old fart, to be sure… but, it’s an old fart of a game that deserves recognition, and I’ll give it that.
Final Fantasy on the NES is a rough game to play for some people, but it’s rough in that lovable, if amazingly groundbreaking way that early gaming classics are.
Yes, it does often miss the mark… but think of it more like a beta for what Final Fantasy as a franchise would one day become.
Personally, I can feel the ambition behind every mechanic. I can see what the devs were trying to do, even when game failed to fully accomplish it. failed to do it… and to me, that makes it a special little gem worth playing.
Despite the bugs, the balance issues, the grind, hardly any decent characterization, and even less in the way of guidance, not to mention the glitches, this game is an achievement onto itself.
No matter what we might think about it, Final Fantasy put Square Soft (now Square Enix) into the long lived gaming studio we know and love it to be… even when they still succumb to janky ideas that needed more time to cook (Thank you Dawn Trail).
I was pretty harsh on this game though, so let me put a little balm on the wounds I just sliced into it by leaving a fan song here:
This has been Kern of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time! For now, check out some other stuff below and don’t forget to support us on Patreon! We’ve got a $1 tier, and every little bit helps!
FAIL: Fallen Angels in Limelight – rock, glam rock, hard rock. City of Shadows Album 1 – A musical story about two cities joining together as one deep in the desert. A literal tyrant has come to lay claim to the city, and an uprising occurs. City of Shadows Album 2 – The exciting continuation of City of Shadows. Time to set out and travel the world! This story is ongoing, with song releases every Wednesday and Friday. Roll for Glory Album – An album dedicated to the wonderful world of DnD, and the fictional band in “Thunderous Power Kicks” (T.P.K) led by their fearless leader and Bard. RWBY Fan Songs – Fan made songs for the RWBY series encompassing several musical styles. (Kern’s on going project). Video Game Fan Songs – Fan made songs about video games spanning a wide variety of gaming genres and song styles (Kresh and Kern’s ongoing project). Ferret’s Synthwave – Songs with a Synthwave vibe.
Revisit the 16-bit classic that put SEGA on the map. Our in-depth Sonic the Hedgehog (1991) review explores gameplay, graphics, music, and legacy on the SEGA Genesis.
For starters, Loot River is an action based rogue-like game that was developed by STRAKA.STUDIO. It was also published by STRAKA.STUDIO and SUPERHOT PRESENTS. This game was announced back in 2021 and released on Steam for Microsoft Windows on May 3, 2022. What you’ll get here is a fusion of puzzle solving and action based gameplay.…
Elite: Dangerous is the modern installment in a series of renown space simulation games from Frontier Developments. If you have ever wanted to experience what it would be like to make a living hopping from star to star in the Milky Way galaxy, this is the game for you.
Hello everyone, this is Ebby of The Demented Ferrets. This will be a Top 5 list of my personal favorite Bosses from The Legend of Zelda: Ocarina of Time for the Nintendo 64. Please note that these are simply my opinions, and I do not speak for anyone else.
Super Mario Bros. is a game that I don’t need to review. We all know it, we’ve all heard of it, and it would be pretty redundant to review this thing when I’m sure other people could do it much better than I can. I do love the game though, even if I absolutely suck…
Hey all, it’s Kern here, a massive fan of the Silent Hill and Resident Evil games. This song is my first dalliance into the Silent Hill 2 fan music world.
It began with a question: What if James Sunderland sang the truth?
So, yeah… “Deeper Still” is a dark alternative rock fan song told from James’s point of view, inspired by the tragic In Water ending of Silent Hill 2. I aimed for raw emotion, urgent pacing, and haunting guitars. Hopefully, if I’ve completed my ambition you’ll think this track captures the moment where grief, guilt, and final acceptance all come crashing down.
This isn’t just a tribute, it’s meant to be James’s confession set to music. No redemption. Just a man, a lake, and the weight he can’t swim out from.
Lyrics: [Verse 1] I drove through the fog like a ghost in a frame Your voice in a letter… still calling my name. But you’re gone, aren’t you? Long before I arrived This town’s just a mirror, and I’m barely alive. The bed was too quiet, the air far too thin I watched you fading, again and again You asked for mercy… and I shut the door Now I hear that silence louder than before.
[Pre-Chorus] There’s no white light, no guiding flame Just the echo of your voice, and the weight of shame.
[Chorus] So I sink beneath the waterline Let it pull me down, erase this crime No absolution, no soft goodbye Just rusted stars in a blackened sky I breathe you in, I feel you still But you don’t speak… and I go deeper still.
[Verse 2] I met reflections, all fractured and blind Each one a question I tried to unwind Their pain, their rage, their broken grace Were all just pieces of my face She looked like you, she moved like sin But she wasn’t you, she was what’s within I chased a ghost, I called it love But love’s not meant to draw blood.
[Pre-Chorus] I built this cage, I made this bed Now I lay in it, and drown instead.
[Chorus] So I sink beneath the waterline Let it pull me down, erase this crime No halo waits, no wings, no light Just you and me in endless night I whisper low, the world stands still As I fall… deeper still.
[Bridge] “Mary… I’m sorry. I loved you… but I was so tired. I don’t deserve the surface anymore.”
[Final Chorus ] So I sink beneath the waterline Let the guilt become the brine One last breath, then nothing more No judgment, just the lake and lore The road is gone, I’ve had my fill… And I sink… deeper still.
Well, that’s about all for me for now. This has been Kern from The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. See you next time.
Hey classic RPG lovers, it’s Kern here! If you grew up casting spells, saving on Slot 1, and grinding EXP in Marsh Cave, then this fan song is made for you. “The Epic 6” is a nostalgic, 8-bit-inspired tribute to the original Final Fantasy (FF1). This original song retells the journey of the Warriors of Light; Fighter, Thief, Monk, White Mage, Black Mage, and Red Mage. Together they rise from humble beginnings in Cornelia to face legendary trials and save the world.
Lyrics: Do-do-da-da, do-do-da-da… Awaken the world with pixel fists of fate.
We rose from Cornelia, six blades in the sun, The Fighter stood fearless, the journey begun. The Thief dashed quick through the shadow and light, While the Monk crushed stone with bare-knuckle might. The White Mage prayed with a staff held high, The Black Mage sparked like a fire in the sky. Red Mage walked in with a sword and a spell, All roads were open, all fates to quell.
We are the Epic 6, forged in quests and tricks, From pixel plains to burning bricks. We level, we clash, we cast, we fight, In the 8-bit dawn, we burn so bright. Together we rise, together we fall, With blades and books, we answer the call. We’re the Epic 6, forever bold, In a world of myth and dungeons old.
We crossed the seas on pixel tides, Through marsh and cave where darkness hides. A crown was stolen, a fiend awoke, We fought with hope and worn-out cloaks. A bridge was built, a world unlocked, We stormed the keep where monsters stalked.
Step by step, and fight by fight, We earned each point of stat and might. Save on slot one, don’t forget to rest, A tent by moonlight, then on to the quest. Elixirs rare and gold so thin, But XP flows where hearts begin. We met the king of dragons, eyes aglow, A trial of worth in the fire below. He saw our strength, our journey true, And said, “Now rise… become renewed!”
The Fighter turned Knight with a holy blade, The Thief to Ninja; fast, unafraid. The Monk found peace and the Master’s grace, The Mages rose to wizard’s place.
We are the Epic 6, reborn through grit and clicks, From byte-sized dreams to warlord tricks. With shining spells and power unfurled, We face the Four Fiends, we’ll save the world. Together we burn, together we shine, Our fate was forged in crystal design.
We’re the Epic 6, hear the tale, Of heroes born from an 8-bit trail. In the data of dreams and the dawn of the fight, The Epic 6 march through pixels and light.
FAIL: Fallen Angels in Limelight – rock, glam rock, hard rock. City of Shadows Album 1 – A musical story about two cities joining together as one deep in the desert. A literal tyrant has come to lay claim to the city, and an uprising occurs. Roll for Glory Album – An album dedicated to the wonderful world of DnD, and the fictional band in “Thunderous Power Kicks” (T.P.K) led by their fearless leader and Bard. RWBY Fan Songs – Fan made songs for the RWBY series encompassing several musical styles. (Kern’s on going project). Video Game Fan Songs – Fan made songs about video games spanning a wide variety of gaming genres and song styles (Kresh and Kern’s ongoing project). Ferret’s Synthwave – Songs with a Synthwave vibe.
Hey all, it’s Kern here, coming at you with a fan song all about Final Fantasy XI, Final Fantasy XIV, World of Warcraft, and the joys of a good level grinds… or in the case of this song, the ways in which it drives a player absolutely crazy after the near billionth go-around. We’ve all been there, I’m sure.
In any case, this baby is just all about the grind and hopefully you enjoy the ride on it. This has a rap, R&B vibe to it. Don’t we all know it by now? Level Grind, Level Grind, makes you lose your freakin’ mind…
So yeah… on your next grinding session give this song a play, and give yourself over to the mmorpg of your choice whenever it’s time to level grind.
This has been Kern of The Demented Ferrets, where stupidity is at it’s finest and level grinds are part for the course… Yep, that’s how deep this song is embedded into my brain… it’s literally in our catch phrase. Anyway, see you next time everyone! Don’t forget, you can find Kresh and I over on Twitch too. Come check us out, leave a follow and hang around with us when we’re live. We play a lot of different kinds of games, so stop by and say hello!
If you want to support what we do, become a member of our Patreon and you can get a hold of our MP.3s when we send them out!
FAIL: Fallen Angels in Limelight – rock, glam rock, hard rock. City of Shadows Album 1 – A musical story about two cities joining together as one deep in the desert. A literal tyrant has come to lay claim to the city, and an uprising occurs. Roll for Glory Album – An album dedicated to the wonderful world of DnD, and the fictional band in “Thunderous Power Kicks” (T.P.K) led by their fearless leader and Bard. RWBY Fan Songs – Fan made songs for the RWBY series encompassing several musical styles. (Kern’s on going project). Video Game Fan Songs – Fan made songs about video games spanning a wide variety of gaming genres and song styles (Kresh and Kern’s ongoing project). Ferret’s Synthwave – Songs with a Synthwave vibe.
Ever felt like the world wrote you off before you even had a chance to speak? “Mach 20 Misfits” is our alt-rock love letter to the underdogs; the students…
This is a virtual band project created by The Demented Ferrets. Blending a mix of gothic aesthetics with glam rock, synth, and metal influences. This is AI powered music,…
The Starbound album comes to you from the mastermind of Kresh, and there’s a loose narrative to be found across the album about an AI learning about their own…
Hey all, it’s Kern here dropping you a fan song about Locke Cole from Final Fantasy VI (Final Fantasy 6, or Final Fantasy 3 if you play it on the SNES). Locke is introduced early in Final Fantasy VI as a charismatic rogue with a knack for sneaking, stealing, and looking good while doing it. He’s got fast hands, and faster comebacks. On the surface, he’s your classic RPG rogue (or Final Fantasy Thief).
He’s witty, agile, a little bit flirty, and fiercely independent… or, so it seems…
From the moment he appears, it’s clear there’s something more behind the smirk. Locke isn’t just here for riches or fun. He’s hurting. Everything he does, every fight he throws himself into, every damsel he tries to save, every relic he chases down is driven by something deeper: guilt, loss, and a desperate need to protect what he couldn’t protect before.
So enter in this fan song, “Call Me Thief” a tribute to Locke Cole, and who he actually is as a person. I wanted the song to reflect his passing as well as his caution. His values, and his contradictions. What he holds privately, and what he wears openly on his sleeve.
Locke Cole is probably one of the most compelling characters in Final Fantasy VI. Honestly, although he is not my all-time favorite, he stands solidly in the top 3 characters I most resonate with when playing through the game. If you liked the song, please consider subscribing to us both here on the blog or over on YouTube for more gaming fan songs like this.
Remember, we play games over on Twitch as well, so come by and say hello. You can catch us streaming for a few hours a few times a week.
FAIL: Fallen Angels in Limelight – rock, glam rock, hard rock. City of Shadows Album 1 – A musical story about two cities joining together as one deep in the desert. A literal tyrant has come to lay claim to the city, and an uprising occurs. Roll for Glory Album – An album dedicated to the wonderful world of DnD, and the fictional band in “Thunderous Power Kicks” (T.P.K) led by their fearless leader and Bard. RWBY Fan Songs – Fan made songs for the RWBY series encompassing several musical styles. (Kern’s on going project). Video Game Fan Songs – Fan made songs about video games spanning a wide variety of gaming genres and song styles (Kresh and Kern’s ongoing project). Ferret’s Synthwave – Songs with a Synthwave vibe.
Hey all, it’s Kern here! Still Wakes the Deep is a horror game set on an oil rig. A quick review of the game can be found here. However, earlier this year a short DLC was released Still Wakes the Deep: Siren’s Rest, and in my opinion it really is a solid DLC all around.
In Still Wakes the Deep: Siren’s Rest, you play a member of a specialist dive team. The group goes to the North Sea to uncover the truth about what happened on the rig, and as you can guess you’re underwater for the majority of the game. I don’t want to give away too much, it’s a short DLC to play through, but I do believe it’s worth the time for anyone who enjoys undersea horror with a dash of eldritch horror meets “The Thing”, which is how I describe Still Wakes the Deep to anyone who wants to play it without spoilers.
Kresh and I thoroughly enjoyed the DLC to the point we made a fan song about it. This is that song, I hope you enjoy it, and if you’re looking for a horror game to play, maybe give Still Wakes the Deep a try. Just be ready for a lot of water related havoc, and that goes double for the DLC.
Happy gaming everyone, and now, for the fan song:
If you like the song, and want to pick up the MP.3 for yourself, you can get it over on our Patreon if you’re a paying member: patreon.com/TheDementedFerrets. As always, you can listen to the song here or over on our YouTube channel whenever you want. Remember to check out our Twitch channel to catch up playing all kinds of video games and having a great time!
This has been Kern of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course! See you next time.
Hey everyone, It’s Kern here…. you know, last year was packed with standout horror titles, and I didn’t really get around to reviewing them the way I hoped for. It’s time I got around to it now; Still Wakes the Deep makes a haunting impression with its claustrophobic tension, atmospheric design, and a chilling dive into psychological horror. This thing won a lot of awards too, which you can see for yourself:
The game was developed by The Chinese Room, the same studio behind narrative-driven games (walking simulators as some call them), like Everybody’s Gone to the Rapture and Dear Esther. Because they’re easy to play, they’re very accessible for novice gamers looking for a good story. You can find both of those games on Steam. For those of us who want some heavier gameplay, though Still Wakes the Deep is a solid choice.
As far as Still Wakes the Deep is concerned, the game is a slow-burning nightmare set against the brutal backdrop of the North Sea in the 1970s. You play as Cameron “Caz” McLeary, who happens to be an electrician working aboard a massive oil drilling platform. After everything goes right to hell in a handbag (as things tend to in horror games), the rig is damaged and everything rapidly descends into chaos. To make matters worse, monstrous entities begin to appear, stalking the creaking metal corridors. So, yeah, you’re screwed!
There’s no way off the rig, no help coming, and nowhere to hide for long. So what do you do? Run, hide, and keep away from the big baddies, that’s what! Still Wakes the Deep foregoes combat entirely. It’s all about survival. You spend time sneaking past unseen horrors, solving environmental puzzles, and navigating the collapsing rig under relentless storms. The first-person perspective heightens the immersion, placing you firmly in the hot seat as Caz, come hell and high water. That’s right, you get both! If you don’t like deep water horror, this is NOT the game for you.
For fans of story-driven horror set on open water and oil rigs, Still Wakes the Deep is a must-play experience. It’s not about cheap jump scares…. nah, instead, it delivers a slow, dread-filled experience that lingers long after the credits roll.
Kresh even made a fan song about it, so take a listen, if you want to! Just keep in mind, spoilers are layered within the song, obviously!
Well, that’s all for now everyone. This has been Kern of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course.
Hey all, it’s Kern here! We absolutely adored a horror game called Still Wakes the Deep, and we wanted to do a fan song for it. This is that fan song. Kresh worked very hard on writing the lyrics and making the video! As always, the music and singing is done with the use of AI. Take a listen and enjoy!
And of course, don’t forget our glam rock version of the song, found here:
This fan song that Kresh lovingly worked on carries a rock and synth-wave vibe that heavily touches upon the themes of Dawn Trail and its following patches. The characters standing with their back to the camera are Kresh and Kern (me). We’re loving this new plot-line for the Final Fantasy XIV, although we both agree it’s not as strong as other expansions in the line-up just yet, it has the potential to be.