Tag Archives: MMORPG

Final Fantasy XI Fan Song: The Shadow Lord Will Fall

Hey all, it’s Kern here. Grinding out rank missions on FFXI (once again) inspired Kresh to make a fan song about the Shadow Lord battle. You’ll see our characters from our Twitch streams in the video, along with the hilariously fast take-down of the Shadow Lord since we were uncapped for the fight.

The grind to Rank 10 wasn’t so bad on the Level Down 99/99 server, which I would highly encourage any fan of Final Fantasy XI to try for themselves if they’re looking for easy grinds through monotonous content, or looking to skip certain sections of the content entirely. If you don’t want to run story missions for the endless time, this is the server for you.

In fact, it was probably the most hassle free grind we’ve done thanks to the travel systems and increased run speed. A breath of fresh air, for us as players we really enjoy this server because the trust system has been implemented and the community is wonderful.

In any case, Kresh and I hope you enjoyed the song. Don’t forget to check out a few other pieces of awesome content down below!

This has been Kern, of the Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. See you next time.

RWBY Fan Song: What I’m Sorry For

This is a Raven fan song, obviously and it’s about Yang. It’s been posted for a while now over on YouTube, but I only just got around to posting it here as well.

Final Fantasy (NES) Review (1987)

I’m coming at you with a game review of Final Fantasy. Yep! We need to go back to where it all started. These days the game is kind of messy and doesn’t hold up the way slightly later titles do, but let’s…

Kresh and Kerns Brand New Disaster Through Eorzea: Final Fantasy XIV Part 3: A Misadventure Reborn.

Part 1
Part 2

Hey everyone, it’s Kern here. Our misadventure continues over on our Twitch channel, and you should make sure to follow us there if you want watch us play the game live, instead of getting VOD updates after the fact. We play all kinds of games, of course. It’s worth it to check us out if you enjoy gameplay content.

In any case, this is part 3 of it for your enjoyment.

The level grinds and havoc continues as we move forward in story quests. Kresh and I spend our time in the Thanalan region, collecting corpses for burial, befriending goblins, and doing a few required instances.

The beastmen in the area are up to no good again as they prepare to summon a primal. They play a dominant role in this particular section of story quests both as friends and as enemies.

Kresh and Kerns Brand New Disaster Through Eorzea: Part 3

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As far as duties are concerned, we enter into Halatali, a level 20 instance. This twisting labyrinthine cavern has been massively nerfed, making it more streamlined and easier to navigate. Completion was decently quick. After that, it’s into The Bowl of Embers to battle Ifrit.

More story line quests and finally collecting our mounts round out the stream, and at the end of the day all’s well that ends well. We didn’t get as much done as we wanted, but that’s what happens when you’re casually playing around and wandering into a bit of trouble, as we certainly did.

The good thing is that with mounts, the grinding will now go a bit faster, thankfully, and we’re looking forward to it.

This has been Kernook from The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time. Don’t forget to subscribe for more content like this!

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Kresh and Kern’s brand new disaster through Eorzea. Final Fantasy XIV Part 2: A Misadventure Reborn

Hey all, it’s Kern here. Kresh and I have been playing Final Fantasy XIV on our live streams. This is part 2 of our level grinds, joined by our friends for havoc and good time. Lots of laughter in this live stream.

In this particular stream we continue where we last left off. Before the stream, Kresh picked up a tank job and got it to the same level we ended off at. We want to be sure to stay around the same basic exp and level range if we can. From now on Kresh is playing a tank and I’m still playing a healer.

We finally escaped the low level zone of Gridania and the shrouds of forests that surround it… for now at least. We do 3 of the story related dungeons this time around and amass a few levels while we’re at it.

You should subscribe to our twitch so you can watch our streaming content live, but you can find the playlists on our Twitch and our YouTube channels as well.

Kresh and Kern’s brand new disaster through Eorzea: Final Fantasy XIV part 2: A Misadventure Reborn

You’ll want to follow our twitch if you want to see things live when they happen.

After a few story line related missions we entered Sastasha, a level 15 dungeon that keeps the training wheels on more or less. It’s pirate themed. I was massively under geared at the time, since due to the streamlined leveling process I thought I’d hit 20 before we entered and I’d be allowed to equip the gear I’d purchased to prepare for that.

Almost immediately after that, it was time for The Tam-Tara Deepcroft a level 16 dungeon all about a subterranean crypt used as a resting place for rulers and nobles of Eorzea. Outside of a few rusty pulls, it goes fairly well enough.

Once we escaped that, we did more story missions. Before we knew it, were ready for the aptly named quest “Copper Hell” and therefore entered the next instance, Copperbell Mines. This is a level 17 dungeon that has been made much easier since the enemies have been weakened and the developers made the area easier. I still personally hate it though.

All in all, it was a good live stream and we put a nice dent into the three hours we played. We didn’t get to do more gaming over the weekend because Kresh went away on holiday, but once she returns we’ll be back with more misadventures for sure. See you next time.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

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Meanwhile, check out some of our other great content below. You can also find more information about supporting us at the bottom of this post.

Things Final Fantasy XIV Did Wrong – Starting Cities

Before I begin, let me preface this by saying that I think Final Fantasy XIV does a lot of things correctly when it comes to being a very solid MMORPG. I enjoy the game a lot, and I’ve spent plenty of time (and subscription money) to frolic around in Eorzea. What’s Eorzea you ask? Well, it’s the fictional world Final Fantasy XIV is set within.

A bit of backstory seems prudent. I began playing Final Fantasy XI back when it first released in the USA in the early 2000’s. I played the original Final Fantasy XIV before Square Enix tossed aside the project and went back to the drawing board (more on that game and its countless failings in a separate post). That’ll be a rabbit hole if I ever decide to explain that mess.

Anyway, when the game later released anew under the name “A Realm Reborn” I claimed my free copy offered to those of us who had played on the old game for so long and dove headfirst into my favorite type of MMORPG, the Final Fantasy kind.

For years though, I’ve always thought that Final Fantasy XIV made a few decisions that weren’t exactly wise for gamers like myself, coming from other MMORPG’s with the intent to “static” with other players.

What is a “static” you ask? Well, that’s simple, it’s when you play a game only with a select few people, and you do so regularly. In FFXI, static parties were a commonality among close friends. Many MMORPG’s seem to put systems into place that destroy the “static mindset” and considering that FFXI thrived on that style of gameplay, you can guess how I might feel about that…

Generally speaking, I’m not too happy at all with the concept.

While Final Fantasy XIV has plenty to praise, the story line particularly, it also has one thing I absolutely despise… well, it has a few things I despise, but none more so than they way they start you in a city based on what job you plan to level, rather than where you’d LIKE to start.

Say for example, what’s going on for Kresh and I currently as we plan a stream day around Final Fantasy XIV (yes, we both like the game that much, that we’re going to stream it regularly soon). There’s just one problem, I plan to level WHM (White Mage, a healer for the uninitiated). Kresh plans to level a tank… however, there are no tank jobs that start in Gridania, meaning Kresh would have to start elsewhere.

See what I mean?

It kind of defeats the purpose of friends starting off together on new characters. If don’t start there, I would need to wait to level the job required to unlock WHM, however, if we don’t start in the city Kresh where Kresh can get a tanking job, then it makes for the same problem in reverse. This is a confine of the game directly, and it makes for something of problem that is strangely antiquated despite the fact that the much older MMORPG (FFXI) never had this problem if the first place. Jobs were not implemented in this way.

Final Fantasy XI never had any such issue, because you could choose your job and your starting location. It wasn’t a lose-lose situation. It didn’t have to be. Final Fantasy XIV should have followed suit in my personal opinion, because games that discourage friends to play together based on something as arbitrary as starting cities loses focus on what an MMORPG truly is.

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Massively Multiplayer Online Role-Playing Game… that’s what MMORPG stands for, and it should be at the core of the valuable systems indicative of the gameplay experience.

In this particular aspect, and a few others, Final Fantasy XIV failed that concept. The starting cities based upon your job within the game is a key point to make about this.

Now, to be clear World of Warcraft had a similar ideology at one point. It was irksome there as well, particularly during the dark ages when being a druid forced you onto starting as either a Tauren or a Night Elf. However, at least in World of Warcraft that made sense within the wider lore and universe. Final Fantasy XIV has no set player-verses-player standard the way that World of Warcraft did, nor, longstanding lore to draw from. Therefore, I find the “lore” argument a harder one to make or even defend for Final Fantasy XIV.

Now, to be clear, in Final Fantasy XIV this really is just a minor annoyance at best, as you can change your job at whim… however, that’s kind of the point. In World of Warcraft, you couldn’t do that. If you picked say… a warrior for example, then that’s what you were… a warrior… you couldn’t suddenly change your job to a mage or or a priest just because you felt like it. You had to start another character and begin the grind again.

In Final Fantasy XI and in Final Fantasy XIV you can level all of the jobs on one single character, with no need to make a second or a third. With this ideology in mind, surely you can see how it might be just a little reductive and in some ways flat out idiotic to demand a starting location based on your starting job alone.

Some games pull off that sort of limitation more believably than others, but in my personal opinion, Final Fantasy XIV just isn’t one of them… you may actually like this system the way it is, and if you do, that’s fine too. This, to me, is just a personal annoyance, but one that sticks out so perniciously as one very bad idea, and one that just didn’t have any real need to be implemented in the first place.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

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You can help support us through PayPal or Patreon.

Meanwhile, check out some of our other great content below. You can also find more information about supporting us at the bottom of this post.

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, and more.

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To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: None.
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer

The Demented Ferrets are Streaming Final Fantasy XIV

Hey guys it’s Kern here, with a quick update. As some of you may know, we play Final Fantasy MMORPG’s such as FFXI (Final Fantasy 11), and now we’re going to start streaming FFXIV as well (Final Fantasy 14).

I’m excited to be able to start fresh characters and begin the story-line of Final Fantasy XIV from the very beginning… which we will be doing next month, in the meantime, you may see me goofing around on the game on my own during early morning side streams on an alt character. You’ll want to be sure to follow us on Twitch for when we go live.

As far as Final Fantasy XIV, we’ve been playing the game for a long time now, years in fact. These particular games mean a lot to us, so it also means a lot to be able to share the experience with you all. From Vana’diel to Eorzea and back again, our misadventures have taken us far and wide.

We’ll be sure to still play around in Final Fantasy XI every now and then, but with most of the story-line there showcased and completed on our live streams, it’s time to get into beefier content. I can think of no better story-line than Final Fantasy XIV, an epic saga to be sure when we go all the way back to the start.

Together, Kresh and I will play on Saturdays for main story-line content, and every now and then I’ll play on off days, farting around on other jobs and all around having a good time.

I’ve already done a few early morning, lazy streams of the content, and the vods can be found here:

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

Click to Donate

You can help support us through PayPal or Patreon.

Meanwhile, check out some of our other great content below. You can also find more information about supporting us at the bottom of this post.

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: None.
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer