Category Archives: Let’s Play Content

A collection of Let’s Play content.

Gameplay: Crash Bandicoot 4 – It’s About Time

Hey everyone, it’s Kernook here, coming to you with another “Kresh Plays” post. Over on the live stream channel, Kresh recently finished playing through Crash Bandicoot 4: It’s About Time. So, I am posting the links to the YouTube archive here.

The videos are the complete streams, deaths included. Plenty of havoc ensues, since Kresh tends to get a bit salty with platformers. Hopefully you enjoy the videos, and have a good laugh.

As always a description of the game and a few points of note are included below the videos.

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Kresh Plays: Crash 4

Part One

Part Two

Part Three

Part Four

Crash Bandicoot 4: It’s About Time released in 2020. The game follows our our titular character Crash on his adventure. Havoc ensues, and our hero needs to deal with it. If you’ve played the other games, you know what you’re in for. Platforming hell…

Crash, through no real fault of his own, must now fix a hole that’s been ripped in the space-time continuum. To do this he needs to collect masks, and keep the evil doctor Neo Cortex from making a mess of things.

You get to play a variety of characters. Crash and Coco make their usual appearance, but that’s not all.

Now you get to play as a previous villain of the series Dingodile. He’s turned over a new leaf and even opened up a nice little eatery in the swamp.

His plot lines aren’t a huge part of the game, but it is a fun little addition. He brings a lot of comic relief from his goofy humor. Just like all of the side characters, playing his stages show you events you wouldn’t have an explanation for otherwise.

All of the side cast are tied together nicely through the events of the game. There are some really nice plot twists to be found in the meat of the narrative, and that’s always a huge bonus.

That being said, the game has a few downsides.

The game is a platformer, of course. So you can expect some unnecessarily difficult areas.

Kresh encounters these more than once. Certainly characters are a bit clunky to play as, such as Neo Cortex and Dingodile. both of these characters have wonky jumps, and Kresh often commented that Neo Cortex was just not fun to play as a character.

It looked visually annoying to be honest, particularly Neo Cortex who has a stupid feet wiggle thing he does before he lands a jump. This also inhibits the timing of the jumps themselves. These are pervasive complains for their respected sections, but to be honest those sections don’t come up too often.

In any case, it is a solid platformer and a reasonable entry to the series. Honestly, I can’t imagine a better addition to the original trilogy. The stoy is kind of cute, and very funny at points, keeping with the humor you’d expect from this series.

Final verdict: give it a play if you haven’t, or at least watch someone else play it.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

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You can help support us through PayPal or Patreon.

Meanwhile, check out some of our other great content below. You can also find more information about supporting us at the bottom of this post.

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: Bryan BSB
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer

Gameplay: Kreshenne Plays MYST

Hey everyone, it’s Kernook here. In the two videos below, Kreshenne explores the immersive world of Myst, solving puzzles along the way. The game is coined as a graphic puzzle adventure, as the main draw of the game is the puzzles themselves. The game is considered a classic.

It was developed by Cyan, Inc. and published by Broderbund. Originally it released in 1993 for Mac. As time went on other ports of the game were released. PlayStation, Sega Saturn, and Windows saw notable ports of the game.

As for the game itself, it’s all about the insanity of two brothers. The mind-games that you, the player, must sort through.

Kresh Plays: MYST

Part 1

Part 2


More About MYST

In the game players use a special book to travel to the island of “Myst“. Once there, you solve puzzles and travel to four other worlds. These other worlds are known as “Ages”. Each age uncovers more backstory of the game’s characters.

Myst is a first person game. Players interact with specific objects on screen by clicking on the item, or dragging it around. Certain items like journal pages can be picked up and carried to particular locations.

Movement in the game relies on the player clicking on locations shown on the screen. There are plenty of areas to explore, and a keen eye is required to solve some of the puzzles. More on that later…

The game also features a journal. This is a necessary component to the game. You’ll be collecting the pages that belong inside of it. This is a double edged sword. You can only carry a single page at a time. If you drop a page, it reverts back to its original location. When you find them, be sure to place them where they belong.

Little Details Matter

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To beat the game, you’ve got to explore the island of Myst in its entirety. With every puzzle you solve you’ll discover clues for the next one and where you ought to go next.

You’ll be tasked with visiting the “Ages” mentioned above, The “Ages” you’ll visit are small sub worlds, self-contained and with their own puzzles to solve. Each of the Ages have their own name and theme to go with it. The Ages are: Selenitic, Stoneship, Mechanical, and Channelwood. Some of the clues, items and information discovered in one of the “Ages” might be required to solve puzzles in a different one. This is why details matter.

Rushing through a puzzle too quickly may leave you stumped later. In the videos above Kreshenne runs into this issue a few times.

Unique Aspects of MYST

Myst uses each in-game environment to the utmost advantage to tell the story it presents. Like many games of its era, the game relies largely on text based story telling. There are some “cut-scenes” if you can truly call them that, as well.

What made Myst so popular for its time was the unusual ways it provided the backstory. The entire game is riddled with mystery waiting to be unraveled. At first, you’ll have very little backstory. Nothing is particularly clear, and there is no hand-holding in sight.

You won’t have any obvious goals or objectives in front of you. As a player, it will all be left up to you. There are no enemies in the game, and no combat. The game is a slow burn, and the player can solve the puzzles at their own pace.

For more opinions about this game, might I suggest you look at the Myst review written by Jason Smith over at Adventure Gamers, or that you check out the one by Christopher Livingston on PC Gamer website.

In my personal opinion though, the two brothers that made the island are crazy people. Frankly, I’ve said too much about them with that single statement. The rest is up to you. If you haven’t played Myst or watched a play-through, you really should.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

Click to Donate

You can help support us through PayPal or Patreon.

Meanwhile, check out some of our other great content below. You can also find more information about supporting us at the bottom of this post.

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: None.
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer

Gameplay: Kreshenne Plays Jazz Jackrabbit

In the video below, Kreshenne takes on Jazz Jackrabbit, a somewhat difficult platformer developed and published by Epic MegaGames. Originally released in 1994 for PC on the DOS operating system, this game saw a fairly decent player base in it’s heyday. Nowadays, Speed runners return to the game, showcasing impressive speeds, glitches, and more.

Sadly, there’s no such impressive feats of skill here. Just Kresh getting annoyed and Kern laughing at all havoc.

Kresh Plays: Jazz Jackrabbit


More About The Game

Hey everyone, Kernook here. I just want to give a little bit more information about the game for those who haven’t played it or heard of it before. Hopefully you enjoy the gameplay video above, but let’s talk about the game a bit.

Jazz Jackrabbit also saw releases for Mac and Windows in 1995 and 1996. It was one of the first titles to bring platformer games to computers. The game was re-released on GOG.com in November of 2017.

Notable titles in the series include: Jazz Jackrabbit 2 (1998), Jazz Jackrabbit 3 (1999), and a few others.

The game is set in a fantasy world, akin to “The Tortoise and the Hare“. The old children’s story providing the perfect set dressing to this awesome platformer. Though it pulls inspiration from a classic, this game is distinctly futuristic. Space travel and planetary conquest gives the game a unique spin.

The basic story is that the ongoing animosity between tortoises and hares lingers for about three thousand years. The tortoise in the telling of the story is named named Devan Shell, a rather evil tortoise and a mastermind to boot. Jazz Jackrabbit is not only the titular character, but the protagonist of the game as well. Jazz aims to defeat Devan and make his home planet a happy place one more. To do this, he must also rescue his planet’s princess, a common trope of platforming titles.

Jazz is depicted as a bright green jackrabbit with attitude. He’s a rough and tumble sort of rabbit. He’s often shown wearing a red bandanna and matching bracers. He toes a blue “blaster” style gun, which the player uses in combat against enemies.

Gameplay

This is your standard platformer in many ways. The player controls Jazz. He will gain momentum and run faster the longer he moves forward. He also jumps higher too. The player will need to avoid the traps. Lost players will occasionally see an arrow or two to guide their way, but navigation isn’t too difficult.

There’s a lives system, and a health system.

You can collect up to ten lives total. When you lose a life, Jazz starts from the beginning of the level. If you managed yo reach a checkpoint before you lost a life, you begin at that checkpoint sign.

Jazz can get hurt, and that’s why he has a life bar.  It will change in color depending on how much health he has left. Jazz can only take a few hits, and the number changes based on the difficulty. Easy mode provides five, the most you can get. Medium offers four. Hard and Turbo modes offer only three. When Jazz gets hurt you can try to find a carrot to heal him.

There’s also a system of “buffs”, items that can help you on your way. As mentioned above, you can pick up carrots as healing items, and occasionally find an extra life. There’s also a shield that protects Jazz from getting hurt. You can also find upgrades that give Jazz the ability of rapid fire and super jumps. There are collectibles too, and that’s important for each stage.

While Jazz begins with his basic blue blaster, you can upgrade that too. Some of the weapons include bouncing launcher grenades, flame bullets, and TNT. Jazz can also get a sidekick in the form of a bird as well.

Like most platformers the game has a timer. You need to complete the level in the time you have. If time counts down to zero, Jazz loses a life. To complete each stage, the player must reach the finish and shoot the sign before time runs out. The player is then provided with additional points awarded for the remaining time. If a player receives a perfect score by collecting all of the items, they will get to play a bonus stage.

Bonus Stages and Secret Levels

If the player finishes the stage with a big red diamond, they’ll enter a bonus stage. The objective is to collect as many blue diamonds as possible before the timer runs out. If you can beat the bonus stage, you’ll get an extra life as a reward.

Bonus games aren’t the only thing you’ll find. Jazz Jackrabbit also has secret levels. I hope you’ll play the game yourself, so I won’t discuss them at length here.

For more information rearguard this game, you could check out this review written by Cory D. Lewis, or this review over on PC gamer.

All in all though, I really just suggest that you play the game for yourself. If you like retro platforming titles, Jazz Jackrabbit is a solid addition to your gaming library.

This has been Kernook of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time.

Click to Donate

You can help support us through PayPal or Patreon.

Meanwhile, check out some of our other great content below. You can also find more information about supporting us at the bottom of this post.

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, early fiction chapters and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Francis Murphy and Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: None.
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer