Category Archives: Table Top Games

Dungeons and Dragons Fan Album: Roll for Glory!

Hey all, it’s Kern here! If you’re not following us over on YouTube you really should. In any case, DnD fans, it’s time to unite. Kresh made a fan album, and it’s packed with banger after banger! If you’re into DnD and rock vibes, check out some of the songs.

For those who just want the playlist link, click here! That will take you right to the YouTube playlist.

For everyone else, let’s go song by song!

First though, let’s talk about Thunderous Power Kicks (T.P.K)! This is a fictional band set in the world of DnD, and led by their fearless band leader and bard Myev Rockblade. She’s glam rock diva, so she loves being the centre of attention but when it comes down to it shes loyal to her band/friends. This band is part of the greater Demented Ferrets band universes, along with FAIL: Fallen Angels in Limelight for our City of Shadows universe.

With that said, here’s the music, hope you like it! Jam on, DnD fans, jam on… and maybe start a tavern brawl or two.

Critical Hit!

Dungeons and Dreams!

TPK!

The Rogue’s Gambit!

I Have Dark Vision!

Dragon’s Breath!

Hunter’s Mark!

Strings of Fate!

TAVERN BRAWL!!!!!

Cleric’s Light!

Well, we’ve reached the end of this album, but there’s more where that came from in the works! If you like what we do and want to support us check out our Patreon: patreon.com/TheDementedFerrets. If you’re a member you can get access to all the mp.3’s. Non-members can buy the album post as a package as a one-time purchase, so you’ve got options if you want them… also, you can just listen to them for free here or on YouTube anytime!

That’s all for now. This has been Kern of The Demented Ferrets, where stupidity is at its finest, and level grinds are par for the course. We stream on Twitch too, so check us out there for fun and games. Until next time everyone!

Marvel Legendary Review

Hello, and welcome to our little corner of the internet.  I go by Frost, and I’d like to share some of my passions and interests with you.  I’ve played many games over the years, and I would like to share one of my favorites with you today.

Raise aloft your mighty hammer, slip into your armored suit, and grab your shield, because this is going to be Legendary. Who knows… You might get to thrash a Puny God as well…

I am, of course, talking about Marvel Legendary, a cooperative deck building game that was released in 2012 by Upper Deck Entertainment.  Over the years, there have been many expansions added to the game, some massive and some minor.  Today, though, I’m going to look at the base game, the one that started my obsession with this type of game.

What is it?

What is Marvel Legendary?  It’s a cooperative deck building game where you assemble a deck of heroes, sidekicks, officers and other allies to confront a powerful Mastermind and stop them from achieving their evil Scheme.

Who are the Heroes that you will build your deck out of, and use to defeat the Mastermind and save the City?  Only Earth’s mightiest Heroes, the Avengers along with the premiere team of the X-Men, backed up by the director of S.H.I.E.L.D.

Captain America, Thor, Iron Man, The Hulk, Hawkeye, and Black Widow are the Avengers for the base game, joined by Cyclops, Rogue, Gambit, Storm and Wolverine from Xavier’s X-Men.  Nick Fury and Spiderman round out the Heroes available. Then…. There is Deadpool.

To save the day, you must defeat the Villains that are attacking the City, and build your strength to confront the Mastermind themselves.  How you work to achieve this is by recruiting Heroes from the HQ using the Recruiting points from your cards so that you can have enough Fight to handle the threats that you will face.

While doing this, you have to watch out for the Scheme that is ever moving towards a defeat for the Heroes.  The Scheme can take many forms, from blowing up the Helicarrier to replacing the leaders of the world with androids, or even wiping out all the mutants in the world.

The Masterminds that you will be confronting are some of the most classic, iconic foes that these groups have fought.  Dr. Doom, Loki, Magneto and The Red Skull lead the forces of evil and villainy, in their quests to carry out their Schemes.

The Good, The Bad, and the Legendary.

What are the good and bad things about this game?  Let’s start with the good points. You get a very straightforward, streamlined turn sequence, with easily managed resources.

Flexibility, with the ability to mix five Heroes, one Scheme and A Mastermind from the base game or any of the expansions to have a different experience every game. 

A player vs game experience for 1-5 players.  The fact that it is a true cooperative game where the enemy really is the game itself is one of the aspects.that drew me to this style of game in the first place.

Now, the cons of this game.  I’ve always found it helpful to look at the high and low points.

The set up and tear down can be time consuming, which is one of the biggest issues with this style of game.

The innately random nature of card distribution in the Hero deck can leave a player struggling to remain relevant at times.  It can also cause the game to spiral out of control in ways that the players can’t control or interact with.  This is not unusual in this style of game.

Once you start to expand the game, the interactions get more complex, and the fact that some situations really do need a particular class or faction of Hero to handle can make truly random builds a bit harder to deal with. 

Final Thoughts and Experiences.

I’ve been playing this game for years with my usual gaming group and it’s been a favorite since the first game.  We’ve had incredible games, and ones that have gone horribly sideways. We have crushed our foes, and tasted the bitter pill of defeat, some of them in ways that were incredibly entertaining.  

We’ve played a great many games with just about every combination of heroes and masterminds that we could think of, and continue to look forward to new expansions so that we can try new and different things in this amazing game. We have also gone back and replayed old combinations over again, to experience a new look at a classic game session.

It’s definitely a game I would recommend for anyone that is looking for a good cooperative game, whether you are fans of superheroes and the Marvel fanboys or not!

Stay Frosty and have fun!

And stand tall, Heroes.  Be Legendary!

With your contributions, you make our efforts possible. Thank you for supporting our content. Patreon supporters receive access into our official Discord server, and a few other perks depending on the tier. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, and more.

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To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: Emily Turner
($5) Demented Minions: Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: Francis Murphy and Bryan BSB.
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer

The Sentinels of the Multiverse: The Definitive Edition.

Hello all.  I’m Frost, and I would like to welcome you all into our little corner of the internet, here at The Demented Ferrets. First, here’s a little about me.  I’m a lifelong gamer, and a general nerd. I’ve played almost every form of game that I have heard of, in some manner or other.

Now, I would like to share my thoughts and experiences with you.  Today, I am going to be talking a bit about one of the games I have played: Sentinels of the Multiverse.

Do you like superheroes? Have you always wanted to save the day, rescue the city, and use cheesy catchphrases while doing it?  

If so, then I have a great game for you!

Sentinels of the Multiverse, the Definitive edition.  It was produced by Greater Than Games as an updated version of the original Sentinels of the Multiverse that was first released in 2011.

I have been a fan of the original game ever since I played it for the first time.  It is a fast, fun game that shows what this style of game is capable of.  That said, there were a number of issues with the original game that could make the flow of the game a bit more difficult at times.  Greater Than Games took a serious look at the game, and listened to the feedback of the player base to create this updated version of a great game.

That is where the Definitive Edition comes in. It streamlined and redefined many of the aspects of the original, while adding in elements that increase the variety of play styles and the levels of challenge.

Unlike some of the other games I have played, the individual, unique decks allow each player to really shine on their own without the limited pools of games such as Marvel Legendary and The Big Book of Madness.

What it is: Sentinels of the Multiverse is a cooperative deck-based game where a group of 1-5 players take control of a group of heroes (3-5 of them, to be exact) to thwart the evil plans of a dastardly mastermind, in locations that span the entirety of the Sentinels universe.

Pros

Each hero, villain, and location possess their own unique decks.  There are 12 hero decks, 6 villain decks, and 6 environment decks in the base game. Each deck has listed complexities that define how easy or difficult they are to deal with. All of the core characters have different versions of that character that can change aspects of their gameplay and how they perform, especially early in the game. This makes it possible to tailor your game to whatever sort of challenge you feel like taking on.

The set up and tear down are very straightforward and quick, unlike some other deck-based games. 

Once eliminated, a hero flips to the back of their card, and has a set of actions that they can still perform on their turn. This means  that even if your character is defeated, the controlling player is still part of the game.  It is one of the more innovative mechanics I have seen in a game of this sort. 

The play is fast and easy to pick up, while the nuances take time and experience to truly master.  It rewards people who focus on a few characters, while not punishing those that want to test out and learn the various other characters.

Cons

Some of the characters have very non-linear play styles that can make them lag behind other quicker and more dynamic heroes.

There are combinations that can break the game, for either the villains or the heroes.  That said, there are plenty of ways to disrupt these combos, found in both hero and villain decks.

Many of the characters are very firmly rooted in their roles, and lack impact outside of those roles

My Experiences

I’ve had the opportunity to play a fair number of games with my rather competitive tabletop gaming group, and my overall experience has been good.  We have taken on and beaten some of the toughest games that I have in my extensive collection, and overall, we really enjoy the game. The fast and fluid play-style combines with the well-defined action economy. The flow of play makes the game dynamic. The various levels of difficulty help to keep the game challenging for even the most competitive and skilled player groups.

There is nothing quite like coming back from the brink of defeat, and getting to feel like a hero as you surmount what seems like an unbeatable opponent.

Final Thoughts

Sentinels of the Multiverse: The Definitive Edition is a good addition to any gamer’s collection that enjoys a good deck-based cooperative board game such as Marvel Legendary.  The base game is a good launching point, with expansions already in the works that will add more heroes, villains, and environments to the ever-expanding game universe.  Whether you are a casual player or one of the more competitive types, I think you will find a welcome experience with Sentinels of the Multiverse.

This has been Frost, of The Demented Ferrets, where stupidity is at its finest and level grinds are par for the course. I’ll see you next time! Don’t forget to follow the blog for more content like this. Want to be part of our awesome community? Check out our Patreon and Discord server.



With your contributions, you make our efforts possible. Thank you for supporting our content. If you don’t care for Patreon, and don’t care about perks, you can always support us through PayPal too… links below.

Those who join via Patreon get special perks, such as extra content, quicker updates, and more.

Click to Donate

To Our Supporters

Thank you for helping us to enrich our content.

Patreon Supporters:
($3) Little Ferrets: None
($5) Demented Minions: Andrew Wheal.
($7) Fandom Ferret: None
($14) True Blue Ferret: Francis Murphy and Bryan BSB.
($25) Premium Ferret: None.
($50) Round Table Ferret/Fluffy Ferret: Josh Sayer