Fandom: #3 More Tips To Combat Writer’s Block…

Hey everyone, it’s Kernook here, and today I’m back again writing another writer’s block post. I’ve already written one of these posts before, and you can find it here if you want to read it. You really should start there, but I’ll do a recap here as well.

Basically, in my last post I outlined three core principles for solving writers block. Here is just a very basic outline, and it only glosses over the topics I spoke of in detail.

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  • #1 Respect your mental health. -This means that you should know where your mind is from a creative standpoint. Make sure you are doing your best to maintain the right kind of thinking for your writing style. If you can’t do that, maybe put your old projects aside and write something new to get the feelings out.
  • #2 Redefine your methods. – This means you always should look at the fulfillment you get by writing. If you feel that your writing is no longer filling your needs as a person, you might change the way you go about crafting the written word.
  • #3 Perfectionism is flat out stupid. – Nothing is perfect, and trying to force it to be that way isn’t something you should do when you’re still in your first or second draft. When all else fails, a good old fashioned write-and-toss may help.

As I stated in my last post, these suggestions are made for the hobbyist and creatively inclined. They’re not made for professional writers, though I suppose you may see some value in them too.

That being said, this is geared more for the fan fiction community, or someone who is just getting into writing and doesn’t know exactly what to do with an idea or a project that they want to start. If you’re one of these sorts of people, let’s move on to the meat and potatoes of this post.

#1 Drabbles!

What is a “drabble”, you might ask? Good question, and the answer is quite simple. Usually it is a very small fiction. If you’ve been around in the fan fiction world for a while, you’ve likely seen those fictions that are less than 800 or so words.

That’s a drabble. Yep, that’s it.

Now by definition, a drabble is usually about 100 words, but in the fan fiction world we take number counts very loosely. With some fan fictions easily becoming over one million words in total length, we tend to play fast and lose with the standard expected writing formula. So really, a drabble is just a really short story, and often times it’s not always fleshed out.

This is a great way to bust writer’s block. Pick one theme, one or two characters and one simple setting. Then get to it. Write that scene to its completion. That’s it. That’s a drabble, and most of them can stand on it’s own. If it can’t, that’s fine too, because now at least you have a jumping off point. Upload that sucker and get yourself some feedback. Then build off of it. Either with a few more small drabbles from the same universe to make an interconnected story, or with a longer length work.

Sometimes the best cure for writer’s block is just to get something out there in the first place, and drabbles help you do that.

#2 Find Sensory Input

Your personal experiences as a writer will shape how your work takes form. This is especially true if you don’t have much writing experience to go off of. It can be difficult to describe a particular feeling or flesh out the world that your characters live in.

If that’s the case for you, find the next best thing. All pieces of media come from a place of introspection to a degree. Learning to absorb the details around, you will help you to make your story fluid and interesting.

If you’re having trouble describing something, find a real world equivalent. For example, if you’re trying to describe a room in a house, or the way a character acts, then look around for your inspiration. Act out your scenes a little, as if you were the characters. Play them out in your head. If your character seems to shrug something off, you shrug too. Feel the way your shoulders lift. Feel the sort of breath you take within the confines of the scene as if you were the character.

Is the breath you take gentle or heavy? Do your shoulders sag a little as they fall? Do they hunch forward, or do they square back confidently? What are your lips doing? Are they placid, or frowning? Do your eyes close, or do they stay open?

Take notice of those small details, write those in. That way you can move on without lingering too long. Trust me, you don’t ever want to longer linger than you have to. It will only make the writer’s block worse in my opinion.

I cannot stress this enough, but perfection has no place in a first draft. Hell, it has no place in a second draft, either. If you’re a perfectionist, toss your idea onto the page and move on.

You will inevitably return to it later, like all writers do during the editing process. Sometimes just getting deeper into the scene you’re writing will help. Someone that really is all you need, then you’ll be able to go back and add more content later.

#3 Creative Drifting

So, you have no idea what to do. You’re just completely stuck to the point that words just aren’t going onto the page to save your soul. It’s agitating you to no end, and you’re just about flip your entire desk over in frusteration.

Don’t do that. Instead, go find yourself a voice recording app. A free one. There are so many to choose from, really. Either grab one on your cell phone, or a computer, it really doesn’t matter. Now, open that thing and talk into it. Yep, you read that write.

Just talk about your creativity. Talk about the world you want to build, the characters you want to write about, the setting. Make a mess, let the thoughts exist and mingle into something you can listen to later.

When you’re done, listen to it a few times. Occasionally that’s all you need. The talking will occasionally jump-start your innate creativity. If that didn’t work on its own, then listen to that recording and make a bullet point list of things you say that inspire you. Dig deeper into it, and focus your talents on that inspiration first and foremost. From there you should be able to write something, hopefully.

Final Thoughts

Ultimately, writers block is something that everyone will struggle with creatively at one point another. That’s a demon that just falls into line when writing anything, and often times there isn’t much a person can do but struggle through it. Writers block is a fluid thing. It will come and go and that’s just the way it is.

I find that playing to your strengths really helps a lot, but sometimes it just isn’t enough. When that happens, the best thing you can do is play with the actual writing conventions themselves. Toy with them, twist them around, and throw them all over the place. The written word is a powerful tool, but don’t let that stop you from truly enjoying the freedom of expression.

So what if you happen to have too many words, or maybe just not enough? So what if you can’t nail down that perfect moment? What if you can’t get a description of a scene just right? It doesn’t matter during writers block. These are all issues that help to contribute to writers block in the first place, and these are all things that can be overlooked during the initial phases of your creative journey as a writer.

There will come a time and a place to fix all of that. If it is meant to be fixed at all, it will be. Sometimes it’s just not, and allowing your initial ideas to merely exist as they are might give you more freedom as a writer.

It’s all hit and miss. We all throw things at the wall to see what sticks. Sometimes all of it does, and sometimes none of it does. That’s the nature of the beast. Work with it, not against it.

As I always say, let yourself love the creative process. Let yourself love writing for as imperfect, bombastic and grandiose as it can sometimes be. Clutter is part of the process, messes crumpled up wads of ideas will be cast aside more times than not. Don’t be bogged down by it, just embrace it.

If you can do that, the block will pass and words will eventually flow freely once more. Love is a powerful tool too, and few things are stronger than its power. As a hobbyist writer, you are your own master. the written language is your form of magic, and the page is the vessel upon which to place it. Allow yourself the flexibility to play with the craft, and simply just love it no matter what.

This has been Kernook of The Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

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Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.

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WEDNESDAY Feedback – Gaming Polls

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Hey Everyone, it’s Kernook here. This blog has been around for a short while now. The Demented Ferrets began the blog our blog in January of this year, and I’d like to see just what sort of content you’d like to see going forward so this blog post is a bunch of polls to determine how best to continue our content going forward.

Before we get to that, I want to remind you all that we have a new time slot for our Saturday streams going forward. You can find us over on Twitch. New Saturday time: 3:00 PM – 6:00 PM (GMT).

We hope to see you there. Now, with that out of the way, let’s discuss gaming content. If you’re up for it, please answer the polls, as it would be a great help to us.

General Questions

Gaming Questions

Thank you for answering the polls, as we hope to streamline our gaming content to best suit the interests of our readers. This is the first step in doing that.

That’s all for now, this has been Kernook of The Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

If You Enjoyed This Content…

Please consider following us on this blog. We also have other platforms with content to enjoy. At the time of this post we have a Twitter, Twitch, YouTube.

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Kern’s Collections: Assassination Classroom

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Video Production of This Script

This is the finished video regarding the script. It is written, edited, and read aloud by Kernook of “The Demented Ferrets”. You can watch the video on this blog and on YouTube. I hope you enjoy the content.


The Script

A world filled with unreasonable expectations, and a class of students unable to match them. For them, it’s the end of the line, What sits before them is a task they can’t hope to achieve as they are, and this world will only accept them at their best. Their job is to do what the adult world cannot. They need to take down their teacher, and do it before the planet itself ceases to exist.

Hello everyone, it’s Kernook here, and welcome to another Kern’s Collections.

Today I’ll be speaking about Assassination Classroom.

Once again. these are not full fledged review. These are merely glimpses of media, any why they may be worth your time.

So, let’s take a look at the misfit students who’ve been cast aside to the small schoolhouse on the hill, and the monster that is their teacher.

On the surface, Assassination Classroom has a school life vibe from the very start, mixed with more than a few shounen elements for good measure. The series doesn’t let you be fooled by this for long. Sure, it may seem to have all of the trappings of both genre’s crammed together, but that’s just the surface.

Instead of merely the protagonist being down on his luck, the whole class are labeled outcasts in a society that expects only the best out of them. These students are a strong ensemble cast, each of them unique, and with their own views of the world around them.

There’s an innocence that has been corrupted here, twisted by the malignancy of their own minds. Be it a poor self image, discontentment with their lots in life, or merely a failure to mold themselves into the people they wish to be, every student in this class faces adversity in one way, shape, or form.

They’re all underdogs to the world at large, even if among themselves there is clear pecking order when it comes to popularity and the friends they surround themselves with. Even from the first episode there’s a thick tension in the room, all of it made worse by their teacher.

Korosensei is not quite a monster, but he’s certainly no longer human either. His reasons for his current existence is a spoiler, so I’m not going to dig into it. What I will say instead, is that he is a reflection of his students in many ways, and therefore proves himself to be their ultimate foe.

Korosensi is in every way their superior. In fact, he is in every way superior to humanity itself. This is both because he understands human nature, and values the concept of nurturing the youths that will grab hold of the future.

If the students can beat him, they can beat anyone. If they can aspire to learn what he has to teach, they will no doubt be better for it. Ultimately the real battle is the one that takes place within themselves, however it manifests on screen in the form of combat against Korosensi purely icing on the cake.

This is a battle of wits. It all comes down to the heart and soul of the matter. How the students feel, and what they hope to gain largely influences the entire series to a point that the on screen battles never could.

Viewers will find at least one character to relate to, of that I am sure. What can be questioned are the characters themselves, and just how far they will eventually go. The ending is very fitting, but it’s laid out from the start.

This series doesn’t have a lot of plot twists, but the ones it has are darkly implied. In practice it never goes too far, the series is usually very light and easy to consume, but there are a few villains in the series that well and truly mean to do harm in ways that are not forgivable.

This brings me to the subject of morality, a key focal point in the series. Things are morally gray, both for the students aiming to take down their teacher, and the seedy underbelly they’re introduced to because of it. The students are trained by assassins, military, and their teacher directly.

The series paints two logical ideologies for the students to cling onto. Self worth can be found both in their own personal merits as people, or it can be found at the sharp end of a blade and forced victory. Neither of these ideologies are painted as wrong, or inaccurate. Therefore it’s up to the students to decide how best to go about reaching their ambitions.

Korosensei is the the vessel for all of this. Contrasting world views muddle and mix in a way that I find more interesting than the fights themselves. While it’s true you could just enjoy the anime like your typical popcorn shounen, there is a deeper narrative to be found here. All you have to do is search for those darker implications buried beneath the dialogue.

Ultimately, I really enjoy this series. Assassination Classroom is an anime that touches on the heart and soul of the matter. For these characters, victory would be biter sweet, and failure isn’t an option that they can accept. The struggle is as much personal to each character, as it is a group endeavor.

The series is not gigantically long, making it very easy to enjoy. At forty-seven episodes and an OVA, there’s enough content to dive deep into many of the characters, while keeping the plot fairly tight.

This is where I leave it for now. The rest is up to you. If you want to watch Assassination Classroom, you can do that on the Funimation and Hulu…

This has been Kernook of the Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content.

Patreon Supporters

At the time of this post there are 3 notable contributors.

Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.

As a reminder, our streaming times have changed for Saturday. Please look at the table below for our stream times and be sure to follow the proper platforms for the content you like best.

If You Enjoyed This Content…

Please consider following us on this blog. We also have other platforms with content to enjoy. At the time of this post we have a Twitter, Twitch, YouTube.

PLATFORMCONTENTSCHEDULE
TwitchLive streamsTuesday: 9:00 PM – 12 AM (GMT)
Wednesday: 9:00 PM – 12:00 AM (GMT)
Saturday: 3:00 PM – 6:00 PM (GMT)
YouTubeStream archive. Occasional Anime/Game/Movie reviews. Deep dives/analysis of RWBY.Videos upload Monday, Wednesday, and Friday at 12:00 PM (GMT)
TwitterAnnouncements, Random tweetsWhenever a live stream begins or content releases. Doesn’t have a set schedule.
Our BlogAll kinds of written media including anime, games, RWBY and more.Posts are published every Monday, Wednesday, and Friday at 12:00 PM (GMT)

There are plenty of ways to support us. To find out more, click the button below.

New Streaming Time: Saturday Change

Hey everyone, it’s Kernook here. It’s time for another little update about what’s going on behind the scenes. Our numbers have been good or at least decent for Tuesday and Wednesday stream blocks, we are growing (it is just incredibly slowly). However, that being said, we’re not happy with Saturday’s numbers.

To attempt to fix this, we’re changing time slots. We will now stream at 3:00-6:00 PM (GMT) That means that in the Eastern USA you can expect us to begin at 10:00 AM.

We hope this will allow us to reach a wider audience going forward. We will see you there!

The home page and support us page have been changed to reflect the new time slot. Also expect a bit of a site changes over the next few weeks as I adjust things.

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TwitchLive streamsTuesday: 9:00 PM – 12 AM (GMT)
Wednesday: 9:00 PM – 12:00 AM (GMT)
Saturday: 3:00 PM – 6:00 PM (GMT)
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TwitterAnnouncements, Random tweetsWhenever a live stream begins or content releases. Doesn’t have a set schedule.
Our BlogAll kinds of written media including anime, games, RWBY and more.Posts are published every Monday, Wednesday, and Friday at 12:00 PM (GMT)

2021 Spring Anime Season- What I’m Excited For

Hey everyone, it’s Kern here. I just wanted to highlight some series I’m looking forward to in this new anime line-up. The winter season made big promises, but in some ways a few series just couldn’t live up to the hype (Promised Neverland I’m looking at you).

Then there were shows with the hype that still contained a few scheduling kerfuffles. Seriously, Cells at Work and Cells at Work: Code Black were both aired in the winter season, and that was just too much. I haven’t gotten around to Cells at Work: Code Black because I just didn’t have the time to dive into it.

A few very dishonorable mentions and profound levels of idiocy aside, there is no question that the winter season gave us some very good shows. New anime and sequel fodder alike had this season bursting at the seams with compelling content. Depending on what your tastes in anime are, you could probably find something in your wheelhouse.

The problem could be for a hard core anime fan, there was almost too much to pick from. For example, I dropped Dr. Stone entirely because it couldn’t keep my interest the way that other series did. That’s not a slight to the franchise, and I might pick it up again later. It’s just that for me there was other compelling content to watch.

That said, I’ve always known that for me spring, summer, and fall would contain the bulk of my interests this year.

Before I get into that though, I wanted to give a brief nod to the anime Wonder Egg Priority for surprising the absolute crap out of me. It was a series I went into tentatively, but I’m so glad I did. It was far deeper and more complex than I could have ever initially given it credit for.

I had an idea of what the show was going for, but I thought it might end up convoluted, or perhaps too convoluted for it’s own narrative ambition. It proved me wrong on so many levels. I had to watch the series twice, merely because the narrative it tries to tell has merit in re-watching it. I wouldn’t say that the series is perfect by far. Still, highly enjoyable though.

So, kudos to Wonder Egg Priority, for not being the mindless drivel I presumed the show would be when it first released. For me it was one of many highlights in the winter season, and honestly I can’t praise it enough.

With that said though, while the winter season was a grab bag of many anime, spring’s line-up has a narrower focus. There aren’t as many highly anticipated series, and I suspect there will be a few sleepers this time around.

So, let’s look at a few shows I’m excited for in the spring seasonal line-up.

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Brief Mentions of Sequles

I don’t want to linger too long on this, but the spring anime line-up has a bunch of sequel fodder as well. Perhaps too much, all things considered. There is only one that I am super excited for, but that said the usual expectations make their appearance.

Zombieland Saga: Revenge will be offering a second season to the pop idol zombie series. On top of that you have the obvious choices such as the final season of Fruits Basket and My Hero Academia: Season 5.

Those series, coupled with the dredges of last season’s holdovers gives us just enough to get by. That being said though, there is one sequel that I think really is worth talking about.

Nomad: Megalo Box Season 2

Megalo Box was by far one of the most enjoyable anime for me back in 2018, and for good reason. The boxing anime had a decent amount of action, but it was the characters that had me coming back for more. I can’t say I’m a fan of boxing, but to me that’s what makes this series so interesting.

Generally, with sports anime, the thing that keeps the viewer most entertained is the confines of the sport itself. Compelling characters are vastly important, sure, but the sport is generally their fixation. This means that if you can’t relate to the character, it can be incredibly hard to relate with them.

I may not be a huge boxing fan, but Megalo Box held my interest due to the struggle of the main protagonist. It was a gritty anime, rough around the edges with animation and a soundtrack to match, and this appealed to me.

The first episode of season two aired earlier this month. Aptly named Nomad: Megalo Box 2, it takes place five years after the events of season 1.

This is one of the anime I was talking about when I said it may be a bit of a sleeper. See, as much as I loved Megalo Box during it’s initial run, and still enjoy it today, that doesn’t seem the case across wider anime fandom. It fell out of discussion rather quickly, all things considered. Almost as if it had been forgotten about and tossed to the side.

I don’t know about you, but I’m actually pretty excited for this anime. The next one on my watch-list list isn’t so

Eden Zero

Every season I pick an anime that I’m incredibly dubious about, and Eden Zero is that anime for the spring line-up. See, I wasn’t a huge fan of Fairy Tail and this series is from the same manga artist. So, needless to say, it was the perfect choice.

Why am I excited about an anime that I fully admit to being skeptical about? Good question, for me it comes down to the challenge. If I complete disregard anime I assume I won’t like, I limit myself in ways I find unsatisfactory.

My dislike of Fairy Tail came from its pacing. I entered into the series late in the game, and trying to slog through the series ended up making it wholly enjoyable. Then again, taking it slow held little merit for me because I had friends heavily invested in the series, which resulted in massive spoilers. In the end, dropping Fairy Tail was a no brainier, because I missed out on what makes such long running series enjoyable for me. Talking about it with my friends are the reason I’d even enjoy such a series in the first place, and lacking that there was no reason for me to continue.

Eden Zero offers that opportunity. Now weather it will hold my attention or not is up in the air. However, the hype my personal friends and I have for the series is enough to make me excited.

There is just one little problem. Netflix has the streaming rights to this thing. Meaning that sadly it’ll be held back from viewers until the season is complete and able to be binge watched. That could be the deal breaker for me depending on how long I have to wait, but I can ride the hype train for now.

So that’s what I looking forward to in this line-up. I need some time to catch up on some holdovers from the winter season, so this is the perfect time for that.

This has been Kernook of The Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content.

Patreon Supporters

At the time of this post there are 3 notable contributors.

Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.

Game Review: Silent Hill

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In the 90’s, survival horror began to become an iconic genre that spilled into the gaming market

People all over the world wanted to sink their teeth into something a little more bone chilling than the average shooter, platformer, or role-playing game of the time.

Game consoles of the 90’s such as the PlayStation could support better graphics, and PC gaming had been receiving plenty of its own horror classics for a while. Consoles needed to catch up, and fast. Thankfully, two types of horror franchises lifted from the shadows to meet this demand. Both of these titles hit the ground running, but they were vastly different in nature.

When 1996 came around, Capcom released Resident Evil. The horror title showed gamers just what they could hope for when it came to survival horror. It coined the phrase, and that successful effort would change the social sphere of gaming as we knew it.

Konami was hot on the heels of this new bandwagon, and they jumped into these new possibilities for gaming feet first. They aimed to make a game that could become Resident Evil‘s direct competitor. They knew this would not be an easy thing to do, as Resident Evil had cornered the market fairly spectacularly in the horror genera in one single game.

They wanted to create a cinematic game-play experience first and foremost. With this in mind, “Team Silent” was formed with a ragtag production crew. These were people with big ideas and bigger personalities. They didn’t necessarily fit the creative mold that others in the industry did, and that is why they were chosen. There was only one small issue…

The members of “Team Silent” had no idea how to go about making their new game. Horror games were not the staple that they are today. Survival horror was a newly coined term, and it was unknown territory. The team felt the weight of their task weighing down heavily upon them. They had the skills, but they had no idea how to apply that knowledge to a horror title. These once bright-eyed game enthusiasts began to become discouraged under the pressure.

Like many developers do, they began forging their own path. In the end, they ended up choosing a much more subdued narrative for their story. Something far more contemplative and vague than Resident Evil could ever be. All of their efforts eventually paid off, providing a game that split horror fans down two distinct paths.

Each path worthy in their own right.

While zombie fans had Resident Evil to keep them awake at night, others were hungry for something darker and thematically deeper. These fans had a different game to call a masterpiece. This game was known as Silent Hill.

As a gamer, it’s hard not to have heard of these two powerful franchises. While many consider both games it under the branch genre known as survival horror, Silent Hill is far from it. No, this game is without a doubt a psychological horror series.

Released in the early part of 1999, Silent Hill offered players a different type of experience.

Unlike its zombie infested distant cousin, this game provided a look into unsound minds, and along with it, a compelling narrative that wasn’t so simple to unravel. There are still questions left unanswered when it comes the lore of the game, meaning that new players to the series can still find it enjoyable.

With several games, decades of terrifying fun, and a spin-off movie, Silent Hill is by far one of the most fondly remembered franchises that requires a reboot.

For a while, fans even thought we were going to get that reboot when “P.T. Silent Hills” came out in 2014. It was a terrifying playable demo that has it’s own complicated story to tell.

I only wish to give it a brief mention here, because if I didn’t it would be a huge disservice to my love of the franchise, and everyone who worked so hard to bring fans another taste of the franchise.

Sadly, for many reasons, the reboot just wasn’t meant to be. Still, the legacy of Silent Hill, and the franchise as a whole, is something that should be remembered. Both for some of the best gaming in history, and some of the greatest failures later titles provided within horror as a genre.

Surface Level Shenanigans

It’s hard not to know at least a few fragments of Silent Hill‘s story. It may as well be a campfire tale, spoken with flashlights in hand while eating marshmallows with friends. Even so, the concept is effective for sending chills down any spine. The problem is, most of the story is left up to interpretation, and that’s by design. Silent Hill’s creator Keiichiro Toyama, made sure that the plot is as consistent as it is vague.

This writing style is a great way to spin fan-theories, and conjure about what goes on in the game. Unfortunately, since so much is left up to interpretation, and there are multiple endings, not everyone views the events of the game in the same way.

There will always be debates surrounding Silent Hill, and that’s the way it was designed to be. Just keep that in mind as I gloss over the very basic story.

There lingers a fictional town somewhere along the foggy shores of Toluca Lake. Within this small and seemingly insignificant location, a quaint little community resides here. One that probably fell on hard times and left forgotten about. It’s not likely one to attract a boat load of tourists any time soon, but something about that little town is compelling anyway.

As if the town has a voice of it’s own, it sings an almost sirens call. Unfortunate souls are attracted to this gloomy place. They find themselves wandering through a pit of dark truths, and murky discoveries. That sad, destitute little town, is known as Silent Hill.

You play as Harry Mason, a single father who’s on his way to Silent Hill for a small vacation. While driving at night, Harry swerves his car out of the way to avoid hitting someone that seems to be standing in the middle of the road. After waking from the crash, he notices that his daughter, Cheryl has gone missing. With snow littering the ground and fog thick in the air, he sets out to find her.

While Harry attempts to find his daughter, he wanders into the town. There he meets a police officer who attempts to help him, and eventually finds himself entangled in the dealings of a cult that seek to manipulate Harry for their own goals. As the game continues, players realize that the town of Silent Hill may as well have a life of its own.

However, all of that is only on the surface… The game has a deeper story… A darker one… I shouldn’t have to say this, but beyond this point, there will be spoilers.

A Town’s Sinister Tale

The above summery alone makes for a compelling story, but it isn’t the complete story. It’s not anywhere close to it. Instead, it’s a fabrication, made to lure the player in. Remember, this is a psychological horror game, and the story itself is intentionally vague. Nothing is as it seems.

I am now going to gloss over the actual story of the game, and if you haven’t played it before, you may struggle to keep up. This is not a simple premise, and it was never intended to be.

Contrary to what you might think given the details above, the story isn’t one about a father looking for his lost little girl. Even though you play as Harry, it’s not his story that begins to unfold as the player progresses.

Instead, Silent Hill is all about a little girl named Alessa.

This little girl was born into the town’s religious cult. This messed up collection of demon enthusiasts preach a far different bible story than usual. Apparently, the god they speak about returned to the heavens before the world was done being created. This ultimately lead to a flawed, and imperfect design. This god then promised to return one day.

The cult aim to speed up their god’s return the best way they know how. The crazy old lady, Dahlia is the current leader of the cult. She has the idea to use her own child as a means to do it. Unfortunately for Alessa, Dahlia isn’t just the cult’s current leader, she’s also her mother too.

Alessa has psychic abilities, and Dahlia believes that they can use that to impregnate her with god. Let me say that again. Dahlia, crazy person that she is, thinks that she can get her psychic daughter pregnant so that she will give birth to their god.

Obviously, it should come as no surprise that this plan fails spectacularly. The stress of the ritual forces Alessa’s powers to activate, causing catastrophic damage to Alessa, and her powers. During this messed up series of events, Cheryl is created. Once she is, Dahlia can no longer complete the ritual.

To make this explanation as simple as possible, the cult needs Cheryl and Alessa to reunite if they have any hopes to complete the ritual so that their god can be born. Alessa refuses to let that happen, and does everything in her power to keep the cult’s plan from coming to fruition.

Why does this matter? Simple, because the mechanics act as a metaphor for this story.

Everything in this game has mechanical weight that means something to the greater plot. For example, the story I just detailed above is the explanation for the “Otherworld” which is a commonly visited mechanic in the game.

After playing the game enough times, you can figure out that the “Otherworld” is merely Alessa losing control of her powers and her mind every now and then. When she does, her mind allows the darkest parts of her torment to seep freely out into the world.

The monsters that players see are physical manifestations of this poor girl’s suffering. The puzzles are tied to her intrinsically. When you look at the game through that lens, everything begins to come together and make a lot more sense.

Most of the characters are mechanical in nature too. The side cast carry the weight of monologue heavy diatribes. The few actual characters you run into are unstable at best. Some characters openly lie willingly, and others will merely offer a version of the truth. As I said before, the town itself might as well have a life of it’s own, and it certainly seems that way as each person you meet continually muddies those narrative waters.

Harry himself is merely the vessel the player uses to understand this sordid tale. Cheryl acts as the simple narrative device that new players cling onto as the story unfolds.

Intuitive Design Done Right

It would be easy to assume that since this is a horror title, that it would have game design that felt similar to Resident Evil. That assumption would be incorrect. While they’re both horror titles, the way they display that horror is vastly different.

There are a lot of the same hallmarks to horror series sprinkled in the game. Limited ammo, puzzles, and exploration are all part of the greater whole, but in very different ways.

At the time of the game, clunky controls were the staple for the horror genre. To some degree it is a hardware limitation of the time. They make a reappearance here as well. Thankfully though, it’s not as clunky in this game as its survival horror counterparts. I wouldn’t call them “tank controls” exactly. However, that said, running can be a chore on occasion.

Harry moves decently fast once you get him running, but you can’t always outrun every single enemy in the game. Some of the hallways are too narrow for the usual Resident Evil style bait and dodge. This means being prepared to stand your ground tactically. With this in mind, let’s discuss how to survive.

Weaponry isn’t just limited to guns and knives. There are plenty of objects to pick up and use as well, encouraging trigger happy players to take a different approach when it comes down to selecting weapons. Each weapon has its own “recharge” time, so to speak. Some weapons are faster than others, so learning how to time an attack is crucial to a successful enemy encounter.

Ammo should be saved for the larger fights, while other other items can be used to take down a lone enemy or two. Like Silent Hill‘s survival horror cousin, the best choice is to conserve weaponry and just run away when you can. However, because you can’t outrun everything, the average player will need a good stock of weaponry for those unavoidable encounters and boss battles.

As shown above and here as well, some spaces are tight and claustrophobic.

The camera accommodates this aspect well, adding significant tension to any environment. When it comes to the camera itself, it tends to be smooth and easy to control. No forcefully fixed camera angles here.

This allows for easier navigation, and comfortable coordination while in combat. There’s just one downside, it is a very a slow camera. This means anticipating where you’d like the camera to be is a skill players will come to learn quickly. The camera will move on its own to a decent spot whenever you enter a new area, and sometimes it’s best not to adjust it at all.

The concept of exploration is vast, and feels closer to an open world, at least for its time. It’s not as sprawling as an open world game is nowadays, but Silent Hill is a vast town, with plenty to explore.

The player is able to access a decent amount of the town fairly early in the game, allowing the player to stock up on supplies early and often. This is a double edged sword though. Stocking up early can give the false impression to new players that you will likely never run out of supplies, but it is very possible, and very easy to do so.

The game itself has a rather linear and set narrative direction. No side quests here, sorry. The game won’t let you venture too far from the beaten path. Once you’ve entered a building, that similar horror feeling will come flooding back to any players of Resident Evil. The hallways are dark, the areas are often crawling with enemies. Puzzle solving and key finding are the name of the game.

In general, exploration and backtracking are a bit more linear and laid out. A few doors in some locations aren’t meant to be opened at all. Silent Hill asks the player to traverse many locations around the town, so this “on rails” approach is slightly required. That said, environments can still be confusing to a newcomer. There are street names to remember, and fog to navigate. Thankfully, as Harry walks around Silent Hill, he’ll scribble things down on the town map. New players should check it early and often for clues and hints.

The “Otherworld” as Harry calls it, will crop up from time to time, and the player will have to navigate that too. While it might be the same basic area you’ve been wandering around in already, this world is darker, grittier, and different. Previously opened paths will be cut off from access, and monsters can catch the player off-guard if they aren’t prepared for encounters. Previously safe spaces are no longer safe, and this added element makes backtracking fresh and enjoyable.

The puzzles are difficult, hands down. This is one such puzzle, and one of the most iconic ones. Truthfully, it’s a very common puzzle to get stuck on. Silent Hill offered some of hardest puzzles that a game of its day could provide. They’re vast and several are multifaceted, offering vague hints and very little else. They’re not impossible though.

This puzzle here, is proof of that. It’s all about understanding the words that you read, and applying them to a broken piano.

To make it simple to understand, you just need to know three things. White birds are white keys. Black birds are black keys. Some keys are broken and don’t make a sound if you press them. Pushing the keys in the right sequence is how you solve the puzzle.

Puzzles can be solved without looking them up. The game offers you everything you need in order to figure them out. As an added little bonus, the puzzles actually mean something to the core narrative, so they’re not just made to slow you down. They’re made to progress the story in subtle ways.

Unbinding From Hardware Limitations

Silent Hill was praised for its atmospheric dystopia and unsettling visuals. In truth though, the game was designed this way was because it had to be. Due to the limitations of PlayStation hardware, the fog was added to keep everything from rendering all at once. The same could be said for the particularly dark backdrops. Less rendering meant a smoother experience, and faster loading times.

However, this too, became part of the game’s lore. The particularly dark backgrounds in parts of the “Otherworld” were explained by Alessa’s psychic powers. The thick fog that settled over the town was explained as being a product of the nearby lake. The occasional falling snow ties the dreary world together, and helps to make everything much more believable.

On top of that, for its time, everything looks awesome. The careful quality control of visible details were crucial. The game is immersive thanks to each and every environment. Combat is mostly fluid, and each area is truly a spectacle of what horror can accomplish if it is done right.

Characters feel fully realized, although in cut-scenes there can be odd moments when they don’t look quite right. Enemies are fairly disturbed and the horrifying placement of certain details do enough to make a player unsettled as they play.

When it comes to sound, the music is masterful. To me, it is probably the absolute best thing about the game. It is, in a word, iconic. I hear its music and I’m taken right back to the emotions I had while playing the game. Now later titles in the franchise certainly blow this one out of the water, but they were more advanced games, and had a much more powerful consoles at their disposal. With that in mind, the soundtrack to Silent Hill is everything we could have hoped for from Akira Yamaoka.

The voice acting is good, not outstanding, but the actors do their job. Rather, let me put it this way. The voice acting stands up far better than most in horror games of the time.

The only time characters sound weird, is when they should sound that way. It isn’t because characters have a sudden case of inexplicable constipation. Some of the characters are completely insane, and others just aren’t normal to begin with. The acting lines up with that, and really, that’s enough.

Final Thoughts

I do not consider Silent Hill to be a survival horror game. That is my passion when it comes to horror games, and I stand by the fact that it is certainly psychological, not survival.

However, with that said, I have nothing but praise for the original Silent Hill. This game is by far one of the most unsettling games to ever launch on the PlayStation. Furthermore, you’d be hard-pressed to find such a deep and immersive story anywhere else for its time. The story holds up to this day, and the music does too, even if the graphics don’t.

There’s only one reason I have for why a person shouldn’t play this game. It strictly falls down to players who aren’t horror fans. If they’re not, the game wasn’t made or tailored to them, and of course they won’t like it. They shouldn’t go near this thing, if that’s the case. It’s nightmare fuel, plain and simple.

Frankly, I’d say that horror fans who simply want gratuitous gore and simple plot lines should avoid this game too. Particularly if you’re a fan of modern horror that holds your hand and keeps complicated questions of morality to a surface level.

There’s real psychological torment to be found in this game. Abusive situations and trauma linger deeply within the core of the story being told. Silent Hill has gore too, but that’s not the crux of the game. It’s window dressing into the far deeper narrative.

For the rest of us, as in those who occasionally like deeply disturbed horror, this game is worth playing. The experience is unlike any other, and I don’t say that lightly. I could say the same thing comfortably about the first three games in this series. They’re experiences that you just don’t find everyday.

If you like a good horror game, this game is for you. If you enjoy going back to experience classic horror titles in the genre, this game is for you. If you are an absolute diehard fan of horror in gaming, these have to be on your shelf, or someplace in your gaming library. These games are unequivocally made for you.

The original Silent Hill is a true psychological horror game. I love it for that alone. Just like it’s survival horror cousin, Silent Hill has a place on my shelf. It’s earned that place, and all of the acclaim it has received over the years. It fully deserves every ounce of praise it receives going forward too.

It’s 2021 now, and it’s time to put that into perspective. This February, Silent Hill turned 22 years old. Think about that. In America, the game is old enough to have a beer if it wanted. As gamers, we can’t let this game slip into the forgotten corners of our history. It’s too paramount to be forgotten, too important to be bypassed and ignored by younger generations. It’ll slip into obscurity without passionate fans behind it, and that would be a crying shame.

My final thought is; play this game. If you even remotely like horror games with a bone to chew on, experience Silent Hill for yourself. Take the time and do it. It’s worth it. It’s that simple.

This has been Kernook of The Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

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Kern’s Collections: Space Brothers



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Opening

Hello everyone, it’s Kernook here. This is a segment called “Kern’s Collections”, a series dedicated to brief glimpses of media and why you might enjoy them.

This is not a review, but merely a simple glance at an anime that could be worth your time.

Today I’ll be talking about Space Brothers.

The anime came out in the spring of 2012. Although it never saw a true completion, the story we got was well worth your time. You’ll have to read the written media if you want the full story though.

To be honest, this is one of my favorite anime of its decade. Furthermore to me this is the perfect gateway anime for someone that isn’t particularly invested in anime as a medium. When it comes to great gateway anime for older viewers, I try to stick to anime titles that are fairly down to earth.

Space Brothers is one the the absolute best options out there in my personal opinion.

It looks nice, it isn’t incredibly stupid or bombastic, and although it has some mature content, you could still watch it around youths comfortably. So, small children need not be disturbed.

There is nothing completely grotesque in this anime. Though there are some medical scenes, fragments of adult humor, and other things tied directly to the main plot, nothing is gratuitous.

There are no impossible fight scenes, and the adventure rests largely within the realm of possibility. The direct premise is the idea of space travel itself. The core ideas hinge on realistic dreams. They linger in the ideology that space travel is possible. That one day we may one day colonize on the moon, and perhaps visit mars.

The plot is simple. Two brothers aspire to be astronauts. One brother achieves his dream. The other decides to follow in his footsteps. This shows a life of an aspiring astronaut and the trials and tribulations he goes through to reach his goals.

In some ways, I’d call this series closer to a slice-of-life than a true science fiction series. It’s certainly not a space opera, either. The themes aren’t too heavy, but there’s a lot of heart and soul embedded in each episode, giving the characters a very genuine feel to them.

On the topic of that, the characters span wide range of interests and skills that are fundamental to working within the space programs. Very little comes easy to even these bright minds. You get to see these mostly successful adults living their lives, with plenty of flashbacks into their childhood and upbringing. Each character is very well written because of that.

To be honest, Space Brothers stands as a “catch-all” anime for me. If I don’t know what anime to pick out for a new viewer, I always go with Space Brothers. It is especially accessible for an american viewer because the idea of going to outer space is part of our mass media to begin with. It’s a concept and idea that we understand, and flock towards in mass.

The idea isn’t that far fetched, and even once characters are shown going into space, they don’t throw away basic logic. Things make sense more times than not, and you have no need to understand what anime is to like this series.

That it isn’t an animated space opera is a huge bonus here, because tropes that could be confusing don’t exist in this anime. What is important is the heart of the matter, and Space Brothers understands that.

These are the reasons you really should give it a try, particularly if you have dislike of anime as a medium, or simply don’t understand it. The content isn’t too dissimilar than what you’d find in down to earth live action shows.

So, this is where I leave Space Brothers, and now the choice falls onto you. There is a real gem nestled buried beneath time, and as of this video you can watch it over on Crunchy Roll.

This has been Kernook of The Demented Ferrets”.

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

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Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.

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Kern’s RWBY Red Trailer Analysis

Please don’t forget to follow the blog. You can check out our platforms for great content too! It would be best to follow us on Twitter in order to see all of the content we have to offer as it comes out. This includes gaming live streams, and YouTube video essays regarding anime and other media. If you like what we do, please consider supporting us.



Opening

The RWBY series toes a fine line between wonderful storytelling and awful storytelling. The world of Remnant is both unfathomably deep, and yet contemptibly shallow.

There’s a lot to unpack in the entire series. Some things are up to personal opinion, and others are vague enough to spark discourse even years down the line. This is my analysis of the series.

I’ll be honest, the RWBY series has flaws. The volumes can be clunky and inconsistent. It isn’t perfect, but I look at RWBY now as a diamond in the rough. So, let’s look back on what sparked this exciting hype-train so long ago.

From here on out I’ll be speaking as if you’ve watched the trailer and that you have at least surface level knowledge of the series. If you don’t have those two things under your belt, you really should watch at least the trailers and Volume 1 before you come back to read this post. You can watch it on the Rooster Teeth website.

At the time of this blog post, RWBY Volume 8 is in full swing. Volume 9 has been announced. However, I am going to be starting where it all began. The RWBY Red Trailer

Let me make one thing absolutely clear…

The RWBY Red Trailer does strictly what it sets out to do. It introduces us to Ruby Rose, a young huntress-in-training. In that regard it stands out with flying colors. With that said, let’s dive deeper.

Subtle Clues of Ruby’s Character

There are subtle hints to plot elements that were carefully woven into all of the trailers. Each one piggy-backs off the others in some way. This is a moment of great storytelling, showcased perfectly thanks to Ruby’s introductory song. This is my highest praise for the trailer. “Red Like Roses” is a lyrical masterpiece. It compliments everything about Ruby, from her disposition to her attire.

“Red Like Roses” flows perfectly with the scene as it unfolds. However, that’s not the only thing that makes this trailer so powerful.

Doleful tones carry gently as Ruby stands over her mother’s grave. Religion seems largely forgotten about in the series, but Ruby wears crosses that lay at an angle. Crosses like these are common in Christianity. The cross is known as a Missionary Cross.

Now this is important, as it signifies Ruby Rose as a missionary. While I doubt Christianity holds any real sway over the series, the intent of hunters could be seen as a spiritual endeavor. Something personal and deeply meaningful to that person.

Sanding over a gravestone, and carrying the symbology Ruby does, it’s hard not to see the similarities.

Particularly since when her hood is up, it looks as though she’s praying, or at least invoking the image of spirituality in some way. Think a nun, or the Virgin Mary herself.

In various christian faiths going on a missions is often a charitable thing. It’s all about crossing divides and spreading some sort of message onto others. Those are two things Ruby does in the series, although it has little to do with religion.

Ruby stands by her personal beliefs. She exhibits the desire to share them with others. She wants the world to be a better place, and voices that several times throughout the series. Furthermore, she believes that huntsmen and huntresses are intrinsically endowed with the means to do so. That to a degree, they must do so.

Now, in the series we see more often than not that huntsmen are not always altruistic people. However, that said, Ruby believes they should be.

This almost biblical imagery combined with the song, sets a strong tone that carries through the rest of the trailer and all through the volumes of the series.

As for the fight with the Beowolves, I appreciate it far more after watching the series. In the trailer, initially Ruby comes off as an overpowered little girl. Seeing the fight now, I can truly appreciate Ruby’s drive and her cunning. This mixed with the religious symbology makes for complex character.

She’s an expert in tactical combat for her age, showcased wonderfully in her fight with the beowolves. However, this is also a credit of her character design. Wars have been fought purely based on ideology since the beginning of time, and in the series this holds true as well. The show is full to bursting with Ideological conflict, and Ruby’s viewpoint is challenged time and time again as the series progresses. In later volumes, it’s challenged to the point she actually goes against her own morals on occasion. Particularly in volumes 7 and 8.

Also, as far as this trailer is concerned, hindsight is 20/20. Now that I’ve watched the series, I know she’s not overpowered. Far from it. She’s actually fairly weak in many ways that almost cripple her in the early volumes. Particularly, her social skills are completely lacking at the start of Volume 1. Her skill in combat is what earns her the respect of others when her awkwardness, and failure to spread her personal message doesn’t.

The Lyrical Symbolism

The opening lyrics go like this: “Red like roses fill my dreams and brings me to the place you rest. White is cold and always yearning. Burdened by a royal test. Black the beast descends from shadows. Yellow beauty burns… Gold.”

What I’d like to point out is that while these lyrics take nods to the main four girls, they also all apply to the way Ruby sees the world.

Now she’s just a young teenager at the start of this series.

About fifteen years old, and due to this the lyrics are simplistic. This mirrors the way she treats her teammates in Volume 1, and the conflicts she will ultimately have to face throughout the volume.

Weiss is cold by her nature at first, and always striving to be the best.

Failure isn’t an option for Weiss, and she treats Ruby like a naive child for a strong majority of Volume 1. Even when she’s being nice to Ruby, it’s the same sort of niceness you’d give to a child. Probably a young one that says things without knowing any better. It isn’t until Volume 2 that Weiss truly begins to see Ruby as an intellectual equal, instead of a child.

Blake is a shadow that looms over Ruby. A person she can’t understand or even get close to.

Every time Ruby attempts to reach out, Blake keeps her distance. This culminates in the final conflict of Volume 1, where Blake is so far out of her reach, that Ruby’s own voice gets lost between her teammates. While Blake runs off and Weiss is quick to anger, the burden to keep her team together falls on Ruby’s shoulders. She doesn’t handle it very well at all, requiring Yang to mollify Weiss.

Yellow beauty is a nod to Yang, Ruby’s older sibling. In the series, Ruby idolizes her at first.

Yang’s popular, has a lot of friends, she is more mature and she’s beautiful. As a younger sibling, Ruby has a lot to live up to. The nods to Summer Rose are certainly prevalent in the song, but the nods to Yang are too.

Entering into Beacon Academy, is terrifying for Ruby. As much as it’s her dream to be a huntress, it’s not her dream to be a team leader. It’s not her dream to be in the spotlight, and it’s not her dream to hold all of that immense responsibility on her shoulders.

All Ruby wants to do is help people… nodding back to the religious symbolism and missionary work, the message that Ruby truly wants to spread becomes difficult for her to talk about in Volume 1. This showcases in the “Black and White” arc. Team unity, helping others, and finding her own place as a “normal girl, with normal knees”. All of that truly takes a back seat to being a team leader. All of this is buried deep in the subtext of the lyrics, and it is truly masterful.

Now on a quick nod to the Grimm:

Let’s talk about the early Beowolf design. I actually like this design better than the show’s counterpart. They look feral and vicious, something to truly be intimidated by. I think the different design we received in Volume 1 was good, but this one is just better in my opinion.

Take notice, they have bloody looking mouths and eyes. They have a shadowy coat and wispy looking claws.

It seems as though they are truly creatures spawned by the depths of hell itself. 

With Grimm looking like this, it fits the lyrics better in my opinion. The implication is that it is her dream to become a huntress. Their red mouths and eyes are a nightmare. They fill her dreams with that nightmare, and the only way to be at peace with herself is to become a slayer of those nightmares, the creatures of Grimm.

Meanwhile, The Volume 1 Beowolves are plated with bone and white claws. There’s nothing wrong with them, they just look more like an animal and less like a hellspawn.

That’s the point I take from the song personally. Without the context of Grimm design “Red like roses” sounds like Ruby’s focused on the horrors of blood and carnage. While it is still completely serviceable to utilize the song that way, the lyrics lose some of their poetic charm under that new lens.

There isn’t much more for me to say about the RWBY Red Trailer. I can’t compliment it more without digging into Ruby’s character. Since this is just supposed to cover her trailer, I’ll have to refrain for now. I have plenty to say about her, but, that will need to wait until I cover the RWBY volumes properly.

All in all, the RWBY Red Trailer is a foundational touch-stone of the series. It’s helped to shape the fandom that we know today. It gave us our first tastes of RWBY as a series, and Ruby Rose the character.

 At first, we fans didn’t know quite what to expect, and that alone held our collective interests. Since the series is still ongoing, and it hasn’t died a slow death yet, I’ll let that impressive accomplishment speak for itself.

In the next analysis I’m going to cover the RWBY White Trailer

 Do you want more content until then? Well, Kreshenne and I have a Twitch account. We stream games every Tuesday, Wednesday and Saturday. We also have a Twitter account and a blog. There are links in the description. Please check them out, and don’t forget to like and subscribe.

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 This is Kernook, and you’ve been watching /reading The Demeneted Ferrets.

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content.

Patreon Supporters

At the time of this post there are 3 notable contributors.

Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.


If You Enjoyed This Content…

Please consider following us on this blog. We also have other platforms with content to enjoy. At the time of this post we have a Twitter, Twitch, YouTube.

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TwitchLive streamsTuesday: 9:00 PM – 12 AM (GMT)
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Kern’s RWBY Red Trailer Retrospective

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Video Production of This Script

This is the finished video regarding the script. It is written, edited, and read aloud by Kernook of “The Demented Ferrets”. You can watch the video on this blog and on YouTube. I hope you enjoy the content.

Opening

If you haven’t seen the RWBY Red Trailer, go do that. It’s on the Rooster Teeth website, and it’s free. As always, please support the official release of the series.

Have you done that? Good. Then let’s move onto the meat of this content. I’d like to go back and re-evaluate my perspective on RWBY, a series in production by Rooster Teeth. That’s why on top of analysis videos for the series, I will also be doing retrospective reviews, like this one.

This retrospective will only be an honest, heartfelt look at RWBY from beginning to end. This won’t be like my analysis content. This is largely based on personal opinion, and very little else.

Prior to RWBY the only thing I cared about from Rooster Teeth was Red vs Blue, a Halo related series. I was only a small fan. Beyond that nostalgia of early seasons, I didn’t care for Red vs Blue, and I still don’t. It filled its time in my life for what it was, I am more than happy with it. I still watch the old seasons on occasion.

Rooster Teeth wasn’t really on my radar again until the RWBY Red Trailer and the announcement for RWBY as a series. Everyone I knew kept talking about it. I couldn’t avoid the trailer, it was plastered everywhere on social media, and bandied about at our favorite bar.

At first, I just didn’t see the spectacle in it. The musical backdrop was interesting. I enjoyed that more than the visuals in front of me.

Ruby was a cute looking character, sure. Yeah, she had this gigantic kick-butt scythe. She was even slicing monsters left and right. Some of her attacks looked very similar to job abilities found in the Final Fantasy games. Since I am a huge Final Fantasy XI fan, and enjoy the Dark Knight job, the concept of a scythe wielding bad-ass appeals to me.

Knowing that the RWBY series creator, Monty Oum was a Final Fantasy fan as well is what originally drew my interest to the trailer. Ruby didn’t fit the mold that I expected, but I knew that the series was influenced heavily by his own passions for fandom, and that knowledge is what had me strapping in for the wild ride that the RWBY series was promised to be. I was skeptical, but also hopeful.

At first, I didn’t see what was so amazing about the trailer. I’d watched plenty of anime before, and that heavily influenced my perspective. It still does, to be honest.

In my analysis post, I stated that the RWBY Red Trailer does strictly what it sets out to do. I stand by that. It doesn’t fail in its goals, not even slightly. It’s just not perfect, either. Then again, nothing really is, so let’s dig into this thing.

As I see it, all of the trailers had three basic goals to accomplish. Firstly, to showcase the four main girls. Ruby Rose, Weiss Schnee, Blake Belladonna, and Yang Xiao Long respectively. The second goal was to teach the viewer how to enjoy the combat in the series. The final goal was to give viewers a taste of the world through the eyes of these characters.

The RWBY Red Trailer introduces us to the first of these girls. Ruby Rose, a young huntress in training.

Ruby’s trailer is all about sentimentality. Although, you might not realize that detail on the first watch. It won’t become clear until after you’ve seen at least Volume 1 of series, it is an important note. However, it’s core themes carries on even now, into Volume 8. I suspect it will carry Ruby Rose and her personal story all the way to the end of the series.

The RWBY Red Trailer is bare bones. It wasn’t cutting edge, and it didn’t try to be. With as low budget as the RWBY series was at the time, it couldn’t afford to pretend to be more than it was. It just didn’t have the budget.

Instead of top of the line animation, fans received animation that focused more upon careful choreography and subtle distinctive movements that define each character. Instead of soundtracks played by full orchestras, music was crafted to resonate with the characters directly. These two things combined is what ultimately made the early volumes of RWBY entertaining to watch.

This makes complete sense, because Monty Oum, the creator of RWBY had several ethos in his life that he spoke about often as animator. You’ve likely heard of these before. One of them is “the rule of cool” which I will speak about at a later time.

Another ethos he had was that to be a good animator, you needed to be good at watching how people lived their lives. This ethos matters for the trailer and his ideas of how characters should be brought to life in general.

Small expressions and actions are the key foundations to characterization. Even in the trailer we see this in spades. I even have a few examples for you.

Notice Ruby’s small smirk, when she’s face to face with the Beowolf. It almost breaks the fourth wall.

It’s almost like she asking us to watch her fight these things. That little smirk doesn’t last long, but it says it all. She’s a little impish, but in this moment she’s self-assured and confidant. Now, compare that moment to the way she walks around in the forest prior to that fight.

Her almost lackadaisical steps across the snow covered land are gentle. They seem light, as if she’s trying not to leave deep tracks.

The sway of her movements imply she’s enjoying herself out in these wilds, she’s likes it here. She also likes fighting these Grimm. It brings her some level of personal satisfaction.

All of this is certainly backed up by the musical composition found in the trailer. As an anime fan, I can easily appreciate when carefully utilized musical talents are pushed to the extreme. “Red Like Roses” manages to pull that off.

The song begins slowly, with a soft melancholy and gentle ambiance as Ruby stands over her mother’s grave. Then, it sets a strong tone that carries through the rest of the piece. Kicking up the beat for Ruby’s fight with the pack of Beowolves keeps the fight interesting when the combat alone couldn’t keep me entirely entertained.

As for the fight scene itself, the choreography is wonderful. Allow me to highlight why. You can anticipate the entire battle, and you can follow along with the flow of the fight. The animation leading up to this showdown has given you everything you need to enjoy this battle.

You can feel each jump and flip, the weight of Ruby as a person.

Since she had been walking light on her feet before, it matches the bunny hops that eventually turn into flips and rolls during combat. The battle here is slower and more precise than we usually see, but since she’s not with a team, and this is a trailer, that makes sense.

The trailer is almost training us, the viewers, how to experience combat in in the series. It’s teaching us how to enjoy these fights, and most of us probably never even noticed that it was doing it.

How is it training us to do this?

Well, this battle keeps the training wheels on for the viewer. Ruby is naturally fast, but she’s slower in this fight, and she does that on purpose. Remember when I said she almost breaks the fourth wall? Well, this would be why I pointed that out.

She’s slower to pull the trigger and fire rounds in her trailer than you usually see in the series. She more mindful of the area around her. When she flips atop a Beowolf, takes the thing’s head off, and then catches some air, we can see this was a carefully planned attack. She did that in order to see her surroundings and the Grimm she’s fighting.

This is what I mean by great choreography. If we’re not following exactly what Ruby’s doing and why, we’re only a single pace or two behind her thoughts and actions. Before the final burst that ends the battle, the music slows and she seems to look at the viewers again, though arguably it’s the wolves off screen that she’s looking at. Still, it’s almost like she’s saying “this is it, what I can really do.”

The she takes her time to load her weapon and puts a serious look on her face. When she’s about to go “all-out” so to speak, the music ramps up a final time. Then, only after one last pause, she lets loose. After the fight, bullets fall through the air, and Ruby looks self-assured once more. A job well done.

When the scene fades to black viewers are left with two things. The first is a basic concept of physics within the RWBY series. The shattered moon over head, the snow upon the ground, character movements, and other small details have opened us up to this wonderful and vast new world.

The second concept it leaves us with, is a metric upon which all other characters can be evaluated. Now that we’ve seen Ruby fight in a way that almost feels like a game tutorial, we’re more prepared for the later trailers.

The same is true for the songs. We know the lyrics here probably mean something, and we’re prepared to hear the next one and begin putting puzzle pieces together.

Fans did this in spades. Even after the first trailer, theory crafting was flooding the internet. If you were in the fandom during the earliest days, you have the luxury of really remembering this. As the other three trailers came out, a dedicated fan base was already forming. By the time Volume 1 happened, that fan base was already foaming at the mouth for more content.

Final Thoughts

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The trailer is everything it needed to be. A tutorial, an introduction, and a taste of the world. Thanks to the trailer, we have all three. On it’s own this trailer isn’t too remarkable. What makes it stand out is the hindsight you gain after digging into the series properly. I speak of this in my analysis, but the RWBY series is covered in foreshadowing. Every trailer is layered in symbolism that you can extrapolate into deeper meanings for the early volumes.

In the RWBY series, hindsight really is 20/20. It’s important to go back and re-watch the series, trailers included.

This trailer is a touchstone. It’s what started everything. You could say it is the first pebble in puddle, one that would become an ocean of content much later. It is easy to forget that this trailer is really what began the fandom. It may have been the first real taste of the series that fans received in mass, but it is no lesser than its counterparts. In fact I’d argue that historically speaking it’s the most important one.

The first step in a very long journey…

So this is where I leave this trailer, and this post. I’ll continue watching it fondly every now and then. I’ll continue to look back on it, and then I’ll look ahead to the minutia of details buried under its surface.

Maybe now, you will too…

In the next RWBY related post, I’m going to review the trailer that showcases Weiss Schnee, and her battle of mental fortitude, the RWBY White Trailer. I’ll see you there.

Do you want more content until then? Did you know that Kreshenne and I have a Twitch account? We stream games every Tuesday, Wednesday, and Saturday. Sometimes I stream solo on off days. We also have a Twitter account and a blog. There are links in the description. Please check them out, and don’t forget to like and subscribe.

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This is Kern, and you’ve been watching The Demented Ferrets.

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

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Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.

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RWBY Analysis: How Mine Works

Please don’t forget to follow the blog. You can check out our platforms for great content too! It would be best to follow us on Twitter in order to see all of the content we have to offer as it comes out. This includes gaming live streams, and YouTube video essays regarding anime and other media. If you like what we do, please consider supporting us.


Hello everyone, it’s almost time for my full breakdown of the RWBY series. I will be doing that by making YouTube videos and accompanying blog posts.

Before I do that, I wanted to make this post. Under my previous pen-name, and under my old blog, I had begun doing a retrospective episode-by-episode review of the RWBY series, and I plan to revitalize it and bring it here. I will also be doing analysis content too. The blog posts will also include the video that goes along with it. That way you can watch the video instead of reading about it, if you wish to.

The first two videos, and the blogs regarding the RWBY Red Trailer will go out on Friday, April 9th. This is going to be a massive undertaking, but I really love the RWBY series, so it’s about time I throw my hat in the ring and do more than write fan fiction.

In order to do that, I think it would be best that you understand my way of thinking. This post will contain my analytical basis and how I’ve decided to analyze each episode.

Firstly, I need to issue a standard disclaimer before I begin. Every analysis and review post regrading RWBY will cover my thoughts and opinions on the show. With that being said, an opinion is strictly that. It’s not meant to force you to agree with me.

In fact, I suspect many of you will disagree on several points. I heavily encourage you to formulate your own opinions on the series, as that is the hallmark of a healthy and functional fandom.

The Basis for Analysis

There are four key points that I use for any analysis. They are the following:

  • Diversity of opinion
  • Culture
  • Personal experience
  • Critique

These are in no particular order of importance, but they are things that I use. That being said diversity of opinion, culture, personal experience and critique are fundamental in fandom. This inclusion is the only way to keep a fandom from stagnating. No two minds will think exactly alike. It is important to respect each other, even if we don’t see eye-to-eye.

These four things are what I use to analyze any show, and that includes RWBY. Therefore, I’d like to discuss each one and how it applies to this analysis of the RWBY series.

Opinion

As you can guess this is going to impact my entire view of the show. The awesome, the terrible, and everything in-between. If I like something, I like it. If I don’t like something, I don’t. It’s that simple.

For example, I love the food fight scene in Volume 2. To me, that scene is awesome! That being said, it breaks all logic as we know it in the show. So even while I praise it, I will also point out that it is a very broken scene connotically. 

When a swordfish can remain a functional weapon while pillars are breaking and ceilings are being smashed through, it’s broken.

Awesomely broken, but broken none the less under a strict analysis. That’s why I will also be doing reviews along with analysis content. I cannot simply disregard scenes that break the mold. I wouldn’t want to, because they’re vastly important. The series was created by Monty Oum, and Monty had a rule. He called it “The Rule of Cool”.

If something seemed cool to animate or even just plain stupid fun, sometimes he put it in the show. The food fight scene sticks out to me as one of these moments.

The early volumes, particularly 1, 2 and 3 have plenty of “The Rule of Cool” moments in them. They break logic for the sake of entertainment, and that is a totally functional purpose. Later volumes also have these moments, but they aren’t done in the same way, and therefore shouldn’t be compared. Each volume as it’s own take on these moments, and they evolve accordingly, so to hold them all up to the same level would be flat out stupid.

However, if I were to disregard these moments, or bypass them entirely, I would be doing the series a huge injustice because these scenes are memorable and loved by fans.

Culture

Culture is in everything. You can’t avoid it. Sure, it has its problems sometimes. It’s not perfect, and it never will be. Culture sometimes changes, it sometimes shifts.

Without culture, we don’t have customs or traditions. We don’t have touchstones. Without it, we lose a great deal of our personal identity. Culture shapes all of us, in some ways it’s obvious. In some ways it isn’t. 

I’m a white person that has an extended family of mixed race. My niece and nephew have much darker skin tones than I do, and a culture that is not the same as my own. Therefore I’ve seen what happens firsthand when people use culture and race as a weapon to do harm.

My worldview is shaped through that lens, and when it comes to RWBY, I take issue on several fronts regarding cultural diversity and the lack of it within the series. I see both sides of the coin when it comes to the concepts of culture and diversity within the RWBY series.

Or rather, allow me to say it like this; I see what the story was trying to do, I also see how it failed massively.

However, I don’t see this failing as something completely useless. There are useful things to discuss even within the confines of that failing. I will be doing just that.

For a perfect example: while the racial implications in the series are certainly poorly attempted most of the time, that level of idiocy does mirror society in a LOT of ways. This is 100% a product of social failings, where people are blinded to the problems at hand.

I’d say in some cases this is actually what makes the racism in RWBY so powerful. We don’t see the Faunus plight very well, and in my opinion there is no worst sort of racism than the type that no-one cares to see. The sort of systemic racism that no one sees as a problem in the first place, or even if they do see it as a problem, aren’t inclined to rise up against it. When racism becomes so normalized it becomes a non-issue to the general public, it’s sickening.

I’d argue that this is the sort of systemic racism the RWBY series attempts to depict even as early as Volume 1. I have en example. No one steps up to help Velvet, although someone should have.

Even Pyrrha Nikos doesn’t lift a finger to be of help. She may be disgusted by what she sees, and even makes a comment to her friends about it. Think about that for a moment. The most altruistically inclined characters like Ruby and Pyrrha don’t stand up against Velvet’s mistreatment.

Yet, Pyrrha Nikos also tells Jaune “I really will break his legs” in regards to Cardin’s bullying of Jaune. If he had wanted her to intervene, she would have.

This proves my point that mistreating Faunus is considered a normal behavior for the characters in RWBY. It’s just the way things are, and even the characters that ideologically find it awful, see no need to lend a hand. Perhaps in a way, they see no point to do so, finding it a struggle they couldn’t win anyway.

The show is mostly through the eyes humans and not the Faunus themselves, so of course what would be depicted is through the eyes if the blindly privileged.

However, the fact the show often fails the Faunus and the real world implications are a point of concern. It is something I will be bringing up from time to time.

But, let me be clear.

Racism is awful, it is toxic, but that sort of normalized racism does exist in reality. It has through history, and that is just a fact. The failings of the show is not that racism is depicted in this way, but that ultimately, the one person who should have a voice to add to this nuance doesn’t often have the chance to voice it.

The Faunus plight is not often shown though the eyes of Blake Belladonna. Rather we see more meaningful scenes through the eyes of Sun or Ilia, and to me this poses the biggest issue when it comes to the Faunus plight.

With Blake Belladonna being a main character, central to the show in fact, her opinions should have been shown more in the totality of the volumes. We should have seen both sides of the coin more conclusively. The vast majority should not merely be the side of privilege that the humans of the series entertain. Then again, with the vast majority of main cast members being human, this ideology makes sense to a degree as well.

The issue isn’t a simple one, and there isn’t a “cut and dry” solution, either. The show could have very easily swung in the opposite direction, too. Blake and the other Faunus could have been over the top. That would have seemed preachy and on the nose.

Given my own personal family ties, I have a very particular perspective on this. However, I’ll speak more on that when I dive into the episodes where this becomes an issue. I won’t harp on Volume 1 too much, as it isn’t until Volumes 2 and 3 where Blake is a known Faunus among her team and trusted friends.

Personal Experience

Opinions and cultural backgrounds are powerful enough modifiers to change analysis on their own. However, personal experience adds to that in a way nothing else can.

All of our personal struggles and achievements are very different. No two people will have the exact same experience. My personal experiences certainly impacts the way I view RWBY, and the way I analyze it.

When it comes to the themes of the show, personal experience holds a lot of value to all of us as fans. It is what makes the characters relatable. Weather we like to admit it or not, it builds the foundation of whether or not we agree with the characters and what they do.

For example, I think Jacques is a terrible father, but I also don’t think Taiyang is a good father either. I think they’re both horrible in their own ways. One is just an asshole, and the other is just a flawed man. However they both have shortcomings as parents, and I will be addressing that.

Furthermore, I think Yang is certainly not the “best” older sibling in a lot of ways early in the series. I find that she is not a good role model or even all that supportive where it truly counts early on. That is not to say she is a bad character, far from it. If she was perfect in every way, that would be flat out bad writing from a narrative perspective. She’s just not perfect, either, as no one should be.

I’ll be highlighting those moments, since they appear constantly in Volume 1, and have resurfaced again in volumes 7 and 8. This does not mean that I hate Yang, or that I don’t enjoy her time on screen. It just means that I’m not going to let her, or any character slip through the cracks when they cross major a line. They all do from time to time, but if I call a character out on it, that doesn’t mean I inherently hate them.

I do have characters I hate, mind you. However, that’s just personal opinion. I won’t just bash them even if they aren’t one of my favorites. Most characters in the series have good qualities. Characters commonly on the chopping block for harsh criticism usually have their merits too, and I won’t ignore that.

All of this finally brings me to the last point…

Critique

All three of the above modifiers shape the critical thinking required to analyze a show like RWBY. My talking points, the issues I take with the show, and the praise I give the series all of that comes from the factors I’ve just listed. There are times I may overthink something, or not think much of it at all.

Either way, my critique is never going to be the end-all, be-all of a series.

If anything, it is just one deep dive of many. My love for the show, and hatred of some aspects are based upon the foundations that have shaped me into the person I am today, and I cannot completely remove myself from that lens. Although I will attempt to be as objective as possible.

Got all of that? 

Good, let’s move onto one last caveat. I believe strongly in the phrase “show, don’t tell”. This means that I won’t be taking about anything that isn’t in the series as factual, or even cannon. If it is *NOT* in the RWBY media someplace, it is *NOT* going to be considered for analysis. 

Furthermore, I’m going to consider RWBY a greater universe. Think Sailor Moon or comics in general. The light novels, manga, games, and animated series are all RWBY, but sometimes they heavily contradict each other or “retcon” something.

In general my analysis series will only be using what the media itself contains for its analysis. The other RWBY media will get it’s own separate analysis when it is time to do so.

In Closing

There is plenty to unpack regarding RWBY as a series, from in-depth critique of the show, character analysis, reviews and more. I plan to do just that.

Well, that’s about all I have to say for this post. With this out of the way, I can begin the analysis properly. 

Now I can dive into the series, starting where it all began. The RWBY Red Trailer with both an analysis and a retrospective review. They will be separate posts with differing content. One is critically based analysis, the other is just an opinionated review.

Both videos and blog posts will be posted on April 9th, which is this Friday. Keep in mind that patron supporters get videos a day early. Anyway, I shall see you Friday with this double post of content. See you there.

This has been Kernook of the Demented Ferrets…

“Where stupidity is at its finest and level grinds are par for the course…”

The Demented Ferrets…

To Our Supporters: Thank You!

With your contributions, you make our efforts possible. Thank you for supporting our content.

Patreon Supporters

At the time of this post there are 3 notable contributors.

Demented Minions: Francis Murphy, Josh Sayer, and Andrew Wheal.


If You Enjoyed This Content…

Please consider following us on this blog. We also have other platforms with content to enjoy. At the time of this post we have a Twitter, Twitch, YouTube.

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TwitchLive streamsTuesday: 9:00 PM – 12 AM (GMT)
Wednesday: 9:00 PM – 12:00 AM (GMT)
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TwitterAnnouncements, Random tweetsWhenever a live stream begins or content releases. Doesn’t have a set schedule.
Our BlogAll kinds of written media including anime, games, RWBY and more.Posts are published every Monday, Wednesday, and Friday at 12:00 PM (GMT)

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